Specialist Arms Forum

Battlefleet Gothic => [BFG] Discussion => Topic started by: afterimagedan on March 19, 2012, 02:23:44 PM

Title: BFG Internet Battle (Turn 5 finished)
Post by: afterimagedan on March 19, 2012, 02:23:44 PM
In my (our) blog (http://afterimagedan.blogspot.com), we have been updating the progress of making our 2nd game table and when we are done, we are going to hold a battle over the internet.

Here's how we would like it to work....
1. The community (everyone who would like to participate) will be able to choose their fleet on a poll here. (http://afterimagedan.blogspot.com) by you.
2. When the fleets are chosen, we will allow some time for the community to make a list of 1500pts (restricted by what models we have, of course) and discuss deployment. Any of the fleets we have on the poll, we have at least 2000pts of.
3. We will set up the game based on the community's guidance.
4. We will start the game.

Each turn will be a week long and we will take orders from the community on this thread until Sunday where we will play out the turn (the community's fleet and the enemy fleet) and report it back to you.

Imperial Navy List
Fleet Admiral:50
Retribution:345
Exorcist:265
Mars:260
Lunar:180
Lunar:180
Dauntless:110
Dauntless:110

Chaos List
Warmaster (Desolator) 75
Desolator 300
Acheron 190   
Acheron 190
Carnage 1 180   
Carnage 2 180
Devastation 1 190 
Devastation 2 190
1495
Title: Re: BFG Internet Battle
Post by: fracas on March 19, 2012, 09:37:56 PM
intriguing idea
but how will you keep each side from knowing what the other will do?
will the results of the poll be public?
Title: Re: BFG Internet Battle
Post by: afterimagedan on March 19, 2012, 11:16:44 PM
I am going to have the "community" play against my brother in law who does not browse the forums. The polls will be public on my (our) blog here...

+++Afterimagedan BFG Blog+++ (http://afterimagedan.blogspot.com)
Title: Re: BFG Internet Battle
Post by: afterimagedan on March 22, 2012, 05:38:51 PM
The poll results are pretty clear the the preferred fleet for this game will be Imperial Navy. Now on to step 2, list making. Feel free to chime in with a 1500pt list or ideas for a list right here in this thread. I will be posting a picture of the table set up with scenery afterward and we can then deploy the fleets after you find out the enemy fleet.

Here are the models I have available...
Battleship (magnetized Emperor)
1 Magnetized Grand Cruiser
2 Magnetized Battlecruisers
4 Magnetized Cruisers
2 Lance Dauntless
5 Swords
7 Cobras

List making will last a week or so. Thanks!
Title: Re: BFG Internet Battle
Post by: AndrewChristlieb on March 23, 2012, 01:04:16 AM
So... how off the wall is everyone feeling? Whats everyone's thoughts on how the fleet should operate? Go all out steam roller, long range, mixed, novas? Do we know the other fleet also or is this going to be a surprise? Personally I think a mixed fleet would probably be best, something with a couple ranged carriers then some solid line cruisers and the two Dauntless for speed/maneuverability. Maybe Emp + Vengeance for long range support. Then the two Dauntless of course. For the battle line maybe a pair of Lunars, good at all comers. Then a Mars, for the nova and additional AC/ LR punch, and an admiral would round it out.

Emperor (sharks) 370
Mars 270
Vengeance 230
Lunar 180
Lunar 180
Dauntless 110
Dauntless 110
Admiral 50
Title: Re: BFG Internet Battle
Post by: afterimagedan on March 23, 2012, 06:04:19 AM
We did some more setup today. Gavin (your opponent) and he will be playing Chaos. Also, I should mention the preferred rules set we have been using is the BFG:R set so please keep that in mind. Also, after this message, I am going to upload a whole bunch of photos and a video showing the table with scenery and the blocked off deployment zones. We did a few things tonight...

