Character | Type | Attack | Leadership | Points | Special |
Robb Stark | Leader | +2 | 8 | | Robb brings his direwolf Grey Wind into battle. Cavalry in combat with a unit Robb has joined receive -1 attacks per stand. |
Balon Greyjoy | Leader | +1 | 7 | | The Ironmen are unruly seagoing raiders, as a rule. An army fielding Greyjoy as commander counts as having 1000 fewer points for the purposes of minimum and maximum number of cavalry units. In addition, 500 points worth of units in your army are unreliable Ironmen and have a -1 penalty to orders which include those units. Armies with Greyjoy as the general cannot take cavalry units at all, but take no penalty to command. |
Mace Tyrell | Leader | +0 | 6 | | Mace Tyrell himself is a poor commander, but he attracts good men into his service. An army with Mace as its general may bring one additional Hero or Leader per 1000 points. |
Tywin Lannister | Leader | +0 | 8 | | Tywin Lannister is terrifying, implacable, ruthless and cunning. He may only serve as a General. Select one of the following intrigues to affect another character: either +1 to the attacks bonus of one character on his side or -1 leadership to an enemy character. The player must write down his selection (and the character to be affected) but need not reveal it immediately. The bonus applies as soon as it's revealed. |
The Kingslayer | Hero | +2 | 6 | | Jaime's reckless wrath is known throughout Westeros. You may not take Goldenhand if you take the Kingslayer. |
Goldenhand | Leader | +0 | 7 | | Jaime Lannister is more thoughtful and cunning after he is maimed. You may not take the Kingslayer or Tyrion Lannister if you take Goldenhand. |
Tyrion Lannister | Leader | +0 | 8 | | Units accompanied by Tyrion are unaffected by Terror (they are shamed to run from a foe that the Imp is willing to face). Tyrion also gets the Intrigues special rule of his father Tywin. However, he cannot be a general. |
Loras Tyrell | Hero | +2 | 7 | | Loras is a brilliant and promising knight, though somewhat reckless. Units he joins must use initiative to charge if possible. |
Stannis Baratheon | Leader | +0 | 8 | | Stannis is stubborn past the point of reason. Armies with Stannis as their general add one to their break point. |
Greatjon Umber | Leader | +2 | 7 | | The Greatjon may never be a General. |
Roose Bolton | Leader | +1 | 7 | | Roose Bolton is a man men fear. Enemy units within 20cm of him take a -1 penalty to command rolls. |
Gregor Clegane | Hero | +3 | 6 | | Units joined by The Mountain That Rides cause Terror. |
Sandor Clegane | Hero | +2 | 7 | | If a unit joined by Clegane is hit by a fire-based attack, Sandor is removed from the game. |
Walder Frey | Leader | +0 | 7 | | Freys are notoriously numerous and notoriously treacherous. If the "Late" Lord Frey is in your army, select 500 points of units and characters from your army. Characters must be listed as Freys; the units are normal units but become Freys; either way, use the Frey special rule, below. If Walder Frey is your General, you must select 1000 rather than 500 points of Freys, non-Frey characters take a -1 Leadership penalty, and you may include an extra leader for every thousand points of your army's value. |
Stafford Frey | Leader | +1 | 8 | | As Freys go, he's not bad. Select one cavalry unit from your army; this is now a Frey unit. Stafford may not serve as your General. |
Black Walder Frey | Leader | +1 | 7 | | As Freys go, he's pretty bad. Select one unit from your army; this is now a Frey unit. |
Edwyn Frey | Leader | +0 | 7 | | Yet another Frey. Select one unit from your army; this is now a Frey unit. |
Walder Rivers | "Hero" | +1 | 6 | | A bastard Frey. Select one unit from your army; this is now a Frey unit. |
Ser Ryman Frey | Leader | +0 | 6 | | This Frey makes Edmure Tully look like Tywin Lannister. Select two infantry units from your army; these are now Freys. |
Lord Emmon Frey | Leader | +0 | 6 | | Bored yet of all the Freys? Select one unit from your army; this is now a Frey unit. Once per battle, Lord Emmon's leadership increases to 8 for the entire turn. The player may choose whether or not he will count as a Frey for that turn. |
Melissandre | Hero | +0 | 6 | | Melissandre can cast spells! Roll a d6 during the magic phase, on a 6+, she has used some power of the Lord of Light to eliminate an enemy character within 30cm. Melissandre may not be equipped with a weapon. |
Cersei Lannister | Leader | +0 | 6 | | Cersei only thinks she's the next Tywin Lannister. Actually, she's incompetent and dangerous as wildfire to foes as well as friends. If your army includes Cersei, pick an enemy character and a friendly character. Both get a -1 penalty to their Leadership to represent the fruits of her latest scheming. Cersei may not be equipped with a weapon. |
The Blackfish | Leader | +2 | 8 | | The Blackfish's leadership does not get the +1 bonus if he is made the General. |
Lyn Corbray | Hero | +2 | 6 | | Ser Lyn carries the Valyrian longsword Lady Forlorn, and so may not take another weapon. |