The list is called The Army of Middenheim by Enabji (posted in Warmaster Acolytes in March 2011)
http://warmaster-acolytes.mforos.com/1774425/9885901-ejercito-de-middenheim-lista-de-ejercito/It has a background written in spanish that I am not going to translate. It explain where is middenheim, who is ulric, etc.... It also have some detail description of the units, very falvoured and explaining the changes and new stats of the new units, In example Teutogen guard = bodyguard +1 hits.
the list:
description type/attack/hits/save stands/points /maxmin
Halbardier Inf 3 3 6 3 45 2/-
Crossobwmen Inf 3/1 3 0 3 55 2/-
Teutogen guard Inf 3 4 5+ 3 75 -/1
Wof Brothers Inf 3 4 6 +1 30 -/- special: as empire skirmishers
Warhounds Inf 3 3 0 -1 20 -/- special: as witchunter warhounds
Ulric warrior Inf 5 3 0 3 70 -/2 special: fantic (must charge, they must pursuit, no terror)
Knight of white wolf cav 3 3 4+ 3 110 1/-
Knigh of inner circle cav 3 3 4+ 3 120 -/1 special: +1 charging in open as chariot or monster
Panther knight cav 3 3 4+ 3 120 -/1 special: they can charge to 40cm
Grand Maestre of White wolf Gen +2 9 125
White wolf senescal Hero +1 8 80 -/2
Ulric priest Sorceror +0 7 45 -/1
Spells:
Hammer of Ulric 5+ bolt type spell
Wolfpack 5+ push/getoff type spell
Ulric spirit 4+ sorceror warrior +2 attack in combat
Ulric wrath 5+ a unit affected can extra move but only for charging the enemy