Awesome, guys. And thanks for posting, Luke, it means a lot to me.
No worries Dave, I usually don't touch the Devil's Den challenges as I don't usually care to sit around and dream up rules right off the bat but for once I went what the hey and posted whatever came into my head.
One thing you could do with your chart is to do a straights result in conjunction with doubles and triples results. ie, Doubles, and a 1-2-3-4 would get a result, and triples and a 1-2-3 (2-3-4; 3-4-5; 4-5-6) would get differing results also. You could in this instance make a rather large chart detailing:
1,1 2,3,4
1,1 3,4,5
1,1 4,5,6
1,1, 2,3,4,5
1,1 3,4,5,6
Rinse and repeat for 2,2; 3,3; 4,4; 5,5; 6,6
And also the triples results:
1,1,1 2,3,4
1,1,1 3,4,5
1,1,1 4,5,6
Rinse and repeat for the 2,2,2; 3,3,3; 4,4,4; 5,5,5; 6,6,6 also.
Perhaps you could do something as simple as make the runs on a doubles and triples run effect the result on a random selection, eg: 3,3 1,2,3,4 would give a -1 to the roll for the Corpse, whereas a 3,3 2,3,4,5 would give a +1 to the result of what you find on the corpse.
Any runs of 3 could instead be handled in this case for doubles and a run of 3 numbers as either increasing your warband numbers for selling wrydstone that battle by 1 category or reducing it by 1 category.
e.g. 3,3 1,2 = +1 warband size category. 3,3 4,5 = no effect. 3,3 5,6 = -1 warband size category.
In this way you'd have differing events for income based off of a full 6 dice rolled for exploration (either 6 heroes survive the game or you win and have 6 dice in exploration), as well as bonus's/extra events for warbands that roll 4 or 5 dice in exploration. The lesser numbers having a lesser effect.
What do you think?
Luke.