Specialist Arms Forum
Battlefleet Gothic => [BFG] Discussion => Topic started by: Gorlak on April 03, 2013, 07:47:05 PM
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Hello all!
Following the work being done in the sticky thread 'Rulebook Text' (http://www.forum.specialist-arms.com/index.php?topic=5172.0) above, we have a document that has been merged and read through by Neferhet and is now in need of some proof reading and comments etc. For more info on what we're trying to do here, just click that link and you'll find all the resources and discussion.
For those who are interested, please see do grab a copy of this text and have a read:
https://www.dropbox.com/s/geqsmszg8ga2m3h/neferhet_130403_proofreading_green_boxes.doc
https://www.dropbox.com/s/s887vpc4nuagedn/neferhet_130417_proofreading_green_boxes.doc (https://www.dropbox.com/s/s887vpc4nuagedn/neferhet_130417_proofreading_green_boxes.doc)
This text is a merged version of the text from the Basic & Advanced Rules (GW) and the FAQ2010. Neferhet has removed certain duplications and minor tweaks were the grammer etc. could be improved. Obviously the nature of rules documents like this can lead to different interpretations of the same written words, so the more proof readers and rules checkers, the better!
Any and all feedback and comments are welcome which ideally, and most helpfully, would be input directly into the document itself (using tracked changes or another colour etc) to make integrating these things easier.
Thanks all!
H
UPDATE:
Updated the ink to the current version (note the date stamp in each file name), as of 17/04/2013
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Well done Gorlak!
Thanks in advance to anyone who is going to help.
Per aspera sic itur ad astra!
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I resurrect this thread! ;D
Since Gorlak is going to begin the final formatting in a couple of weeks, I'm asking for final thoughts, impressions and proofreading.
Thanks!
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So, I've read through it, and it seems nearly perfect.
One thing caught my eye, at the very beginning - even though mention of Gothic War has been removed from the opening text, on page 3, in Ship Types paragraph, it says 'Imperial, Chaos, Orks and Eldar' while we have lot more fleets by now ;) Nothing major.
Other thing.. so.. any chance we'll have 2 hit escort rules there? If we intend to promote BFG:R ,having full rulebook for it surely would help, and I think it's the only thing it needs in main rules. (correct me if I forgot something here)
Also, I declare willingness to help with inDesign work.
EDIT:
noticed a typo on page 4: in last line of 'fire arc' description there's '1be' instead of 'the.' I'll probably find more of those in second readthrough, but hopefully not many ;)
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Thanks a lot Khar!
I'll correct those typos and add some more fleets in pag 3 :)
About the 2 hit escort: this document is NOT related to BFG:R. It is but a merging of the original rulebook and the 2010 FAQ. Only offical rules. This way you can print your book and be totally confident with it at any tournament or official event.
So nothing that came from BFG:R will be endorsed on the file.
About the InDesign: I suggest you to contact Gorlak. He is the Tech Priest. I'm but a humble Servitor.
Waiting for some more readings and typos!
Cheers
EDIT: Having edited the file, the first download is no longer working. Here it is with the appropriate corrections.
https://www.dropbox.com/s/fwhb7liw13nfpxu/neferhet_130416_proofreading_green_boxes.doc
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Are you going to have the basic and advanced rules sections merged? It seems like you have that now, but I think there are some references to the "advanced rules section" and that sort of thing.
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@horizon
We have merged the advanced/ basic sections
Can you please point out where those wrong references are? thank you!
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Hello all, and apologies for my long time absense. Work has been insane these last two weeks and I am in the UAE on business at the mo, but I intend to get on this asap.
Khar: Thank you very much for your input and time, it is much appreciated. Your help with the Indesign would certainly be very useful. As you probably know, Indesign can be tricky to work with multiple users on one document, but we can probably work that out. What version do you use?
Neferhet: Thanks for getting on those changes done and for moving this forward! And for re-posting the link - I've previously updated the first link as we've updated the file; I'll do so once I'm back in the UK.
