Specialist Arms Forum
Warmaster => Warmaster Revolution => Topic started by: Aldhick on July 17, 2017, 11:55:24 AM
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I happened at last! Check the WMR 1.0 version here:
https://warmaster-cz.blogspot.cz/2017/07/warmaster-revolution-v10.html (https://warmaster-cz.blogspot.cz/2017/07/warmaster-revolution-v10.html)
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Hi.
I've read this version (well done) and got a question.
There are two rules in WMA that are not included in WM:R:
1. No command penalty for obscured enemy (This penalty is waived if the enemy is obscured by
terrain or friendly units, but it still counts if enemy are out of the unit’s normal line of sight as defined on p10.)
2. Automatic confusion for units driven back into impassable terrain.
These rules are not included as planned, or is it just an omission?
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Hi,
that is strange. In the WMA rulebook I have it is clearly stated on pg.18 Command penalties, that the -1 penalty apllies even if the enemy is not visible.
The confusion section remained mostly WM way as most of the other sections did.
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that is strange. In the WMA rulebook I have it is clearly stated on pg.18 Command penalties, that the -1 penalty apllies even if the enemy is not visible.
It was changed in Rules Update for Warmaster Ancients
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Hi,
Sorry me, In army builder Warmaster revolution: Army list Ogre Kingdom IRONGUTS 150 pts, is error?
Leonidas
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In army builder Warmaster revolution: Army list Ogre Kingdom IRONGUTS 150 pts, is error?
Yes it is. Should be 140
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Thanks you
Leonidas