Specialist Arms Forum

Battlefleet Gothic => [BFG] Discussion => Topic started by: Thinking Stone on April 26, 2013, 11:25:12 AM

Title: BFG:R—Tyrants versus Dominators
Post by: Thinking Stone on April 26, 2013, 11:25:12 AM
One last post (to avoid over-stimulating the flock of loyal BFGers! :) ).

I was recently reading through the BFG:R Imperial fleet list and I saw the changes to the Tyrant. I recall it being the, er, runt of the list so it's nice to see it have a beefed up profile! However, as someone who took the Dominator because of its Fp 12 weapons batteries, I worry that there might now be a bit too much role overlap between the two.

If I read correctly, a Tyrant is 180 pts, +20 pts for a Nova cannon and +10 pts for S10 45 cm broadsides.
A Dominator is 190 pts, -5 pts for S6 45 cm broadsides.

So, the comparison: a Tyrant with nova and S12 broadsides is 200 pts. A Dominator with nova and S12 broadsides is 190 pts. Essentially the same ship, different points.

And with range adjustments: Tyrant with Nova and 45 cm S10 is 210 pts. Dominator with Nova and 45 cm S6 is 185 pts. This price difference seems more reasonable.

But the problem remains: the Dominator and the nova-Tyrant basically serve the same role! I suppose that since the Dominator is only in 1 fleet in BFG:R (I think) it serves a niche role as the 'cheap nova ship' but I think the Dominator perhaps deserves some fleshing out if it and the Tyrant both stay. Although, I always did kind of like the two tiers of Tyrant weapons batteries... the background is not quite accurate with the single battery range now :).

Anyway was just wondering if anyone had thought about the issue! Food for thought:
Thinking Stone
Title: Re: BFG:R—Tyrants versus Dominators
Post by: AndrewChristlieb on April 26, 2013, 12:57:14 PM
I play pretty extensively with the Tyrant and have been pretty happy with it, but I agree that the roles are too similar now. I think the Tyrant should go back to its 4@45/6@30, or 6@45/4@30 if people still have an issue with the 45's being worthless on that profile, for the same 180.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Jimmy Zimms on April 26, 2013, 04:18:16 PM
^^^this^^^
Title: Re: BFG:R—Tyrants versus Dominators
Post by: afterimagedan on April 26, 2013, 08:49:32 PM
So, the comparison: a Tyrant with nova and S12 broadsides is 200 pts. A Dominator with nova and S12 broadsides is 190 pts. Essentially the same ship, different points.

But the problem remains: the Dominator and the nova-Tyrant basically serve the same role! I suppose that since the Dominator is only in 1 fleet in BFG:R (I think) it serves a niche role as the 'cheap nova ship' but I think the Dominator perhaps deserves some fleshing out if it and the Tyrant both stay.

Personally, I like the Tyrant where it is now in BFG:R. I suppose I should argue why, but that discussion is something you can read earlier on in the forums. Currently, I am totally ok with the Dominator being the discount Tyrant with a NC in one of the fleets.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Thinking Stone on April 27, 2013, 02:23:04 AM
I knew I should have read through Vote 1 more thoroughly...! I haven't used many Tyrants so as long as they were looked after, I thought, "It'll all be okay!"

I guess if we look at the roles of each cruiser in the non-Revised rules, we see:
Dominator Features

Tyrant Features

Revised Tyrant Features

The revised Tyrant takes over heavy firepower as well as nova cannon availability, leaving the Dominator with 'Short Ranged' as its niche... just like every mundane Imperial cruiser :). If the Dominator's only good point is that it's a cheap nova cannon (something the community wants to limit anyway due to memories of 6 nova templates killing battleships in 1 go) then why should it really be there according to the background? For the sake of 20 pts I don't think it's necessary to waste another 1/2 page of ink on a ship with no real gameplay enhancement (toner and ink are expensive!). Most fleets are stuck with small gaps anyway because the cheapest ships are ~30 pts (excepting Power Rams! Forgot their cheapness).

So, what I suggest is one of two solutions: revert the Tyrant (to the sadness of Afterimagedan and Sigoroth :( ) or make the Dominator unique.

