Specialist Arms Forum
Battlefleet Gothic => [BFG] Rules Questions => Topic started by: fracas on October 13, 2010, 10:54:42 AM
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Given all the rules and fleet revisions should GW repackage them all, along with what has not changed, into a new bound book as BFG 2.0 for sale?
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Unfortunately, the HA's hands are tied. Don't know why as they have a Non-Disclosure Agreement. Don't know why that can't ba changed since it is already 2010 and personalities have come and gone in GW. BFG really does need a reboot. Why they continue to insist on not doing so, is beyond our ken.
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I guess the fact that they make money with other products and releasing such a book is more risk than chance money wise they just dont want it.
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But they won't lose money if they're just going to make it into an online, living rulebook. What's losing money about that? If the rules are good and players flock to the game, they'll actually be making more money with people buying their products.
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maybe not a bound book but certainly repackaging the online rule as 1.5 or 2.0, and making some splash in White Dwarf and online would be good for sales
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maybe not a bound book but certainly repackaging the online rule as 1.5 or 2.0, and making some splash in White Dwarf and online would be good for sales
Very sadly, there are larger issues at play here that preclude this from ever happening. I don't like it and don't agree with it, but the truth it is nonetheless. :'(
- Nate
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Exactly. There would be very minimal cost if they change the BFG ruleset to BFG 2.0 and post it online as a LRB. They won't be losing anything and if the rules are a hit then they will be selling more of their ships.
@Nate: Larger issues or Lawyer issues?
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No wargame without official support may survive.
Some of them - like BFG, Chronopia etc. becomes "Schrödinger's wargames". Half-live, half-dead kept only by fans. But without "the brain" their become more and more weird...
Old wargamers may tell about a lot nowadays forgotten, "immortal" games...
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I think Nate may be trying to tell us they are about to cut production of the rest of the entire BFG line of miniatures. At least that's my impression of his comments. I hope I'm getting a wrong impression...
-Zhukov
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The business model GW made when they started their new push (and when the penny pickers took over the company from the gamers), pushed all specialist games into a tiny corner of the company, and killed most of their support for it because the profits from these games (due to massive under-advertisement) were dwarfed by core games.
If you want to know the timeline for when this happened, It's when LOTR tried to be a core game, the result was GW falling massively into debt and LOTR becoming a financial black hole.
Only by releasing new editions and tons of new models in their core games (along with raising prices), did they pull OUT of debt.
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Hi Zelnik,
that is not entirely true. The first years LotR was introduced GW rocketed sky high with incomes and profit. I mean, these years doubled GW's financials. Their problem was they had too much faith in keeping LotR up after the movies ended. Their own ideas were just not all that good for the LotR fans.
Personally I think LotR (SBG, not the new WotR) is the best system they have compared to 40k & Fantasy. Plus LotR has the best miniatures.
Aside of that: Specialist Games just sold to few models to be pushed massively by GW.
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I remained impressed by the amount of work done to clarify the rules and update the fleets.
Again I ask that there be a push to compile everything into a new bound rule book.
It will be good for the hobby and good for sales.
Would a preorder sign up help?
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Or at least revies the PDF, things are getting way too scattered.
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I don't understand why no one has tried doing any of the normal methods of pushing something
Say, getting tons of people to write letters to GW daily asking about BFG. Calling them often about the game system, signing a roster of people who play BFG and new people who would if it were more supported.
Even utilizing things to invoke interest, much like that guy was doing with chronicles (although I think that is a bit too weird and off-set) By forming a group of BFG interested, and hosting national unnofficial events such as 'paint a ship day' or even a worldwide campaign. Naturally it would have to be heavily advertised on any GW associated forums, sites etc. and likely you would have to link it with 40k as much as possible to boost interest.
Similar to how someone is doing at my lgs, he put a few BFG games in with a 40k campaign to push people to start playing.
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Aside all official tournament, it can be organized an official tournament for teams composed by players of 40k, BFG and Epic for example: one team faces another and the one who scores the bigger amount of points passes.
I bet that this would help the sales.
Another way is to officialize a regulation for campaigns of 40k and BFG/Epic
(I include Epic because it seems that all SG games are related in this question, right?)
Maybe also include little videogames(=little budget) in the future Warhammer videogames.
I think that those methods would have hight income/efficinency
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that is not entirely true. The first years LotR was introduced GW rocketed sky high with incomes and profit. I mean, these years doubled GW's financials.
Indeed. It was the LotR "bubble" that enabled GW to purchase it's own plastics manufacturing capability, a decision that was probably the best use that extra funding could ever have been allocated toward.
Personally I think LotR (SBG, not the new WotR) is the best system they have compared to 40k & Fantasy. Plus LotR has the best miniatures.
I find the skirmish game fun, but the more minis you use the more tedious it becomes, sometimes exponentially. I actually like WotR quite a bit, however, it does suffer from v1.0 syndrome in that there are lots and lots of grey areas, mistakes, etc. Still, as a LotR aficionado, I like both for what they are. SBG lets you get more involved with the characters while WotR allows a better representation of the massive battles that occurred. In that I like both.
Aside of that: Specialist Games just sold to few models to be pushed massively by GW.
SG are a relic from a time when GW made games for the sake of making games and did so in an effort to flesh out certain elements of their backstory. However, they are also a victim of GW's addiction to their own stores in that there is just not enough shelf space in a typical GW store to hold more than their three core systems anymore. While the GW store idea has served them well in some ways, in others it has been a hindrance to them branching out and continuing in their old manner. As a long-time GW veteran player I have to say I preferred the times when other games were also made because they acted in a lot of ways as "gateway" games for new players. Plus they provided something for everyone. Want space combat? We have BFG. Want to just be silly and play football? There's always Blood Bowl. Want to riot with gangs in a hive city? Necromunda. Frankly, I wish GW would pass the rights for all the SGs over to Fantasy Flight and just let them contract to GW to make the actual minis (so they stay in the same style, etc.). JMO...
Cheers, Gary