Specialist Arms Forum

Battlefleet Gothic => [BFG] Discussion => Topic started by: afterimagedan on April 20, 2013, 06:04:21 PM

Title: BFG:R Vote 62: Finalize Dark Eldar
Post by: afterimagedan on April 20, 2013, 06:04:21 PM
Please vote !
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: Khar on April 20, 2013, 06:17:18 PM
'tis done, make it official. [also, I can finalize the document if you'd like.]
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: afterimagedan on April 20, 2013, 06:34:26 PM
Did I forget to change something again?
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: Khar on April 20, 2013, 06:57:19 PM
Well, the version I see still has an old cost of some Mortalis patterns, 2d6 hit&runs, and transport&defence sections ;)
Also, fluff point: their critical no2 really shouldn't say Infinity circuit, more like Comm Network or something... Dark Eldar don't use Infinity Circuits on their vessels.
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: afterimagedan on April 20, 2013, 07:10:05 PM
Hmm, I must have lost my edits... I'll fix that today. Any more thoughts on a new name for Infinity Circuit?
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: afterimagedan on April 20, 2013, 09:15:34 PM
Ok, fixed. All we need is the Infinity Circuit name change.
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: Khar on April 20, 2013, 10:32:56 PM
Controls disrupted?
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: afterimagedan on April 20, 2013, 11:24:16 PM
What about "Control Circuit Damaged."
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: Khar on April 20, 2013, 11:38:35 PM
No objections  ;)
Title: Re: BFG:R Vote 62: Finalize Dark Eldar
Post by: afterimagedan on April 20, 2013, 11:59:30 PM
Great. I'll make the change now.