1. We set up scenery using the Spacebuilder (http://"https://play.google.com/store/apps/details?id=de.schwartz.olav&hl=en) app.
2. We determined the scenario by rolling strategy ratings. Chaos won and chose Fleet Engagement.
3. The formations that were chosen (specific to the Fleet Engagement scenario), Chaos chose sphere and IN chose wedge. We marked the deployment zones by dice (green for IN and red for Chaos). In the rectangular area where the IN will be, they must face their ships towards the opposite table edge and the Chaos must be facing the IN's table edge.

Follow the link below to see the map...
+++Internet Battle 1 Map+++ (http://afterimagedan.blogspot.com/2012/03/internet-battle-1-map.html)

AndrewChristlieb, that's a sweet list.
Title: Re: BFG Internet Battle
Post by: AndrewChristlieb on March 23, 2012, 11:59:42 AM
Wedge vs Cross sets up differently than that... The only time setup C is used is wedge vs sphere, wedge vs cross would be setup B. Did Gavin choose sphere? Ill look over the BFG-R rules again I know there are a bit of changes :).
Title: Re: BFG Internet Battle
Post by: afterimagedan on March 23, 2012, 02:39:20 PM
Yes.  I must have written than incorrectly. Thanks for pointing that out. I will change the text.
Title: Re: BFG Internet Battle
Post by: Brutalrage on March 24, 2012, 12:00:56 PM
havin never played BFG (one of the many regrets in my life :P) i cant really give any suggestions on a list
Title: Re: BFG Internet Battle
Post by: afterimagedan on March 24, 2012, 11:16:07 PM
Brutalrage, now is a great time to start. Hopefully this battle report may help you get the rules down.
Title: Re: BFG Internet Battle
Post by: Brutalrage on March 25, 2012, 05:41:43 PM
great :)

gonna look for a short summary of fleet characteristics somewhere :)

might end up gettin some ships lol :)
Title: Re: BFG Internet Battle
Post by: AndrewChristlieb on March 25, 2012, 11:25:07 PM
http://sg.tacticalwargames.net/forum/index.php?topic=4045.0
Title: Re: BFG Internet Battle
Post by: afterimagedan on March 26, 2012, 06:50:11 PM
Another list has been proposed. Here is a list posted by Spellbound...

Ld 9 admiral with extra reroll 125
Retribution 365
Mars, Imperious upgrade 285
Lunar 180
Dominator 190
Lunar 180
5 swords 175
1500

posted here (http://www.dakkadakka.com/dakkaforum/posts/list/437503.page;jsessionid=284BDD474B3B2C6B6385478141F30181).
Title: Re: BFG Internet Battle
Post by: AndrewChristlieb on March 26, 2012, 10:23:03 PM
Some of those prices are wrong

BFG-R prices:
Admiral w/rr 125
Retribution 345
Mars w/column shift 275
Dominator 190
Lunar 180
Lunar 180
5 Swords 175
Total 1470

Since both versions currently have a Mars and 2 Lunars this boils down to:

Emp w/fleet admiral vs Ret w/admiral and rr
Vengance vs Dominator

2 dauntless vs 5 swords

Thoughts or inputs anyone?
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 02, 2012, 03:48:09 PM
Alright, let's take a vote. Here are the 3 lists provided....

1. AndrewChristlieb
Emperor (sharks) 370
Mars 270
Vengeance 230
Lunar 180
Lunar 180
Dauntless 110
Dauntless 110
Admiral 50

2. Spellbound (BFG-R prices)
Admiral w/rr 125
Retribution 345
Mars w/column shift 275
Dominator 190
Lunar 180
Lunar 180
5 Swords 175
Total 1470 (another reroll?)

