Looking the armybook of Funerary kings, we see the funerary swarn unit. So we made it for warmaster
I post what we use to recieve some feedback,
Troop Type Atrack Impacts Arnour Size Ptos Min/Max
Funerary
Swarm Inf 2 3 - 2 30 -/2
Special:
- They are not driven back by shoot
- Can not support or be supported by other units
- Can not have magic items
- A character can not join this unit
- They combat in all direction. It has not front, rear or side.
- They move 20cm, no matter if they are regular o irregular formation
- Special Rule: They came from the sand!!!:
When undead player deply his army he assign a marker for each funerary swarm unit he have. The marker could be positioned in the whole table, but not on some terrain scenic. So it have to be positioned in “open†and leave there unitl the swarm emerge. Of course both player sees where the marker are. They roll in the following chart for every funerary swarm unit at the beginning of the turn to know when the unit can emerge from the sand. If a unit emerge deploy immediately in one marker chosen by undead player. To deploy the swarm throw a dispersion dice (1D10) in the following manner. 1-8 the direction in clock direction, 9-10 they emerge in the marker. Knowing the direction throw 2D6 cm from the marker chosen. If it is a terrain obstacle, deploy as nearer as possible, if there are enemy unit there, deploy it engaging a combat.
o Turn 1: -
o Turn 2: 4+ to emerge
o Turn 3: 3+ to emerge
o Turn 4: 2+ to emerger
o Turn 5: emerge automatically
Dispersión: Throw direction (1d10; 9,10 in the marker) and dispersión (2D6cm)
They unit has only two stand to be weak enough, but disturb enemies… they are insects, and could be rather difficult to eliminate a Warmaster unit force, but could help to undead skeleton.
To see the figures we use
http://www.sg.tacticalwargames.net/forum/index.php?topic=805.105