July 09, 2025, 02:59:38 AM

Author Topic: New Skaven - Warlord Clan  (Read 3791 times)

Offline skavenslayer

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New Skaven - Warlord Clan
« on: January 01, 2010, 12:44:25 PM »
Hep Hey and happy new year to all  ;D

i always loved the skaven warband, but im getting a little tired af only playing Eshin, so here i my try at a warlord clan.

Warlord Clan

Max numbers: 20

Heroes:
1 Clawleader: M5 WS4 BS4 S4 T3 W1 I5 A1 LD7. Skills: Leader. Cost: 60 gc. Starting XP: 20
0-2 Stormvermin: M5 WS4 BS3 S4 T3 W1 I4 A1 LD6. Cost: 45 gc. Starting XP: 8
0-1 Greather Clan Member: Choose one. Skills: Hired, cant become leader. Cost 50 gc. Starting XP: 10-12
- Clan Moulder: Pack Master
- Clan Pestilence: Plague Monk
- Clan Skryre: Warlock Engineere
- Clan Eshin: Assassin (dont know if this guy i needed)
- Maby a Seer Clan: Greyseer apprentice.

Henchmen:
- Clanrats (standart)
- Giants rats (standart)
- Rat ogre (standart)
- Slaves ("stolen" from Clan Skryre warband from Relics of the Crusade) maby change cost to 8 gc

Heroes Equipment:
Use normal list, but remove:
Weeping blades
Claws
Throwing knives
Blowpipe

Add:
Heavy Armor
Shield
Poison wind globe (Relics)
Warp musket. cost: 60-70 gc. Rarity 11. Range 24". S5
Warpstope weapon: when purshing a melee weapon (maby only sword/halbard ?) a hero can get it madt with a mix of warpstone dust. The weapon counts as allways couted with Black Lotus. auto wound on a 6 to-hit. Cost 20 gc. Rarity ?


Henchmen Equipment:
Use normal list.

Skills:
Use normal list, but remove:
Art of silsend death
Infiltration ?
Wallrunner ?

Add:
Mutant (from Beastmen/Marauders of Chaos)
Slavemaster (stormvermin only: Slaves within 6" can use slavemasters LD)

Skills List:
Clawleader: Combat, Shooting, Academic(??), Strength, Speed and Special skills.
Stormvermin: Combat, Strength, Speed and Special skills.
Packmaster: Combat, Strength, Speed and Special skills.
Palgue Monk: Combat, Strength, Speed(??) and Special skills.
Warplock Engineer: Shooting, Academic(??), Speed and Special skills.

Packmaster: M5 WS4 BS3 S3 T3 W1 I4 A1 LD6. Skill: Packmaster: All giant rats within 6" gains +1 Attack. Can buy a Whip for 10 gc.
Plague Monk: M5 WS4 BS3 S3 T4 W1 I4 A1 LD6. Skill: maby a freenzy like berserker skill or somthing like No Pain. Can buy a Plague Censor (from the Pestilence roster). Uses max stats from Pestilence roster.
Warlock engineer: M5 WS3 BS4 S3 T3 W1 I4 A1 LD5. Skill: Count as a wizard when equipt with a Warpblade. Can buy a Warpblade (from Relics warband, Clan Skryre roster)

So tell me what you think. I dont got the time to do a full play testing, but hopefully I can get a play session sometime this January.

-Skavenslayer
"...even the most brilliant of schemes could be foiled by the incompetence of underlings. Through no fault of his own, his lazy, cowardly and stupid minions had let him down once more..."

Offline RationalLemming

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Re: New Skaven - Warlord Clan
« Reply #1 on: January 03, 2010, 08:13:39 AM »
Hopefully you will get a chance to play test soon. That is the only real way to create rules for a good and balanced warband. The Greater Clan Member is an interesting way of adding a lot of variety to the warband. Of course the tricky thing is to make each option balanced against the other options and the entire warband. I look forward to hearing how your play testing goes. :)

Offline ANSWER_MOD_DABANK

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Re: New Skaven - Warlord Clan
« Reply #2 on: January 09, 2010, 12:47:42 PM »
Like RL noted playtest and provide some feedback as there are a lot of Skaven lovers out there.


Offline skavenslayer

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Re: New Skaven - Warlord Clan
« Reply #3 on: January 09, 2010, 06:27:34 PM »
Thank for the replies

I will try to get some playtesting soon, but dont got the playtime i used to, time and a 4,5 month old son does not go hand-in-hand to well :)

Like RL said the trouble will be to get the greather clan members balanced, but then again the plan with to warband is not to be powerfull like the normal warband, but to give players a chance to play a fluffy warband other then eshin.

Like I allready said I dont got to much time and would like some feedback before I start playtesting, but I take the no comments as good news :) personaly I dont think it is overpowered, and if it is a little weak that is not a problem for me

-Skavenslayer
"...even the most brilliant of schemes could be foiled by the incompetence of underlings. Through no fault of his own, his lazy, cowardly and stupid minions had let him down once more..."