OK... nastyness
If a brigae of units gets an order then you move EACH UNIT ON ITS OWN. and the starting position/condition of every singular unit in the brigade at the moment it STARTS it move will determin what THAT unit will be able to do.
Remember there is NO CHARGE order in Warmaster !!
so if we have. eg. a brigade headed by archers in line, followed by 3 HtH units in column next to each other, and they receive a succesfull order then the archers move of to the side, this allows all 3 units a view of opponent then you pick A unit to move next, and it moves, makes contact and "maximises frontage" this COULD block LOS for more charging......
In that case, remember that ALL the units that NOT make contact with enemy MUST remain in contact with each other !!!! (but not in same formatio)
I will put the following in caps, as it is a major important issue
FOR SPEEDING UP PLAY WE OFTEN MOVE MULTIPLE UNITS AT TE SAME TIME; THIS IS NOT "WRONG"
(as long as all the rules about max moving distances etc are played)
BUT REMEMBER THAT THE RULES MECHANISM WORKS WITH INDIVIDUAL STANDS MOVING!
and describes various condictions where there will be a significant difference in gameplay if this is ignored.