Hey everyone, this is my first post in the Necromunda section but i'll try to be active as much as i'll be able to
I got a few questions/suggestions regarding the actual gang roster for necromunda. Here they are :
why not using a gang roster based on the one for Mordheim that GW is offering on dl on their website but adapted for Necromunda?
I mean, the main issues on the actual gang roster are:
a) the space available for the equipment/injuries/skills section, is fucking way too small. Even if you're using a tiny winy pencil, on a long range campaign, at some points it's just impossible.
b) the experience...every time you're doing the after game sequence you have to check on the right section to see if you're guy is either taking a lvl or not while on the Mordheim warband roster it's fucking simple, you ticke for all the points and the lvls up are seen with squares in bold, so much easy to say if you'll need to roll for skill.
c) there is no section to tick the injuries the "ganger" is making. I mean, with my friends, we usually do a tick in the equipment/injuries/skills, though since this space is so tiny, it's soo easy to forget to wipe the injuries your guy has done while with a little space in a specific section it would be faster to track if your guy has made injuries during the game or not.
d) on the mordheim warband roster, there are under the name section some small boxes with the trees of skills the member of the band can pick up from. why not adding that for necromunda aswell?
Since I was bored and wanted to see if my ideas would work I've made one roster using the section of necromunda. I'll be happy to show it if anyone wants to see/try it.
Feel free to comments my ideas/suggestions