3. AndrewChristlieb 2
Fleet Admiral:50
Retribution:345
Exorcist:265
Mars:260
Lunar:180
Lunar:180
Dauntless:110
Dauntless:110

I am going to add a poll to vote on these and keep it open for a few days.
Title: Re: BFG Internet Battle
Post by: fracas on April 02, 2012, 09:49:48 PM
list 1
Title: Re: BFG Internet Battle
Post by: Sigoroth on April 02, 2012, 10:21:28 PM
We're talking BFG:R Retribution right? If so, the Ret/Exorcist list. Otherwise, list 1.
Title: Re: BFG Internet Battle
Post by: AndrewChristlieb on April 03, 2012, 01:06:40 AM
Indeed this is the BFG-R version. I really liked the approach spellbound took, but I was underwhelmed with the amount of attack craft hence the second recommended fleet. For those unfamiliar with the BFG-R Retribution it's been modified to 18 45cm weapons on each broadside, the Exorcist has 3 launch/ broadside and shark assault boats. Everything else with the exception of the price drop on the Mara has remained the same.
Title: Re: BFG Internet Battle
Post by: RCgothic on April 04, 2012, 05:59:05 PM
Yeah, List 3. Comes to a better round figure than list 2, even though I wouldn't personally have taken a Mars. I've always preferred the Ret to the Emp, and it's a steal in BFG:R.
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 05, 2012, 06:58:17 AM
Well it's clear we have a winner. Let's stick with list 3.

Ok, let's talk deployment. Any particular insights on how this fleet should be deployed? We are going to rush this part a little bit because we want to get to the game. If you guys can give me some deployment concepts, we will get deployment done. Gavin (your opponent) will be using an abeam type Chaos fleet. Mainly Carnage and Acheron type fleet. When he gets a list, I will post it.
Title: Re: BFG Internet Battle
Post by: AndrewChristlieb on April 05, 2012, 01:05:48 PM
Well from the table setup I would probably focus my forces around the planet initially. Mars and Exo within the grav well and the Lunars and Dauntless to the upper left of them ready to move towards, most likely at this point, the right hand side of the board to eliminate any forces there before the enemy can bring both sides together. The Mars and Exo will be able to either remain in the grav well and fire nova / launch ordnance or they can advance with the rest of the fleet and engage the enemy more directly. All of this depends on Gavin's deployment of course.
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 09, 2012, 04:03:59 AM
Here is Gavin's list...
Warmaster (Desolator) 75
Desolator 300
Acheron 190   
Acheron 190
Carnage 1 180   
Carnage 2 180
Devastation 1 190 
Devastation 2 190
1495
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 09, 2012, 11:35:10 PM
Imperial Navy List
Fleet Admiral:50
Retribution:345
Exorcist:265
Mars:260
Lunar:180
Lunar:180
Dauntless:110
Dauntless:110

(http://1.bp.blogspot.com/-ektAujrraxw/T4NiKexpJpI/AAAAAAAAAVQ/khmZ6by-j-g/s640/2012-04-09_17-10-11_561.jpg)

Chaos List
Warmaster (Desolator) 75
Desolator 300
Acheron 190
Acheron 190
Carnage 1 180
Carnage 2 180
Devastation 1 190
Devastation 2 190
1495

(http://4.bp.blogspot.com/-zUj_uFA3miQ/T4NiOvklkyI/AAAAAAAAAVY/wNl5Larl4bA/s640/2012-04-09_17-11-33_568.jpg)
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 10, 2012, 06:19:50 AM
Deployment (http://afterimagedan.blogspot.com/2012/04/internet-battle-13-deployment_10.html) is done. More pictures are in the blog post.

(http://1.bp.blogspot.com/-i1pmQGREZy8/T4TQhCedcMI/AAAAAAAAAWc/PZ33ChNsL1E/s640/2012-04-10_17-11-17_317.jpg)

WE ARE NOW TAKING ORDERS FOR 1ST TURN. You (Imperial Navy) are up first. We will be accepting orders for 5-7 days. Please submit your orders for what to do. I realize you guys will not be able to measure, etc. so just do your best. We will make sure to comply the best we can. If you have questions, feel free to post them. I also realize that I have not posted the leadership values and squadrons yet; I will do that asap.
Title: Re: BFG Internet Battle
Post by: ItIsDearFlinch on April 10, 2012, 12:38:13 PM
Doesn't the chaos player have to deploy a minimum of 1 ship or squadron in EACH of his deployment zones?
Title: Re: BFG Internet Battle
Post by: AndrewChristlieb on April 10, 2012, 05:28:23 PM
Doesn't the chaos player have to deploy a minimum of 1 ship or squadron in EACH of his deployment zones?