2-hit escorts: Now this may be going against my fellow contributers, but I am actually inclined to include this...! We could perhaps include this without naming the specific vessels that are a two hit escort, saving that for the fleet lists. That way, the rule book works as a reference for BFGR, and for BFG as without the BFG fleet lists naming which ships have two hits, it wont be used? Does that make sense?
I sought of do want this to be the 'master' rulebook that works across versions ideally...I'm certainly open to thoughts on this though.
afterimagedan: As Neferhet mentioned previously, the way a lot of FAQ2010 etc is written, having basic and advanced sections is made a little redundant. I personally prefer a 'single' text rather than split volumes, as this exercise is really about bringing the various documents together into a clear, single reference point and rulebook. Again, open to other views though, as always.
Cheers,
H
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I wasn't saying I'm against the merge, in fact, I'm for it. I did see some references to "advanced section" and "basic section" that could be removed, that's all.
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oy the typos. This is probably going to take someone going through and changing them as they go.
Off the bat just about every other "D6" reference actually say 06.
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@Gorlak: I'm ok with the extra rules, but that should be in an appendix, not merged in the official rules. We could just say at the beginning of the book: "For some non-official rules and extra from BFG:R, see Appendix I, at the end of this book" or something similar.
@afterimagedan & Andrewchristlieb
you are reporting typos from an old version. I've checked the last one twice and found nothing! Try download this (same link as my last post)
https://www.dropbox.com/s/fwhb7liw13nfpxu/neferhet_130416_proofreading_green_boxes.doc
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Its still there ;) and theres a typo in the second paragraph of the first page (it says "bow" instead of "how")
DICE ROLLS
There are lots of occasions in a battle when you have to roll dice to see how a ship's actions turn out- how effective shooting is, what damage is done to an enemy ship, how well captains and their crews react to the stress of battle and so on. All dice rolls in Battlefleet Gothic use a standard six-sided dice (usually shortened
to D6). Sometimes you will need to modify the result of the dice roll. This is noted as 06 plus or minus a number, such as D6+ 1 or D6-2. Roll the dice and add or subtract the number indicated to get the final result.
For example, D6+2 means roll a dice and add 2 to the score, giving a total between 3 and 8.
You may also be told to roll a number of dice together, which is written as 206, 3D6 and so on. Roll the indicated number of dice and add the scores together, so that with a 206 roll, two dice are rolled and added together for a score between 2-12. 3D6 adds together the scores of three dice for a total
between 3 and 18 and so on.
For example, a 2D6 roll of a 5 and a 3 are rolled together to score 8.
Another method used is to multiply a dice by a certain amount. Thus, D6x5 means the result of a D6 roll multiplied by 5, giving a total between 5 and 30.
Sometimes a combination of these methods may be used, such as 206+5 giving a score between 7 and 17, or 3D6-3 which will total 0-15.
In a few rare circumstances you may be told to roll a D3. Since there's no such thing as a three sided dice, use the following method for determining a score between 1 and 3.
Roll a D6 and halve the score, rounding up. Thus a 1 or 2 equals 1, a 3 or 4 equals 2 and a 5 or 6 equals 3.
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ok, I'm really sorry. My brain farted...I've read those lines a dozen times and NEVER, never saw those 0s
This is the updated link (of course you could just keep pointing out typos from the previous files, this is just to make people catch up without repeating the same corrections over an over :) )
https://www.dropbox.com/s/s887vpc4nuagedn/neferhet_130417_proofreading_green_boxes.doc
Thank you very much guys!
@afterimagedan
I've read quickly the document again, even using the quick search option and really can't find the "advanced / basic rules" references. Guess it's like the 06-206-306 thing :P and i'm never going to find that..., so please help me.
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This is great work guys, I'm quite excited to begin on the formal laying out as soon as possible. I head back to the UK late tomorrow so hopefully I can get to that soon. Any new updates before I start that are of course much appreciated!
@afterimagedan
For the purposes of the rulebook, the only BFGR changes that would appear in a main rulebook (as opposed to the relevant Fleet List) are, I believe:
V6 - Nova Cannons:
-D6 damage if the hole touches your base.