Reverting the Tyrant (at least somewhat) is the easiest option, I think. It preserves the background. It preserves the two niches: Tyrant has medium range, Dominator has heavier firepower.
I would suggest that Dominators could take torpedoes this way ('The Stone of Thoughts suffered heavy damage to its Nova cannon array in the Archilangilean crusade and was refitted with a S6 torpedo launcher) OR that Tyrants (and maybe Lunars) lose the option for Nova cannon (which means the role that AndrewChristlieb uses Nova-Tyrants for is lost). Alternatively, some fleets might have access to the Nova option but not others?
The Tyrant could still get some upgunning if needed or the Dominator could get more guns to make it more unique. I guess the Tyrant could even be able to swap the Fp 6 battery with a S2 45 cm lance battery as an option?

Making the Dominator option unique means eliminating the current Dominator stat-line: essentially, the Tyrant takes on the role of the old Dominator entirely (could even make the Hammer shown in the rulebook a rare refit). We then need to make a new Dominator story and vessel: maybe it could be a battlecruiser? Or say that the Nova cannon on the miniature is actually a mega-lance array? With some firepower on the broadsides, it could be like a larger Dauntless, which might be interesting... but possibly too Chaotic as well :).

Personally, I think that option 1 (reverting the Tyrant) is the option to go with (I always did like the split Tyrant profile... :) ) but discussion is what makes this an interesting task. Are there other options people would like to go with instead? Are my options silly? Should one of the venerable cruisers be upgraded to battlecruiser?

Anyway, food for thought:
Thinking Stone

PS: Don't think that I spent time pre-preparing a long document here... this was just my thoughts after reading BFG:R Vote 1 and thinking a bit :)
Title: Re: BFG:R—Tyrants versus Dominators
Post by: afterimagedan on April 27, 2013, 02:26:49 AM
Personally, I don't think the lance variant would fly, because then you are in Lunar territory. I personally would like to see the Tyranid with the 12 30cm like it is in BFG:R currently, but drop the NC option. That would differentiate it from the Dominator.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Thinking Stone on April 27, 2013, 04:04:22 AM
Yea, I was thinking the lance variant would be really undergunned but might give it a nice role as longer range lances. But we do get into the problem of the Imperial navy: it's like ships are medieval nobles! Low ranking nobles (the grunt cruisers) get stuck with only commanding a regiment of peasants. As you go up, the next rank (battlecruisers) gets to command dismounted knights, infantry that really kill stuff but are still lowly infantry. The next rank is battleship/grand cruisers and these guys get the heavy cavalry regiment that always saves the day and gets all the glory!

Likewise, heavy firepower and medium range are the 'privileges' that 'higher class' Imperial ships get. So, if we give Tyrants and Dominators too much power, we start to tread on the battlecruiser toes. After all, if the Tyrant has Fp 12, how can we make the Dominator have meaningfully more Fp without being a grand/battle cruiser equivalent? And we can't just give out lance turrets to anyone because they firmly belong to battlecruisers and up! And of course, we can't give out stuff that would make the other iconic grunt cruisers lose out (e.g. launch bays are the Dictator's speciality, lances are the stuff of Lunars and Gothics etc.).

So maybe we should make the Dominator the only unrestricted ship with Nova cannon. Then we can upgrade the Dominator to have longer range, more guns, lances etc. (to take the roles of the other ships) but be more expensive and/or worse than the other cruisers. This would encourage players that want a cruiser Nova to take the Dominator despite its poorer characteristics and make nova cannons a bit rarer because less people would want to 'waste' a cruiser on the inferior Dominator. To keep historical versions alive, I suppose we could then put a hard limit on the number of nova-armed Lunars and Tyrants—the problem is, for normal fleets (1,500 pts-ish, BFG:R limit of 3 novas anyway), why would you not take one of these 'special character' ships?

As an alternative, I always thought it was really weird that the Dominator traded its Fp6 45 cm batteries for a whopping Fp12 battery! And that the Fp12 version was the standard one in the fleet list! Maybe if we make the 45 cm Fp 6 Dominator standard and introduce some kind of fleet limit to the number of nova cannon upgrades based on what list is being used? So restrict some fleets to only having > battlecruiser + Dominator nova cannons, and others to no Dominators but upgrading other cruisers to have nova? Probably would need a big 'carrot'/'lollypop'/'jellybaby' in the fleet with Dominators to get people to use it, like Grand Cruisers or something.

