Specialist Arms Forum

Warmaster => [WM] Warmaster Fantasy Discussion => Topic started by: Dobbsy on March 22, 2016, 01:50:04 AM

Title: WM Writing alternate Army lists?
Post by: Dobbsy on March 22, 2016, 01:50:04 AM
I am the lucky owner of both Mortal Chaos and Daemon Chaos armies and I got to wondering if mixing list types can be done or if there's a process that can be used to design a list of such a mix.

Given the unit types cost a set value in the separate armies, is there some underlying aspect that prevents them from being merged?

I would assume having hard-assed Chaos Warriors etc mixed with Daemons might be OTT but can that be managed by unit numbers/1000 points of army etc; is their base cost enough to manage it; or is there something else that needs to be done?

Cheers all.
Title: Re: WM Writing alternate Army lists?
Post by: GrumpyOldMan on March 22, 2016, 03:58:01 AM
Hello

Napoleonic Warmaster has looked at multi national armies and using lines of command is another means of control for 'mixed' armies:-

In a multi-national army, units may receive orders only from the Army General and from Heroes of their own nationality (for example, Spanish troops can receive orders from the British General commanding the army, or from any Spanish Heroes, but not from British Heroes). A Brigade containing units from several Nationalities cannot receive orders from a character unless that character can command all of the units in the Brigade. Some army lists may alter this (for example, Portuguese troops, who were trained by and lead by British officers, will be able to receive order from British Heroes). In all other respects this army fights as a single army.

Cheers

GrumpyOldMan
Title: Re: WM Writing alternate Army lists?
Post by: empireaddict on March 22, 2016, 06:46:58 AM
I have often used Daemons as proxies for Marauders when playing a Chaos list.  But if you're looking to combine, then here's a link to the Allies & Mercenaries rules used by our group:
http://www.forum.specialist-arms.com/index.php?topic=7837.msg65922#msg65922
Title: Re: WM Writing alternate Army lists?
Post by: Dave on March 22, 2016, 01:38:21 PM
I'd say just mix and match lines from the two selectors until you get something that you want, it'll be reasonable so long as you don't increase unit maximums (or have two units with roughly identical stats and roles).

There's few external factors that would affect the cost of the unit. Leadership values and their abundance is the primary one (going from a leadership 8 general to a 10 might warrant a price increase). Beyond that, spells maybe? Only if they affect the unit in some way though. Army special rules would be the last one (i.e. Goblins that don't count towards your break, Chaos Knights with Undead rules, etc.)