What about the wreckage being propelled by a hoard of leaches? I love the whales, very cool but they are not saying Vampire to me. It needs something more ummmmm sinister?
What are leaches ? Google could not translate that to me correctly.
I just used whales for they are the only undead creature i have, but of course it would be possible to take some other monsters. From the MOW range or not. I will take pictures with various monsters after i have finished to assemble the ship. Monsters will be possible to add, or not, after that.
For now, here are the advances.
The main thing is it's very very long to advance... Each wrecked ship is different, so it's like painting a complete fleet to build this admiral ship.
So what takes my time for now are layers and layers of paint, and it finaly do not brings loads of changes.
The general aspect at half this new session.




And progression on each element :
At rear portside, the ship is probably tilean or maybe a private armed ship, with loads of decorations. I wanted a free hand to occupy space on the forecastle.


I tried to add red flowers, but it was a bad idea. It looked like christmas decorations... I have added green to errase red and went on.

The Greatsihp part that will be my main rear castle is a little bit flashy. I don't really like it like that but i'm not fond of the idea to strip it and repaint it... We will see. Opinions and idea welcome.

At starboard, the blue ship had been decorated with yellow strips, and gold after that.

Prew has been painted brown dark and light. And the bowsprit broken.

Galley has been painted red, the classical imperial colour. And oars painted, and then shadowed (not seen in pict).

Definitive version of the portside aspect.

I have chosen a warmaster catapult piece in order to build a spar with the same bone aspect than the Ghostship ones. It will be the mark of the fleet, finally.

I had to cut it with my knife because i could not use my dremel on this. I will have to make the extremity pointy and remove the head you can see for now.

No comment on the cutter aspect...

And then i had to make things better at the rear castle level. It was too moving and i did not like the very scrunched aspect. I did not wanted it just posed on the other ships under it.
So I have added broken mast to support the upper structure.


But it was still moving a lot, and desequilibrated.


So i added some other supports and a mast at the rear of the grey ship. I like it like that, anyway.

It remains not completly right, but it' has a far better like that than it was before. A little bit more structured and elaborated. It will stay like that i think.

I did not knew how to customise the red part of the starboard flanc, and i thought there was too few battle damage visible in those wrecks. So i have added some. And it helps cancel the customisation and glued parts.


Ended for today. light was fading quickly.
Now, the big part of the remaining job will be the necropolis itself. It remains for now a big black fig with some few red additions. I think i will paint it bone red and black. I still have to see what i put where. Maybe the base mainly bony and the top red.