Yes that is the rule there must be a presence in each deployment zone. Im no rule nazi tho so really its fine by me since everything is already setup.

I'm going to put together a (poor) photochop instead of just trying to explain what my thoughts are for orders to make it clearer after I get home.
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 10, 2012, 08:35:43 PM
Crap. You are right. While we were deploying, Gavin and I must have forgotten that part. I let Gavin know and we redeployed one of the Carnage/Acheron squadrons to the other side.
Title: Re: BFG Internet Battle
Post by: AndrewChristlieb on April 10, 2012, 11:21:40 PM
Ok the front pair or rear got moved? and where on the table are the other 2 now? north west, south west, or mid west?(https://lh4.googleusercontent.com/-9kxrwLRpvKM/T4SnXlztsEI/AAAAAAAAAZo/GhsSoeo33pY/s640/IMG_0023%255B1%255D.jpg)

This is kinda what I had in mind for the first turn. As you can see the Mars should be able to get a clear los on the first Carnage/Acheron pair with its nova. The stars are kinda up in the air really right now, we have ordnance superority but just barely, I think maybe fighters from the Mars and assault boats from the Exo. The rest of the fleet is just positioning to block the gap although it looks as if Gavin is prepaired to move down the side of the table using the asteroids for cover so I would really like all  of the gun ships to be in the gravity well towards the "north" of the planet, between the asteroids and the planet. This setup will aloow the gunships to take advantage of the gravity to sling towards the lower edge of the asteroids if need be however depending on the squadrons and leadership I would just as soon take them through the field and lay down torpedoes followed by direct fire. If the Mars can maintain los by moving into the gap in later turns then the Mars and Exo can form a pincer arm behind the chaos ships although most likely it looks like they will just be following along behind the gunships.

Retribution looks to be within the grav well right now so free 45 towards the planet then forward 15 and another 45 will put it to the north of the planet should be within the well or close. This allows for cover of the gap and the option to move towards the bottom the asteroids or through them whichever appears to be best.

Dauntless and lunar maybe outside the grav well so I am going to assume that they cannot take the free 45 (despite the pic :P) so forward 10cm and 90 turn for the Dauntless then slip in near the Retribution. CTNH for the Lunars to come in behind the Retribution (hopefully within grav well for all)

Mars doesnt look like its in fire arc to shoot the nova with out turning, but if it is then move the min required so as to maintain los and LO. If it cannot get a shot without turning then move turn to bring the nova to bear. Fire on the closest Carnage/Acheron pair, if they have been moved to the other deployment zone then target the Devastations to the rear of the BB, take the leadership test to do so if need be. Launch 4 fighters? (input here) roughly north of were the gun ships are.

Exo just roughly here following the movement of the Mars to keep it close (I am assuming they will be squadroned?) I would launch a wave of assault boats (input again I know some people dont like these) once again in roughly the same are as the fighters from the Mars.

Thoughts on this?
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 11, 2012, 02:02:59 AM
Alright, I updated the deployment page HERE. (http://afterimagedan.blogspot.com/2012/04/internet-battle-13-deployment_10.html) The squadron that was redeployed was the further one. The planet is medium sized and the gravity well is 15cm. The Ret is in the gravity well currently.