The real problem is the original overlap of the Tyrant and the Dominator! They look different in the rules (because of the two-tiered Tyrant, I guess...) but they have essentially the same model and you can make them essentially the same in the list! The only real difference was the medium range of the Tyrant and the implication that Tyrants with Nova cannon were somewhat rarer.

But I think that the range difference and lack of Nova cannon might be enough to separate them. That and starting the Dominator off with the Fp6 batteries (which surely represents the other fleets better?). Without the range difference, the Fp12 for both in the starting rules really makes them look the same. With the range difference and with Fp10, the Dominator and Nova-Tyrant are comparable for different reasons. :) If the Tyrant is to have Fp10 standard again, in my opinion it MUST have at least 4 Fp at 45 cm to show the difference in weapons batteries.

Anyway, sorry for unleashing the superflux of my mind!
Thinking Stone :)
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Thinking Stone on April 27, 2013, 04:15:03 AM
So, a summary of the mega-post.  8)

I would prefer these starting profiles, personally:
Tyrant: Fp6 30 cm, Fp4 45 cm broadsides, S6 torpedo salvo.
Dominator: Fp6 45 cm broadsides, Nova cannon.

And these upgrades to be available:
Tyrant: Upgrade Fp6 30 cm batteries to Fp6 45 cm batteries. Upgrade torpedoes to Nova cannon.
Dominator: Upgrade Fp6 45 cm batteries to Fp12 30 cm. Upgrade Nova cannon to torpedoes.



More thinking also occurred between then and now... :). 1. Assume 45 cm Fp4 battery looks the same as 30 cm Fp6 battery. 2. Assume batteries on Dominator and Tyrant are equivalent. 3. Surely the Dominator should have had Fp8 45 cm batteries in its original incarnation? And thus, would the Tyrant have a Fp8 broadside with the 45 cm range upgrades? If it had a Fp6 45 cm battery and a Fp6 30 cm battery, this would work out to Fp10 45 cm after upgrades.

And furthermore, just how common are these Chaos weapons batteries that the Tyrant steals to upgrade range? I mean, couldn't they have just stolen them off of reserve vessels...? This is the trade-off between mass-production and technological prowess I guess....

Thinking Stone :)
Title: Re: BFG:R—Tyrants versus Dominators
Post by: AndrewChristlieb on April 27, 2013, 04:51:36 AM
Well on the 45cm weapons batteries the swap from fp6@30 to fp4@45 should be free (+15cm range -2 firepower) The Tyrant then pays +10 pts to change its fp6 to 45cm (which seems pretty pricy when you think about it as your really paying 10 pts for 2 firepower :/).

I would agree tho that the Dominator should swap the 2 fp6 wbs@ 30cm for 2 fp4 wbs@ 45cm for free but meh...
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Khar on April 27, 2013, 05:38:30 PM
What if we just made Tyrant's range upgrade mandatory?

That would give us fp12 30cm [+mandatory nova] Dominator for 190
and fp10 45cm Tyrant, also for 190. +nova for 20.

That makes them less like the same ship.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: afterimagedan on April 27, 2013, 05:48:41 PM
One of the parts that made the current BFG:R Tyrant so appealing is that there is now an option for a 12wb cruiser that isn't stuck with a nova. We have the Gothic, which is all 30cm lances and torpedoes, yet the Tyrant is the only one that matches, and the Tyrant has almost always been seen as a bad option. Here are the options:

Lunar+Lunar (fine)
Gothic+Dominator (conflicting roles in the prow)
Gothic+Tyrant (Gothic wanting to be in close, Tyrant paying points for range and less firepower)

