Specialist Arms Forum

Battlefleet Gothic => [BFG] Discussion => Topic started by: Dark Depths on January 19, 2011, 12:57:30 PM

Title: question on smotherman formula
Post by: Dark Depths on January 19, 2011, 12:57:30 PM
Just a quick question.  If I want to work out the points cost for an Imperial ship to have 6+ armour all round, how should I go about it?
Title: Re: question on smotherman formula
Post by: Admiral_d_Artagnan on January 19, 2011, 01:23:02 PM
Check the SM rule in the Smotherman formula.
Title: Re: question on smotherman formula
Post by: Gron on January 19, 2011, 05:09:56 PM
The formula says you have to add a total multiplier of x1.45 (after you have added profile cost of speed, shields, turrets etc and weapons together) to have 6+ all round but this also includes the abilities of having SM crew (+2 boarding, +1 hit n run, +1Ld), so if you technically want 6+ on a "normal" crew you have to adjust accordingly to what seems reasonable ~x1.2.
Title: Re: question on smotherman formula
Post by: Xyon on January 19, 2011, 05:34:43 PM
Maybe x1.45   and then subtract 35  (opposite of adding SM crew and rules to a venerable battle barge)
Title: Re: question on smotherman formula
Post by: Dark Depths on January 19, 2011, 07:37:25 PM
Thanks very much, i'll add 1.2x, that seems a good estimate.