Specialist Arms Forum

Warmaster => [WM] Warmaster Fantasy Experimental Rules Feedback => Topic started by: toco on March 03, 2017, 10:08:02 AM

Title: Warhammer Old World regiments for Warmaster
Post by: toco on March 03, 2017, 10:08:02 AM
The Warmaster army lists are quite complete except for a couple of the latest releases from Warhammer Fantasy Battle.

In my blog www.tocoking.be/warmaster I wanted to provide some unit stats for those missing units. I present a copy of my blogpost from BoardGameGeek here:


HIGH ELVES

Frostheart Phoenix = counts as giant eagle
Flamespyre Phoenix = counts as giant eagle
Lothern Skycutter = Chariot mount with flying, +3 Attacks, +35 points


SKAVEN

Stormfiends = Rat Ogres with Leadbelchers special rules and 3/D3 Attacks
Plague Claw = counts as Chaos Dwarf Earthshaker Cannon
Abomination = counts as Chaos Spawn
Doom-Flayer Weapon Team = Chariot mount for a Warlock, +10 points


THE EMPIRE

Demigryph Knights = Knights + 30 points (Vicious fighters*)
Rocket Battery = Chaos Dwarfs Death Rocket
Celestial Hurricanum = counts as War Altar
Luminarc of Hysh = War Altar + Ball of Flame (immune to dispell) + 55 points


OGRE KINGDOMS

Ironblaster = 1 Unit Imperial Cannon with Attack 1/4 + bounce, 85 points
Gnoblar Scraplauncher = counts as Chaos Dwarf Earthshaker Cannon
Stonehorn = Rhinox mount
Thundertusk = Rhinox mount


LIZARDMEN

Bastiladon
Monster 10/3 10 3+ - 1 300 -/1 Fear, Gaze of Sotek (immune to dispell), Badly Hurt: 5/2 Attacks, 5 Hits.
Chameleon Skinks
Infantry 2/1 3 - - 3 40 2/- Skinks, Ambushers (like beastmen ambushers).



* From the Warmaster "Battle Honours" article by Wayne Roziers.