BFG:R can't make every wish come true, but it seems like enough people would not use the Tyrant because you are paying for decreased firepower. The range is nice, but not good enough. Making the Tyrant 12wb 30cm + torps makes it the perfect ship to be combined with a Gothic, and most believe that, in order to be effective with IN cruiser, you should take them in pairs. The old Tyrant has its uses; pairing it with an Armageddon for example. But I still thing the 12wb 30cm option makes it more appealing and also makes the Gothic more appealing.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Vaaish on April 28, 2013, 02:49:20 AM
I would support reverting the tyrant and reduce the points a bit.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Casus belli on April 28, 2013, 04:45:45 AM
One of the parts that made the current BFG:R Tyrant so appealing is that there is now an option for a 12wb cruiser that isn't stuck with a nova.
It sure looks appealing at first glance, but I think it may not be a good thing for the internal balance of the list. I remember looking through the BBB in the first few days after BFG was released. Back then I found the lack of a 12WB, 6 torp cruiser seemed to be a glaring hole in the IN list, not just based on stats, but on flavor. That just seemed to be the most aesthetically Imperial of all possible configurations, but the ship didn't exist. Of course this was a deliberate choice on the part of designers. We can't know exactly why they chose it that way, but I now think it was a wise choice as it resulted in a nice internal balance for IN.

IMO there should not be a "no-brainer" choice for a single ship, or for a pairing of ships. In BBB+FAQ2010, choosing IN cruisers requires some thought. In current BFG:R, the Tyrant-Gothic pairing is IMO a no-brainer choice. It doesn't suffer from the BFI problem of Lunar squadrons, or the staggered WB problem of un-squadroned Lunar pairs, or the confused forward firepower of the Gothic-Dominator pair.

I agree with Vaaish that it should probably go back to its original stats, with a point drop. It was thought to be underpowered originally, but IMO, the only correct response to underpowered stats is to drop the points cost accordingly and leave the stats themselves alone.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: horizon on April 28, 2013, 06:26:14 AM
Hey,
I voted against the BFG:R Tyrant iirc so if there is a way...

I also agree that the best thing is to return to the original Tyrant and make it 180pts base cost.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: FistusMaximus on April 28, 2013, 04:16:20 PM
Making the Tyrant 12wb 30cm + torps makes it the perfect ship to be combined with a Gothic, and most believe that, in order to be effective with IN cruiser, you should take them in pairs.

but would pairing a gothic (4 lances 30cm) and the 12wb 30cm tyrant not be the same as pairing two lunars...? (4 lances 30cm, 12wb 30cm...)  so where exactly would be the point...?
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Casus belli on April 28, 2013, 04:52:50 PM
Just looking back over this thread - As far as I can tell there are a fair number who don't think the 12WB at 30cm Tyrant is the best solution possible.

Perhaps we can have some back-and-forth on it, and someone can remind us of the rationale for making it that way in the first place. Let's give it some time for all opinions to be aired. But after that, I really think this is worth another vote.

Afterimagedan, are you alright with that? Hope you don't mind.

but would pairing a gothic (4 lances 30cm) and the 12wb 30cm tyrant not be the same as pairing two lunars...? (4 lances 30cm, 12wb 30cm...)  so where exactly would be the point...?
If the Lunars are shooting together, but aren't squadroned, usually one of them puts blasts markers on the target with its WBs or lances, then the other Lunar needs to shoot afterwards, and its WBs suffer the penalty for shooting through blast markers put down by the first. The Gothic-Dominator, or Gothic-Tyrant pair avoid this, since the Gothic has no WBs, so its entire armament is unimpeded by any blast markers caused by the Dominator/Tyrant.

If instead, a pair of Lunars are now squadroned so they can shoot their WBs simultaneously, avoiding the blast marker problem, it then causes another problem: Because they are squadroned, when they get in trouble, you need to put them both on BFI together, or not at all. This is a major weakness of the Lunar-Lunar squadron, which the unsquadroned Gothic-Dominator or Gothic-Tyrant pair does not suffer from.

In the past this has made it a tough choice as to which sort of pairing or squadron to take. This was good. But with the Tyrant the way it is now in BFG:R, it fits in with the Gothic too well, better than the Dominator or the old Tyrant. There is now little reason (except fluff) to take squadrons of Lunars.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: AndrewChristlieb on April 28, 2013, 05:01:31 PM
Thats one of the complaints i had in the playtest thread. Tyrant/Gothic pairs eliminate the need for Lunars because of their better platform (its always better to not have to squadron if you dont need to for leadership reasons). If i have a Gothic and a Tyrant both with leadership 8+ I really dont see the point in squadroning them under the current rules as their weapons are perfect to complement themselves without squadroning. The Lunars must be squadroned reguardless tho because they both have weapons batteries which do not complement each other. I cannot think of a reason outside of fluff that I would choose Lunars over this pair and thats bad. The same goes for the Dominator which is already sub optimal due to its Nova cannon and short ranged weapons an is compleatly out shined by the Tyrant, both in short range due to the Tyrants torpedoes and long range as the Tyrant can take the 45cm batteries to solidify its position as a stand off gunship.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: afterimagedan on April 29, 2013, 06:13:34 AM
But after that, I really think this is worth another vote.