Here are the leaderships and the squadrons:

Imperial Navy
8 Retribution

8 Exorcist
9 Mars

6 Lunar 1
9 Lunar 2

8 Dauntless 1
8 Dauntless 2

Chaos
8 Desolator

8 Acheron 1 (northwest)
9 Carnage 1

7 Acheron 2 (northeast with the Devs and Desolator)
9 Acheron 2

8 Devastation 1
7 Devastation 2

If you guys are hoping to change any of the squadrons, let me know.
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 14, 2012, 05:07:09 AM
I will be playing out the turn this Sunday night US Central time so please get your orders in!
Title: Re: BFG Internet Battle
Post by: afterimagedan on April 17, 2012, 04:45:19 AM
++Turn 1++
+PRIMARY THREAT SPOTTED. TRAITOR VESSELS TO THE NORTHEAST AND NORTHWEST. FIRE NOVA CANNONS AND DEPLOY STRIKE CRAFT. ADVANCE AND DESTROY+

Imperial Navy 1
Special Orders:
The Lunars attempt to CTNH and pass (barely). They are 22cm from the planet.

Movement:
CTNH on the Lunars.
The Retribution uses the gravity well to aid its turning.
The Dauntlesses cut east quickly and are now within the gravity well.
The Mars and Exorcist advance and turn to starboard.

Shooting:
The Mars fires its Nova Cannon at Acheron 2 which braces. Direct hit cause one shield damage to Carnage 2 and 2 shield damage and 2 hull damage to Acheron 2 which fails to brace both.

Ordinance:
Fighters and Assault Boats are launched.

Chaos 1
Special Orders:
CTNH on the Acheron 1 squadron and passes.
AAF on the Desolator which gains 17cm.

Movement:
Everything advances straight ahead except Acheron 1 squadron which heads south the east.

Shooting:
None.

Ordinance:
The Devastators launch one wave of 4 fighters and 4 bombers towards the asteroid channel.

(http://2.bp.blogspot.com/-jXdIziOTDXc/T4zkqgbkwhI/AAAAAAAAAag/F3VYqU_Ju0A/s640/2012-04-16_22-25-26_255.jpg)

+++MORE PICTURES HERE+++ (http://afterimagedan.blogspot.com/2012/04/internet-battle-14-turn-1.html)

Now accepting orders for Turn 2!
++END TRANSMISSION, FOR THE EMPEROR++
Title: Re: BFG Internet Battle (now Turn 2)
Post by: afterimagedan on April 20, 2012, 05:15:24 AM
No orders for turn 2?
Title: Re: BFG Internet Battle (now Turn 2)
Post by: AndrewChristlieb on April 20, 2012, 02:35:57 PM
I'll have something for you by tomorrow.
Title: Re: BFG Internet Battle (now Turn 2)
Post by: AndrewChristlieb on April 21, 2012, 01:45:13 PM
Ok so its hard to tell from the photos but it looks like the Mars/Exo can move forward towards the gap and snap off another nova shot at that damaged Acheron, if not any target of opportunity would be fine including the fighter/bomber wave if no ships are in arc/los. Take a reading on the other Acheron/Carnage pair also, I'm pretty sure they're still outside range but we might get lucky. Bring the Retribution 15cm forward and turn it just enough that it will not hit the Asteroid field next turn. Bring the Dauntless up between the planet and the Retribution. Move the Lunars forward so the rearmost is even with the forward one in base contact, line up the northern most ship so that when it moves forward next turn it will just miss the asteroid field. Move the assault boats in the same direction as the fleet to their maximum and continue to move them towards the enemy with the BB being first choice the carnage second choice for attack. Keep the fighters near the middle of the bulk of the fleet probably close to the Lunars. RO on the carriers should be the only special orders.
Title: Re: BFG Internet Battle (now Turn 2)
Post by: afterimagedan on April 21, 2012, 03:42:18 PM
One thing we forgot to do is move the imperial ordinance in the Chaos ordinance phase. Where do you want to move those in the Chaos turn ?
Title: Re: BFG Internet Battle (now Turn 2)
Post by: AndrewChristlieb on April 22, 2012, 02:53:35 AM
Ok for the chaos move go ahead and put the fighters between the planet and the asteroids they should be able to stay there during the imp turn also basically just adjust them slightly if needed in order to be able to intercept for any of the gun ships. Move the assault boats towards the closest chaos ship it looks like that will take them towards the Carnage/Acheron pair somewhere in the gap. Continue their movement towards that Carnage during the subsequent turn two ordnance phases (avoiding the chaos fighters of course unless they intercept them). To be clear on the previous post the lunars and ret should be set up to move out of the grav well next turn and launch torp salvos point blank (ideally) and the mars/ exo should be able to AAF behind the enemy (also ideally).
Title: Re: BFG Internet Battle (now Turn 2)
Post by: afterimagedan on April 30, 2012, 01:52:37 AM
+++Turn 2++
+CLOSING WITH THE TRAITOR FOES. OUR FIGHTERS HAVE ENGAGED THE ENEMY ORDINANCE. PREPARING FOR A CLOSE STRIKE+

