Specialist Arms Forum

Specialist Games General Discussion => Modeling & painting => Topic started by: Hrothgar on September 06, 2013, 11:49:18 AM

Title: [BFG] Warp Rift
Post by: Hrothgar on September 06, 2013, 11:49:18 AM
Here is my attempt at a warp rift. It was inspired by this 2d example:

(http://i121.photobucket.com/albums/o225/marcineczek0/IMG_0005-1.jpg)

I liked the idea of a warp rift being just a cluster of pitch black tears in space, so I tried to model it in 3d. I carved up a piece of foam, put some outlying foam pieces on cocktail sticks and put some cotton wool in between (all painted black beforehand).

(http://i50.photobucket.com/albums/f334/Reelspictures/2013-08-18124500_zps129dc8fc.jpg)

Not sure if I'm completely satisfied with the outcome, but it was fun to build.

Here are some more action shots:

(http://i50.photobucket.com/albums/f334/Reelspictures/2013-08-18124454_zps2254c24d.jpg)
(http://i50.photobucket.com/albums/f334/Reelspictures/2013-08-18124448_zps4411e1f4.jpg)
Title: Re: [BFG] Warp Rift
Post by: AndrewChristlieb on September 06, 2013, 12:52:49 PM
That's pretty cool actually! good looking table and ships too :).
Title: Re: [BFG] Warp Rift
Post by: Stormwind on September 06, 2013, 04:32:59 PM
That is amazing!  Looks like the nasty bit in the home system in Freelancer with floating black rocks.
Title: Re: [BFG] Warp Rift
Post by: Islacrusez on September 06, 2013, 06:05:40 PM
Hmm, the shiny-ness doesn't really sell the effect of rips into space; they just look like rocks, or even spaceship parts (ie, the chaos prow floating front left in the pic). Have you tried it with a matt coat?