Afterimagedan, are you alright with that? Hope you don't mind.

Totally don't mind. That's the glory of this whole thing. Basically, I would like to see the Tyrant as usable. The original stats were lacking. You guys make good points about the Lunar+Lunar squadron verses the Tyrant+Gothic squadron. The Tyrant where's at now is usable and worth taking. I am not willing to take it in the original rules because I think it's overpriced and I don't care about 45cm batteries.

The basic Tyrant stats should not be 185, it should actually be about 175. Compared to the Lunar, the Tyrant's 12wbs at 30cm are exactly the same on the Tyrant, and the Lunar has 2+2 lances, which are superior to the Tyrant's 4+4 45cm wbs.  I would put the Tyrant at 175 and make the upgrade +5 if it was up to me. I find that 45cm battery broadsides on basic line cruiser, to be used optimally, conflict with some of the main bonuses that the IN has anyways, so I don't put much stock in 45cm batteries for regular old cruiser. IMO, if you are using the  WBs in the over 30cm arc, then you are often using IN without their torpedo and 6+ prow advantages. Anyways, I could go on but I will stop now.  :-X 

*awaits the punishment*
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Casus belli on April 29, 2013, 08:39:39 AM
I get your point afterimagedan. As you say, the original Tyrant is overpriced, but I just think the simplest solution, and most stable in terms of internal balance for the list is to tweak the points cost and not tamper with the stats.

In your second paragraph there you're sort of saying 45cm WBs shouldn't need to be taken, and if people are using them, they're sort of playing Imperial Navy 'wrong'. That seems like an argument not just against the base Tyrant, but also the up-gunned one (and indeed some Battlecruisers like the Overlord and Armageddon). Anyway, I think we don't need to argue the case for/against 45cm batteries on a line cruiser. It's not really what we're talking about... What I'm really arguing against is a 12WB 30cm Tyrant, for reasons you know already.

Anyway, me just saying I don't like it isn't helpful, so I'll try to give some alternatives:

1) Make the up-gunned version the only version! This is the way most people were playing their Tyrants pre-BFG:R anyway. It also gets a little points drop:
10WBs at 45cm L+R, 6 torps F, 190pts (+20 for NC).

2) The original version, but with a slight tweak:
6WBs at 45cm L+R, 4WBs at 30cm L+R, 6 torps F, 185pts (+5 to boost 4WBs from 30cm to 45cm, +20 for NC).

3) The original version with a drop in points:
6WBs at 30cm L+R, 4WBs at 45cm L+R, 6 torps F, 180pts (+10 to boost 30cm WBs to 45cm, +20 for NC).

I don't actually like all of these proposals myself, I just want to get a proper discussion rolling, and I am ready to compromise on some things. Also, they might still seem a tiny bit over-costed to some. Anyway, that's something we can discuss.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: AndrewChristlieb on April 29, 2013, 01:22:07 PM
Either of the second options would work well imo, the first (removing 30cm batteries) is a poor choice being against fluff and by forcing the extra points on you.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: afterimagedan on April 29, 2013, 04:37:40 PM
I get your point afterimagedan. As you say, the original Tyrant is overpriced, but I just think the simplest solution, and most stable in terms of internal balance for the list is to tweak the points cost and not tamper with the stats.

I can get on board with that.

In your second paragraph there you're sort of saying 45cm WBs shouldn't need to be taken, and if people are using them, they're sort of playing Imperial Navy 'wrong'. That seems like an argument not just against the base Tyrant, but also the up-gunned one (and indeed some Battlecruisers like the Overlord and Armageddon). Anyway, I think we don't need to argue the case for/against 45cm batteries on a line cruiser. It's not really what we're talking about... What I'm really arguing against is a 12WB 30cm Tyrant, for reasons you know already.