(http://3.bp.blogspot.com/-bdjOPeevcBQ/T53WeQr4TKI/AAAAAAAAAdU/5nP8Rs2fH0w/s640/2012-04-29_15-21-04_752.jpg)

This turn's info in the link below.
+++MORE PICTURES AND TURN INFO HERE+++ (http://afterimagedan.blogspot.com/2012/04/internet-battle-15-turn-2.html)

Now accepting orders for Turn 3!
++END TRANSMISSION, FOR THE EMPEROR++
Title: Re: BFG Internet Battle (now Turn 3)
Post by: AndrewChristlieb on May 03, 2012, 05:29:42 PM
Ok a few range questions. What is the distance between Carnage 2 and the Exorcist/ Mars? Also distance between the Exorcist and the Chaos assault boats. On the other side what is the distance from the Retribution to the tip of the asteroid field? And finally what is the distance between the Imperial assault boats and Carnage 1, both around and through the asteroids? Thanks!
Title: Re: BFG Internet Battle (now Turn 3)
Post by: afterimagedan on May 04, 2012, 05:05:10 PM
59 from Carnage 2 to Mars
28 from Chaos Assault Boats to Exorcist
33 from pole to base from Retribution to the end asteroid.
29 for Imperial Assault Boats through the asteroids to Carnage 1
40 for Imperial Assault Boats around the asteroids to Carnage 1
Title: Re: BFG Internet Battle (now Turn 3)
Post by: AndrewChristlieb on May 04, 2012, 08:21:28 PM
Thanks, I'll get started on something for the next round.
Title: Re: BFG Internet Battle (now Turn 3)
Post by: AndrewChristlieb on May 06, 2012, 01:20:26 AM
Ok Mars/ Exo first, lets move the Exo forward min and take a turn towards the north, however much is required to put its broadside towards the Chaos cruisers. Then bring the Mars just past the Exo and give it a turn towards the north also, same amount. Target the Chaos assault boats with the Mars/ Exo and attempt to destroy them with gunnery fire. Once again any targets that are in range/firearc for the nova should be fired upon (shouldn't be any but could get lucky).

Leave the Dauntless where they are, but move the Retribution up to where it is just slightly closer to the edge of the asteroid field than the southern most Dauntless. That looks like 10-15 cm but its hard to judge. On the Lunars lock on to the Chaos assault boats and move them forward as far as they can go while maintaining arc to the assault boats, you can let them move apart from each other if need be.

Do not launch any ordinance unless the Chaos assault boats are not destroyed by direct fire, if they are not (well there's a lot of really bad rolling going on :P) launch only the fighters from the Mars to destroy them.

Move the Imperial assault boats up to just on the Imperial side of the asteroid field, on the Chaos turn if they launch any mixed waves of fighters/bombers or fighters/assault boats go ahead and use the Imperial assault boats to strip as many of the fighters as possible and send any remaining towards the closest Chaos ship. If they launch 6-8 fighters tho attempt to avoid the fighters and attack the closest Chaos ship. Of course if they launch no fighters also attack the closest ship.
Title: Re: BFG Internet Battle (now Turn 3)
Post by: afterimagedan on May 08, 2012, 01:41:23 AM
Turn 3 is finished! See the results HERE. (http://afterimagedan.blogspot.com/2012/05/internet-battle-16-turn-3.html)

