Hi gents
As I had not sufficient time the last time here my preferred set up for 2.000 pts army
1 General
2 Heros
2 Wizzards
5 Spearmen
4 Archers
7 Knights
3 Desert Riders
2 Flying Carpets
You can also go the Magic variant with adding a Djinn, Ring of Magic and Wand of Power.
Or I also very often try to use the Camel Riders and then my set up looks like this.
1 General
2 Heroes
2 Wizzards
5 Spearmen
5 Archers
6 Knights
3 Camel Riders
2 Flying Carpets
I rarely use the Elephants but will try them in my next games more often. They are cool looking models and can be killing unit for your enemy and your self if the wrong "stampede" result turns up. So the magic key to use them is to protect them from being confusede meaning to set up a defensive shield around them that is catching the ranged fire for Archers, X-bows,...etc. ... The spel "Mirage" can be very good for that.
MAGIC:
The reall good thing that can bring you the right advantage at right moment.
1)
4+ Mirage, Mirage and once more Mirage....the most powerful speel of this army.
1) To attract ranged fire.
2) To give command penalty
3) To protect your units from charges if casting them as protecing screen in front of your units.
2)
4+ Sandstorm...a nice one giving -1 to commands of your opponent withing 30cm range of wizzard and in combination with the "Mirage" spell it will be -2 to commands
3)
5+Sunstrike....nice to conufsed the enemy brigades or try to kill artillery with it.
The pendant of "Fire ball" from empire army.
4)
6+ Curse of the Djinn and if Djinn used as Mount for the wizzard it will be a 5+ to cast it succesfull.
At the right moment the killing blow for your opponent because you can do unexpected frontal charges, then adding your wizzard wiht Djin mount and finaly casting this spell (1 time with Wizzard and Djinn at 5+ and the secong time with Ring of Magic ...if you got it with you) Beleave me, my friends and opponents on the battlefield can tell you quite well which harm this combination can do.
Finally....I like this army really as they really attract me in all respects.
Their playstile which can be quite offensive as well as defensive. You can set up shooty or Cavalry like and you have a great range of different units.
In my opinion you will like this army.
@Painting the Gold colour.
Use black as ground. Then burnished gold. Afterwards I use watered Chestnut ink. Then I highlight with a combination of burnished and Shining Gold. Second Highlight with Shining gold only. Third highlight with a combination of shining Gold and Mitril Silver. I like this effect for Gold the most that you can achieve with this combination.
Regards
Claus