And more fool me for only getting one of them! I can see Storm of Magic translating very well to Warmaster and want four or five arcane fulcrums to try it out.
My basic idea is that the fulcrum itself counts as a unit and that each one can be joined by a magic using character. That way it's possible for units to attack the wizard/fulcrum (likely with a maximum of one base being able to attack). Add in some free monsters, remove the limit for magic users, maybe add in a couple of new spells, and set victory as controlling the most fulcrums at the end of the game (or VP if this is a draw) and I think you'd have a fun game.
I'd imagine that the fulcrum would be 3 attacks, 8 wounds, 5+ armour, and be immune to drive back from shooting and doesn't move following defeat/draw in combat. Wizards on Fulcrums who are defeated in combat may move to a friendly unit within 30cm rather than being destroyed. Wizards who draw in combat stay put.
So far I've got this fulcrum and an elven waystone one (not as nice but it'll do). Two more and I'll be ready to give it a go. I was rather hoping that Vincent might make another one or two fulcrums...