(http://3.bp.blogspot.com/-O0ryxW6hmzg/T6hdo2W5yQI/AAAAAAAAAgo/UbM96PM0oQU/s640/2012-05-07_14-24-35_5.jpg)

Ready for turn 4 orders!
Title: Re: BFG Internet Battle (now Turn 3)
Post by: AndrewChristlieb on May 08, 2012, 04:13:19 AM
Ouch lol forgot about the darn fighters getting beefed ::). Ok what is the range between the Mars and the Exo (assuming a 10cm forward movement) and the Carnage 1? Also distance between the Lunars, Retribution, and Dauntless and Carnage 2. Also what is the distance between the Lunars and the blastmarkers in front of the Retribution? I think thats it... :D
Title: Re: BFG Internet Battle (now Turn 3)
Post by: afterimagedan on May 08, 2012, 06:00:11 AM
Mars and also Exorcist to Carnage 1 is 39cm.
Retribution to Carnage 2 is 30cm.
Dauntlesses to Carnage 2 is 36cm.
Lunars to Carnage 2 is 41cm.
Title: Re: BFG Internet Battle (now Turn 3)
Post by: AndrewChristlieb on May 13, 2012, 07:47:33 PM
Ok so Lunars Lock onto Carnage 1 Mars and Exo Lock on to the Carnage.

If need be use the gravity well to turn the Lunars so they can bring their weapons to bear, I would say after their move. Try to make it past the blast markers in front of the Retribution, It looks like they should be able to advance 15cm, clear the blastmarkers and make a 45* turn to bring their starboard weapons to bear on the Carnage.

Take the free 45* on the Retribution before its movement and move it forward maximum (should move it just off the blast markers, maybe still touching the one lowest on it). Move the Dauntlesses forward minimum and point their lances towards the Carnage/Acheron, try to keep them behind the Retribution. Focus everything on the Carnage/Acheron pair.

Move the Mars and Exo the min required while keeping their weapons focused on the Carnage. Launch waves of assault boats from the exo and move them so they are directly in the path of the Carnage, and a wave of bombers from the Mars also in line with the Carnage.

Title: Re: BFG Internet Battle (now Turn 3)
Post by: Colonel Kane on May 16, 2012, 02:09:42 AM
Love this. Keep going. Back to the shooting!
Title: Re: BFG Internet Battle (turn 4 finished)
Post by: afterimagedan on May 17, 2012, 06:32:08 PM
+Turn 4+

Lots of damage, lucky rolls, and nasty criticals. Check out turn 4 HERE. (http://afterimagedan.blogspot.com/2012/05/internet-battle-17-turn-4.html)

(http://2.bp.blogspot.com/-Mr0jyL-dF3A/T7UwPj7DKfI/AAAAAAAAAhc/tGAm3oNWVWE/s640/2012-05-17_11-53-41_177.jpg)

Ready for turn 5 orders!
Title: Re: BFG Internet Battle (now Turn 3)
Post by: AndrewChristlieb on May 18, 2012, 10:23:09 PM
Well this one looks pretty simple, squeeze in closer and shoot more stuff :P.

Correct me if I'm wrong, but the Retribution is the only one still braced?

If so reload on the Mars and Exo, then forward 10 and fire on the Carnage 2, same launch as last turn focus on the Carnage. 

Lock on everything else and move forward.

Let the Retribution settle in front of and fire on the Carnage, try to move it out of the blast markers again and if possible swing it into about the same direction of travel as the other ships.
Try to keep the lances on the Dauntless lined up with the Devistations and their weapons batteries on the Carnage.
Try to move the Lunars between the Acheron/ Carnage pair and the Devistations to hopefully bring both broadsides into play. Tight spaces I know!

Attempt to focus on the Carnage but take on any targets that pop up and try to get at least one of the Devistations to brace with the Lunars if possible and/or the lances off the Dauntless.

