Specialist Arms Forum

Warmaster => [WM] Warmaster Fantasy Discussion => [WM] Battlereports => Topic started by: empireaddict on July 18, 2015, 06:28:56 AM

Title: [WM] Ogres versus Myrmidons
Post by: empireaddict on July 18, 2015, 06:28:56 AM
Friday night glass of wine & WM.  Ogres versus the new Myrmidons (Chaos stats).  Pics of latter in Modelling & Painting.  Ogres had a bad first half but then Achilles annoyed the Gods, had command roll nightmares, and let them back into the game.  But a single Hoplite unit (returning to anywhere on table edge) went after some soft Gnoblar targets and ended it.  Good first outing for the Myrmidons.
Title: Re: [WM] Ogres versus Myrmidons
Post by: empireaddict on July 18, 2015, 06:29:49 AM
More pics.
Title: Re: [WM] Ogres versus Myrmidons
Post by: jchaos79 on July 18, 2015, 08:22:43 AM
It is a pleasure seeing those armies in actions!

well done
Title: Re: [WM] Ogres versus Myrmidons
Post by: empireaddict on July 19, 2015, 11:01:34 AM
Thanks.  I hope that next time Achilles is back in favour with the dice-rolling Gods.
Title: Re: [WM] Ogres versus Myrmidons
Post by: jchaos79 on July 19, 2015, 11:44:11 AM
Calling the army as Myrmidons and based on Chaos armylist, I only miss some troyan war-likec hariots units in the army  :D
Title: Re: [WM] Ogres versus Myrmidons
Post by: empireaddict on July 20, 2015, 07:10:37 AM
I went with the Centaurs as Marauder cavalry simply because I had some Eureka minis going spare from my current Beastman project.  But thanks for the idea of chariots.  If I expand this army I may use it.