Specialist Arms Forum
Battlefleet Gothic => [BFG] Discussion => Topic started by: Dark Depths on January 19, 2011, 12:57:30 PM
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Just a quick question. If I want to work out the points cost for an Imperial ship to have 6+ armour all round, how should I go about it?
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Check the SM rule in the Smotherman formula.
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The formula says you have to add a total multiplier of x1.45 (after you have added profile cost of speed, shields, turrets etc and weapons together) to have 6+ all round but this also includes the abilities of having SM crew (+2 boarding, +1 hit n run, +1Ld), so if you technically want 6+ on a "normal" crew you have to adjust accordingly to what seems reasonable ~x1.2.
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Maybe x1.45 and then subtract 35 (opposite of adding SM crew and rules to a venerable battle barge)
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Thanks very much, i'll add 1.2x, that seems a good estimate.