Specialist Arms Forum
Necromunda => [Necro] Rules Questions => Topic started by: The Arbitrator General on May 08, 2009, 09:40:07 PM
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Here is an updated Quick Refernce Sheet for use in Necromunda Game Play.
UPDATE:
It appears that a mistake was made with this sheet. Special thanks to 'The Sheild' for pointing this out. I have revised adn re-attached it here. Please remember, BOTH a fighter's WS and BS have to be '0' to take then out-of-action, not just one.
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Nice one, thanks 8)
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Can't help but noticed the sheet suggests if either WS or BS reach zero you go OOA. The ORB suggests both, I can't see any errata on this or such?
If his WS and BS both reach 0 the fighter
automatically drifts into unconsciousness due to
servere loss of blood and is taken out of action
for the rest of the game.
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Your quote shows that both need to reach zero. I will look it up again, but I am almost positive that you can fight on with one at zero, but go OOA if both reach zero.
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No sorry maybe I wasn't very clear, the ORB says as you descibe you can fight with one at zero, my quote was the ORB, but on your ref sheet,
quote ref sheet
Flesh Wound: -1 WS and BS until end of Game, if
either is reduced to 0 the fighter passes out from
blood loss.
I've actually printed a few as its much better then the ones we currently use, I just was unsure if I'd misses something and the fleshwound was either like on the ref sheet. (As I thought it was both)