April 05, 2020, 08:27:03 PM

Recent Posts

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Modeling & painting / Re: Modelling bits for 3d printing
« Last post by Malika on April 03, 2020, 06:01:50 PM »
Currently working on a grimdark version of a Peruvian cemetery. I feel this style of cemetery fits better with the idea of Imperial Army dying en masse, the cemetery seems to be more space efficient that way. A city of the dead, or Imperial Necropolis if you will.

To give you an idea of what a Peruvian cemetery looks like:

And here's my interpretation (early WIP):

And no cemetery is complete without some coffins:

I'll try to do some gravestones as well. I'd imagine that nobility and high ranking officers would probably get more 'comfy' graves rather than being stacked on top of one another.
That and the "Gothic Sector and Beyond" pdf I was going to make of all the lore pages I stripped out of the main rulebook and other faction books. Sadly that one will probably never be made (not in the next 5 years at least  ;D), as it's not directly game related.
That's amazing X! Does that mean that the only thing that isn't in your BFG:XR books are the Campaign rules?
Modeling & painting / Re: [WM] Lizardmen
« Last post by industrialtrousers on April 02, 2020, 05:48:06 PM »
I am doing some rank & file honest but they just don't have the same satisfaction level. Here's a re-purposed 3rd? edition Lizardman who will enjoy a new life as a carnosaur mount for a Saurus hero. I need to flesh out the neck and tail a bit for balance. The neck and forearms will be from a reaper dragon familiar.
It's time. I finally did it. What is it? It is one of the three "lower priority" books I planned to make back when I started this in 2015. That's right, it's time for SCENARIOS!

HOWEVER! These come at a cost - well, more like a pay-what-you-want scheme really. What is the cost you ask? Well what I'd like from all of you is your time and experience... aka playtesting! I get a lot of feedback from different people periodically, but many of you all in the community have different ideas and perspectives that I can't all put into the XR rules. In the interest of trying to make the best standalone BFG experience that I can, I'd like to get playtesting data from as many of you as I can, as often as I can, for a variety of things "on the docket" so to speak (concerns people have brought up).

The list of issues is over at the BFG:XR 2020 Balance Initiative thread. I'll use the my second post there to also maintain a list of specific solutions that I'd like people to test. I should have a few priority things up there later today.

Once again thank you for reading and all your support over the years. Stay safe out there!


P.S. I promise this isn't an April Fool's joke.
Modeling & painting / Re: [WM] Lizardmen
« Last post by empireaddict on March 30, 2020, 07:39:53 PM »
Wow. Great work!
Modeling & painting / Re: [WM] Lizardmen
« Last post by industrialtrousers on March 29, 2020, 10:46:16 PM »
Done bar a wee few rainy day touch ups.
[BFG] Discussion / Re: The BFG:XR 2020 Balance Initiative
« Last post by Fr05ty on March 29, 2020, 10:25:45 PM »

Think I might try my hand at doing the BFG:A2 ships and if the community approves, then who knows, might get put in to the lists :)

First step: Finding out what all the new ships for BFG:A2 are!
[BFG] Discussion / Re: The BFG:XR 2020 Balance Initiative
« Last post by Xca|iber on March 28, 2020, 05:57:59 PM »
Will you go back to finishing the last few things remaining in the BFG:XR list, or will we get to add the new ships from BFG:A2?

I am finishing up the Scenario book at least. No BFG:A2 ships for now.
[WM] a tale of warmaster painters / Re: Tale of Warmaster Painters, March 2020
« Last post by empireaddict on March 28, 2020, 01:45:30 PM »
Yes. Bases separate and fairly robust.
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