Rampage sounds like an Ork name to me. Apostate is an escort name too. For the heavy Slaughter I really recommend Cerberus, even though it isn't my personal favourite (Thanatos and Charon are my favourites, followed by most of the others before Cerberus). The reason I recommend it is because Cerberus was THE hellhound. Nasty big doggy. Since the Slaughter is an up close mauler with all the subtly and finesse of a half-brick to the head and this ship is a heavy version of it (I'd keep the broadside ranges low too) then the name seems to fit. I'll just keep the rest of the proposed names as individual ship names instead (for Imperial ships).
As for the "Pillager" I think that d'Artagnan gave some really good names. I prefer the sound of an Annihilation class cruiser best.
Unless I'm mistaken, these are the three ships under consideration. I believe the Hecate is being included completely as is. The Hellfire might be getting tweaked a bit and is getting renamed (my vote is for Charon). The Pillager is being tested, is probably losing the improved thrusters, might be tweaked further, and is being renamed (my vote is still for Havoc and I'm the one who made the ship up in the first place).
Hecate Class Heavy Cruiser
240 Points
Cruiser/8, Speed: 25cm, 45 Degrees, Armor: 5+, Shields: 2, Turrets: 3
Port Launch Bays: 2
SB Launch Bays: 2
Port WBatts: 6 @ 45cm Left
SB WBatts: 6 @ 45cm Right
Prow Lances: 2 @ 60cm Front
Dorsal Lances: 2 @ 60cm L/F/R
Ah, thank you for posting this, I remember it now. This is the terribad stat-line I referred to earlier. This profile should not not not become official. This is a Hades with 4WBs replaced with launch bays and an extra turret for 40 pts. This is terribad for 3 reasons. Firstly, a carrier shouldn't be encouraged to go prow on like this ship and a carrier that was designed to operate without the support of a fleet should certainly not be closing with the enemy. The point of this ship would be to stay away from the enemy.
Secondly, the picture supplied for the Hecate (supplied long before the stats) is that of a Devastation with added dorsal weaponry. Not only is this a more natural base profile for a carrier, particularly one expected to operate alone, but it also makes more sense to refit a Dev rather than a Hades when looking for a "carrier that was capable of defending itself against a modest fleet without the need of supporting vessels". Think about it. If you had a carrier already, but had determined that it was not strong enough to operate alone, would you try to convert a gunship to a carrier or would you try to fit more guns to your current carrier? I think that the latter case is much more sensible.
Thirdly, with this ship I see too much overlap with the Hades. It's not as if people take the Hades for their broadside weaponry. They take them for their forward lances. Sure there is an advantage for not having to reload, therefore being able to LO or whatever, but this basically combines two ships in one. For example, consider a fleet that contains 2 Hades and 2 Devs amongst other things. Now simply replace the 2 Hades with 2 Hecate, losing nothing from your main guns and giving you the 8 AC of the Devs. This frees you up to drop the 2 Devs, giving you 300 points to spend elsewhere.
I would instead suggest making it a Dev with dorsal lances. Prow weaponry possibly extended to 45cm, broadsides dropped to 45cm (which is probably what should happen to the Dev too). Leave it at 240.
See, this is where your Christmas list makes my life hard.

Remember that we as HA’s have several things to balance here, and while it is more important than anything else to create a vessel that meshes well with the rest of the fleet WITHOUT neatly plugging holes in the fleet that were originally put there on purpose, a more subtle goal is to keep whatever new vessel we create true to the current fluff timeline.
In the timeline spanning from late M32 to the time around M37 when Cypra Mundi-pattern vessel designs were abandoned entirely for Mars-type ship hulls, the technology to build and maintain weapon batteries degraded and became more difficult to maintain, whereas the ability of long-range lances remained relatively steady and continued to improve since their introduction. That’s why older vessels like the Carnage and Styx with 60cm batteries were supplanted by M33-M35 with ships like the Murder and Devastation with 60cm lances but shorter-range batteries. It was the pursuit of regaining the technology to easily reproduce 60cm batteries that resulted in the failure that was the Acheron, which was an experimental vessel platform for a variety of technologies. While the Acheron itself was considered a failure, progress developed in this ship was later applied to the Vengeance GC, and those successes were applied later to the Retribution BB and the Overlord BC, the last two of which are relatively recent developments.
So where do we plug our latest creations? The Slaughter HC is a no-brainer; the Scartix Coil and its single-source from the Sethelan forge world makes this easy to explain. The Hecate however is a little more problematic. As Sigoroth points out, the original profile makes it a lot like a carrier-Hades, which meshes nicely if we want to make this a late-era bridge between the Styx and the Mars, though it is not nearly as effective a beam-on fleet vessel as it would be with prow batteries and thus leaves something to be desired. However, giving it a Styx prow and a Hades hull pushes this vessel farther in the past. It’s still not as far back as a Styx so this can be justified, but it does eliminate what I was hoping to be a very neat “missing link†between the Styx and Mars, which is what I was hoping to create. If I give it a 45cm battery prow, this puts it in the league of the Acheron, which only has a 45cm prow because it is “failed,†and 30cm prow batteries are only for cruisers and relatively recent ones (>M35) at that. As for making it an HC-Devastation, that is the least elegant solution of several choices we have for this ship. The weapons mix would have to be so skewered to make it work, it would essentially be an entirely new ship as opposed to merely an up-gunned Devastation, and not an entirely good one at that. To both keep it balanced and make it work with the rest of the fleet, it would have to fit either very early in the Imperial timeline (pre-Styx) or much later (post-Murder), and the end result wouldn’t be elegant at all. In the end, it’s not a big deal and I can make it work with a Styx prow, but the simple elegance of making it a missing link between the Styx and Mars using a Hades prow appealed to the purist in me.
Last but not least we have the Pillager. This is a very cool ship, but there’s a few minor tweaks we need to do to it. First off, the +5D6 when AAF is out. It was always the intention that the +5D6/AAF special ability was going to be unique to the Slaughter, and it was REALLY contentious giving it to the Retaliator as well, which is the main reason it ended up being so expensive. Before we fret, let’s think about where a gun-heavy carrier-cruiser bests fits in the cruiser development timeline. Lances were (and still are) the shiny new toy for the Imperial Navy so such a ship would have to be pre-Devastation. This isn’t bad because pre-Devastation implies pre-Murder and harkens back to the time of the Styx when 60cm lances were still rare and relegated to CH’s only. What was the main cruiser around when the Styx was king? That’s right, the Carnage. How’s this for a profile?
Pillager (yech): 190 points
Cruiser/8HP, Turns=45d, Speed=25cm, Armor=5+, Shields=2, Turrets=3
Prow WB’s: 6x60cm L/F/R
Port Launch bays: 2
Stbd Launch bays: 2
Port WB’s: 4x60cm
Stbd WB’s: 4x60cm
In sum, it’s the same defensive capabilities as a Devastation, slightly less firepower overall, but better, longer-ranged firepower over certain aspects. Oh, and to use Horizon’s(?) term, it’s more focusable!

All this, and play-testing to boot. I should have a semi-clean Chaos document to show everyone by the end of the weekend, but with everything there is to do I may not be posting much until then. When this is done, it will have surprises for everyone!
- Nate