@Bel
The header of this discussion had not been selected well by me.
The "never go below 1 basic attack" was meant for any other army that can be targeted by confusion, terror.
@Undead army.
I don´t mean the Undead need go be powered up but it´s simply needs to be able to get at least 1 additional heror per 1K points.(my opinion)
This should be only a discussion point and of course ....playtesting will be neccessary. Also it should be an optional and playtesting rule first and maybe in some years it can become official one.
I´m also not impressed by some of the improvements proposed for several armies. Some are good, some are not good not bad and some I don´t like and will not accept in any game. I guess I have some experience in playing and I very fast can see the potential of an army.
(I´m still the one meaning that at V2.2 rules Daemons beat Lizzardmen Army ast they are tougher)
@Skull Chukkas.
If your opponent has magic with spells that can do damage then this Skull Chukkas are gone very fast. Also if you face flyers in your opponents armies it will be very hard to protect Skull Chukkas.
My usual set up for UNDEAD is Spearmen and Bowmen (more Spearmen then Bowmen) 6 Chariots, 2 Carrions The maxium of heroes + 1 Dragon. Sometimes I also take a Sphinx (not that I´m convinced about their ability...just like the model) or a Bone Giant.
Back to my Basic intention:
Why the additional hero.
Below 2000 Pts you get crazy with 3 heroes. Above 2.000 and below 3.000 pts as well as you desperately misss characters at this Mass army.
I´m still in favour of a solution to get a standard heroe without magic ability with command value 7.
@SpiritusX
The 1 Heroe per 1.000 pt for Araby Army is and official type off. Araby is allowed to take 2 per 1.000 pts. (Unfortunately it did not get changed so far)
