Specialist Arms Forum

Mordheim => [Mord] Rules Questions => Topic started by: RationalLemming on March 03, 2010, 09:34:20 AM

Title: Rapiers
Post by: RationalLemming on March 03, 2010, 09:34:20 AM
Hey Cianty,

I just noticed that the rules for rapiers changed from Ye Olde Curiosity Shoppe to Nemesis Crown. Is this a typo or a deliberate adjustment to the rules?

Cheers!

Edited to add...

I shouldn't be lazy. The YOCS rules give the weapon a +1 enemy armour save while the NC rules does not have this but instead it attacks with Strength as user -1.
Title: Re: Rapiers
Post by: cianty on March 03, 2010, 02:43:43 PM
I don't know as I am not responsible for that.

Where are those different rules for rapiers? I suppose they are in one of the warbands?
Title: Re: Rapiers
Post by: RationalLemming on March 04, 2010, 03:30:13 AM
That's OK as I was just curious in case you new something about it. :)

The NC rules for Rapiers is in the warband listing for the Hochland Bandits.
Title: Re: Rapiers
Post by: cianty on March 04, 2010, 11:03:19 AM
Wow, that's weird indeed.

Mark wrote the rules and as far as I remember they were originally written for the Krak Eight-Peaks supplement he was commissioned to do. Maybe the Rapier rules were taken from another draft that eventually changed or something.

Anyways, now this is clearly a "typo" and I guess I should fix it... :-\
Title: Re: Rapiers
Post by: ANSWER_MOD_DABANK on March 08, 2010, 12:18:21 AM
The YOCS would be the official rules. If they are different in NC it was purely an accident or oversite.