I hear ya man. I buy you reasons for wanting to change it back. My point isn't agruing against the 12wb 30cm one because that is the max firepower + minimum range type cruiser, which, in my tactical perspective, allows for the most firepower in the ranges that are most important (close range after you have prow-blasted them). Dropping firepower for more range, primarily on your main line cruiser, IMO is a firepower waste unless you are using more of an abeam approach, which I believe is not fitting for many of the advantages you pay points for in the IN fleet. Anyways, I a perfectly fine going back to the original stats if we price it correctly. Where I was trying to go with my argument is the upgrade for range at the price of the firepower drop doesn't need much of a point boost, if any at all. 

Anyway, me just saying I don't like it isn't helpful, so I'll try to give some alternatives:

1) Make the up-gunned version the only version! This is the way most people were playing their Tyrants pre-BFG:R anyway. It also gets a little points drop:
10WBs at 45cm L+R, 6 torps F, 190pts (+20 for NC).

2) The original version, but with a slight tweak:
6WBs at 45cm L+R, 4WBs at 30cm L+R, 6 torps F, 185pts (+5 to boost 4WBs from 30cm to 45cm, +20 for NC).

3) The original version with a drop in points:
6WBs at 30cm L+R, 4WBs at 45cm L+R, 6 torps F, 180pts (+10 to boost 30cm WBs to 45cm, +20 for NC).

I think option 3 is the best, but I still question the price of the upgrade.

I don't actually like all of these proposals myself, I just want to get a proper discussion rolling, and I am ready to compromise on some things. Also, they might still seem a tiny bit over-costed to some. Anyway, that's something we can discuss.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: AndrewChristlieb on April 29, 2013, 07:18:06 PM
Well a +5 pt increase would in effect be a -10 pt drop in price from the original version. A 185 pt Tyrant with 10 45cm batteries would price the prow armor in the 10-15 pt range tho when compared to the Murder which sounds pretty reasonable.

So how about original stats for 180 points with an option to upgrade the 30cm batteries to 45cm for +5 pts. That or as Dan pointed out dropping the base price to 175 pts and keeping the upgrade at +10 pts. Actually the 175 version sounds much more fitting.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: afterimagedan on April 29, 2013, 08:14:02 PM
Putting it at 175 would actually encourage people to use the 175 without the upgrade at some point!!!  *GASP*
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Khar on April 29, 2013, 08:52:20 PM

i like the idea of 175 pt Tyrant. It gives it a clear niche, that niche being 'the cheapest cruiser you can take'. Would give people a reason to take it without upgrade.

But one thing to clarify - how would that affect AdMech version?
Title: Re: BFG:R—Tyrants versus Dominators
Post by: FistusMaximus on April 29, 2013, 09:22:47 PM
the 175 point version seems to me as the best of the options that have been brought up here, agree with khar that this would make the tyrant appealing as "the cheapest cruiser you can take", and it would encourage using the standard version w/o upgrades, which would also fit the fluff nicely.
Title: Re: BFG:R—Tyrants versus Dominators
Post by: Thinking Stone on May 02, 2013, 04:54:59 AM
Wow, who would have thought that my simple observation would stir such a large nest?  :)

I also support the 175 point version. I remember thinking, as I still do, that the original Tyrant wasn't really an attractive option compared with the other cruisers. The Fp4 45 cm broadside batteries are cool in that they're like an experimental or specialist battery but they aren't really so practical on their own. But I think it's important to keep the option for the lesser profile because not every Tyrant will be fortunate enough to be 'upgraded with stolen Chaos weapons batteries'.  :P

A cheaper Tyrant also means that Hyus N'dai was successful in creating a mass producible, viable, longer-range cruiser! We all knew the Imperium could do it....

To be clear, I see thy points too, afterimagedan. Though I can also see Tyrants paired up with many other ships like battlecruisers, battleships and grand cruisers, which gives them some good partners. And they aren't terrible when paired with the Gothic, just a bit less strong :). And an opposing viewpoint allows everyone to participate in a good discussion! No chastisement is required :), thou are forgiven :).

The trickiest part of all of this is to try to work out all the effects of making such a simple change.

Of course, another option would be to allow Dominators to replace the Nova cannon with a torpedo salvo.... For a larger price.

Thinking Stone