Specialist Arms Forum
Specialist Games General Discussion => Modeling & painting => Topic started by: marell le fou on April 28, 2014, 04:37:04 AM
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Hello all,
I have just finished this forest. I wanted a beautifull but usable forest. It's not that easy to balance between esthetism and usage... So i had the idea of setting my trees on a metalic base, and prepare a base with magnets.
Here is how i manage to do that. It can be usefull for other usages.
Step 1 : Prepare a base with a coping saw.
(http://data9.blog.de/media/844/7752844_f8e592cd8c_l.jpeg)
Prepare the border with a wood scissors and then sand them.
(http://data9.blog.de/media/240/7760240_67c043e5eb_l.jpeg)
Step 2 : Prepare a base for each tree with dense foam with more or less the form of a cone.
(http://data9.blog.de/media/017/7758017_54336c3b8c_l.jpeg)
(http://data9.blog.de/media/025/7758025_b3a8cbe25a_l.jpeg)
Step 3 : Glue the bases on a metal rondel (1 cm here)
(http://data9.blog.de/media/138/7763138_883443bd99_l.jpeg)
Yes, it's time consuming.
(http://data9.blog.de/media/139/7763139_0b89adef98_l.jpeg)
Step 4 : Glue some magnets where you want on the base. I have cut them here, but it was because i could not find some in my island. Surely you can easily find some where you live.
(http://data9.blog.de/media/406/7765406_460adaeef4_l.jpeg)
Step 5 : Texture for the base. Prince August is my favorite mixture.
(http://data9.blog.de/media/582/7766582_d33ebcfe3f_l.jpeg)
Step 6 : Paint your base. Clean the magnets after that.
(http://data9.blog.de/media/735/7778735_f5bb45ffd6_l.jpeg)
Step 7 : Texture your tree bases. I used Prince August's Artificial Stone here.
(http://data9.blog.de/media/685/7774685_59c93b736d_l.jpeg)
Step 8 : Paint your tree's bases. If you did a good job, the texture allow to simulate roots.
(http://data9.blog.de/media/364/7777364_39db129197_l.jpeg)
Step 9 : Add what you want on your forest base.
(http://data9.blog.de/media/740/7778740_2858695bd2_l.jpeg)
Step 10 : Add water every day. Trees will quickly grow.
(http://data9.blog.de/media/742/7778742_9fd33fa15d_l.jpeg)
Step 11 : Beware, unexpected animals of things can occur.
(http://data9.blog.de/media/746/7778746_1b9048ff65_l.jpeg)
(http://data9.blog.de/media/750/7778750_f90cfc87a9_l.jpeg)
Step 12 : Let your armies enjoy there new terrain.
(http://data9.blog.de/media/748/7778748_7862b18045_l.jpeg)
(http://data9.blog.de/media/743/7778743_bbde1f5a39_l.jpeg)
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It looks very good. I did a similar thing as Warhammer terrain, but I left the tree stumps on the base and had magnets in them. Your method gives a much smoother base to move the models over- great for Warmaster. I also like your optional animals.
Is there a reason there are no trees in the middle of the base? Do you have a plan for that area?
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Nice idea, great performance and very nice animals there.
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Very nice , and a great idea .
easy to remove the tree's for troop movement .
cool
Stuart
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Thanks all for your comments.
Is there a reason there are no trees in the middle of the base? Do you have a plan for that area?
Yes. First, i had no more trees :)
And second, i liked at first the idea of a clearing. Even if now i'm less fan.
I have a small house made of wood from Baueda range. I can put it in the middle.
(http://data9.blog.de/media/937/7752937_7c9ece37ca_l.jpeg)
(http://data9.blog.de/media/147/7763147_a7ea7e98f2_l.jpeg)
I think i will work on an orc idol too, and probably a chaos altar or something.
But with the forest finalised, i realise i could have put trees everywhere, and just used the magnets to make my clearing... It will be for the next one :)
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Fantastic job!
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Genius! Great job.
Dave
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Very nice!