Thanks for the clarifications Aldhick, as always. If you had not guessed it is both myself and Toothpick who regularly play, and this time he was using my woodelf list against me.
Just to clarify the advance question with wild riders (same for chariots and monsters) they get 3 attacks, +1 for charge, +1 for being wild riders. Second round of combat, +1 for pursuit (+1 for each 3cm pursuit).
Advance (which is like another charge), we know they don't get the +1 for charging due to fatigue, but do they get +1 for being wild riders in the first round of new combat (same for chariots and monsters).
The reason I ask, is because on page 51 it says "an advance is essentially a new charge move of 20 cm". Is is the bit that threw us, normal charge bonus does not apply, but does the units extra bonus apply?