If the Lunars have a shot at the Desolator with their torps lauch two seperate salvos at the Desolator (crip first then the full salvo, unless the fighter cap is somehow destroyed; blast marker?; then launch a single salvo)
Title: Re: BFG Internet Battle (now Turn 3)
Post by: afterimagedan on May 25, 2012, 05:22:23 AM
Sorry about the delay. We will be getting this turn done soon.
Title: Re: BFG Internet Battle (turn 5 finished)
Post by: afterimagedan on June 05, 2012, 09:23:31 PM
(http://4.bp.blogspot.com/-jwHEBkUU328/T85n2bRtPXI/AAAAAAAAAjA/OENholhjqiw/s640/2012-06-05_11-50-31_392.jpg)

Imperial Navy:
The Mars and Exorcist reload their ordinance.
The Lunars lock on.
The Dauntlesses fail their lock on roll and use a re-roll. They fail the second time as well.
All ships advance.

-The Retribution fires into Carnage 2 causing 4 hits: 2 shields and 1 damage is braced. 1 damage to the hull.
-The locked on Lunars fire on the braced Carnage 2 and cause a massive 6 damage, turning it into a blazing hulk! Acheron 2 has 1 shield knocked down.
-The port broadside guns of the Lunars fire upon Devastation 2. The shooting takes down 2 shields and does 2 damage to the hull.
-The Dauntlesses cause 3 total damage to Acheron 2 taking the second shield down and causing 1 hull damage.
-The Mars and Exorcist shoot at Carnage 1 knocking 2 shields down.

-The Lunars fire their torpedoes separately at the Desolator: 1 wave (from the crippled Lunar) is destroyed by the fighters, the other wave of 6 lose 2 to torpedoes and miss with the rest.
-The Mars and Exorcist launch 4 assault boats and 6 bombers towards Carnage 1 and Acheron 1.


Chaos:
The Devastations reload.
The Desolator locks on.

-Carnage 2 moves forward 12 centimeters and continues to blaze.
-Carnage 1 runs into the assault boat wave killing 0 of them with turrets. Starboard weapons damaged, nothing, nothing, and engine room damage.
-Carnage 1 and Acheron 1 shoot the mars. Take 2 shields down and 1 hull damage.
-The Desolator shoots Lunar 2 with its batteries. Takes 2 shields down, 2 hull damage, and 1 is braced.
-The Desolator shoots Lunar 2 with lances. Braces 3 of 4 damage.
-The Devastations shoot Lunar 2. 1 hull damage.
-Acheron 2 shoots Lunar 2 and causes 2 hull damage after 1 is braced. Drifting hulk!

-The Desolator fires its torpedoes at the Retribution and causes 2 hull damage and gets the engine room damaged critical (another 1 damage and cannot turn).
-The Devastations launch 2 fighters: 1 on CAP on Devastation 2 and 1 on CAP on the Desolator. 6 bombers attack the Retribution causing only 1 damage.
-All 6 Imperial  bombers engage Carnage 1 causing 2 damage.
-Carnage 1 repairs its starboard weapons.

More info and pictures HERE. (http://afterimagedan.blogspot.com/2012/06/internet-battle-18-turn-5.html)
Title: Re: BFG Internet Battle (Turn 5 finished)
Post by: AndrewChristlieb on June 08, 2012, 05:27:50 AM
Its late but they're shutting down the site tomorrow for maintenance so I thought id through something together on here. It looks like another round of reload and lockon, same focus for the Mars and Exo but when you move them forward turn them as much as you can to keep them on the inside edge of the asteroids. Target the Carnage and use bombers in two waves instead of bombers/ assault boats, try to force them to the outside edge of the asteroids if you can.

Lock on with everything else that can and move to engage the carriers, focus the weapon batteries of the dauntless and the lunars weapons/lances on the closest carrier first (I am assuming this is the already damaged one) if it braces the focus the prow lances of the Dauntless and the Retribution on the second one to try and force it to brace also (unless the closest carrier happens to be on the cusp of destruction then finish it or if it does not brace then continue to hit it and hope for some roll over :D). During the Chaos turn feel free to brace whatever you feel necessary as the turn after that looks like a break and run anyway to try and regroup.