-1 Damage if it touches your base without the hole over your base. ] -You can lock-on to re-roll your scatter dice (the scatter die and the other D6s) -The scatter bands are 30cm - 60cm -> D6, 61cm - 150cm -> 2D6. -The Imperial Navy is limited to 1 per 500pts. -Shooting at a vessel with Holofields, the player can make you re-roll your score scatter dice result. If you are on lock-on. it negates this ability and the Nova Cannon shot should be resolved as if Lock-On and Holofields are not in effect.
V7 - There are now 2 hit escorts with the following rules:
-1. 4 maximum 2-hit escorts per escort squadron.
-2. A critical hit to 2-hit escorts causes 1 hit.
-The following ships have been changed into 2 hit escorts, with possible point increases:
-Eldar Hellebore, Tau Defender, Ork Grunt, Tyranid Kraken, Dark Eldar Corsair, Demiurg Rampart,
-Defense Monitor, Orbital Weapon Platform, and Escort Carrier. (this element would, probably, not be included in the rulebook, but in the relevant fleet list)
Is that all the changes that might be in a main rulebook, or is there something else I've missed?
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Personally, I do think it should be a strictly 2010FAQ and original rules document with an appendix included with BFG:R stuff. People can either not print those parts, or just have them near the end. This works best for both parties because people who don't want the BFG:R rules won't have to go surgery the document to root out the BFG:R rules.
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Gorlak: I have CS5. These things used to have good backwards compatibility, so if you have other version it shouldn't be much of a problem.
As for BFG:R rules - glad you'd like to include them. Of course, they'll need to be clearly marked as belonging in BFG:R.
Heavy escorts are not a problem - without relevant position in the fleet list, their rules don't do anything as no old list has any 2 hit escort ship.
Nova cannons would require some sort of 'alternate rule' frame. Or just place both rules in the appendix at the end as it has been said, to make it easier for folks not accepting the revision. (When one day everyone will embrace BFG:R's light, we'll make a new version with rules in place ;))
also, found one more thing: beginning of the Ordnance Phase chapter, 2nd line - sucll instead of such.
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@khar
;) corrected
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Hello all!
Well after a rather long hiatus due mostly to work, I have started on putting this text into Indesign to bring it up to the presentation standard we all would like. The link to the first (very) work-in-progress segment is as follows:
130506_BFGR_Combined Rulebook_WIP DRAFT.pdf - superseded
This only takes us up to the Special Orders section (no one said this was an easy process!) and I'd love to hear your thoughts on it so far. It should give you an idea of the format and where we are taking the document. I am trying to be as faithful to the original document as possible, but naturally as some sections have substantially more text in them some formatting will have to change.
The last page includes a mock-up I did of a ship page for the later (much, much later most likely!) formatting of any fleet lists, as required.
Hope everyone is having a good long weekend!
Cheers,
H
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Slight update, managed to squeeze in some time today.
130508_BFGR_Combined Rulebook_WIP DRAFT.pdf (https://www.dropbox.com/s/lju6o01x3yvtauw/130508_BFGR_Combined%20Rulebook_WIP%20DRAFT.pdf) is now available to have a look at.
This takes up to the front page of the Shooting section. There are several pages that are too text heavy in my opinion and I will be adding in little pictures or quotes etc. to break that up a bit as I go along. Tweaks like that seem to go better when returning to it afresh. Thank you for the kind words! Looking forward to any feedback incoming.
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Looking good so far! :)
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Page 12:
For example, the lmperial Lunar class cruiser Agrippa would take a Leadership test
on 2D6 to ram another cruiser, on 3D6 to mm an escort or 1D6 to ram a battleship.
Should be ram
Beginning of next page, 13:
Damage from ramming is not deflected by a ship‟s shields
Should be ship's
Page 24, just after the green textblob:
were in its path they would oho be attacked.
Should be: "were in it's path, they would then be attacked." (I think)
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thanks a lot :)
I'll correct those in the file.
Can't wait for the next update from Gorlak!!