May 06, 2025, 08:09:32 PM

Author Topic: Looking for CAD/3D printing advice  (Read 7250 times)

Offline andydorman

  • Active Member
  • *
  • Posts: 77
    • Loc: Leeds
Looking for CAD/3D printing advice
« on: July 24, 2013, 04:07:00 PM »
Inspired by such threads as this one:

http://www.forum.specialist-arms.com/index.php?topic=5588.0

I've been starting to play with CAD, I'd really appreciate some advice on the packages people are using and how to actually get your design from the computer into reality. What companies offer 3d printing services at reasonable rate for small amounts. I'd be more than happy just to get masters printed and then cast the rest if that's how it's done even for small amounts.

At the moment I'm using FreeCad but there may well be better free packages out there. FreeCad is nice and easy to use, if a bit clunky. One thing I wish it could do is arrange objects, eg. links of a tank track, onto a user defined path - it'll do circles or 3d grids but not the curve of a tank track for example. I've taken a look at 3DS MAX but that scares the hell out of me right now!!!

Any advice or a general 101 would be gratefully received...

Offline Stormwind

  • Veteran member
  • *
  • Posts: 2750
  • Ben Sibbald | Newcastle, UK
Re: Looking for CAD/3D printing advice
« Reply #1 on: July 24, 2013, 04:48:51 PM »
Have you considered using Blender?

I think that's what most people use for learning a free program.
My Personal & Modelling Blog >>http://theancienttrack.blogspot.co.uk/

Offline Islacrusez

  • Full Member
  • *
  • Posts: 349
    • Loc: Plymouth, United Kingdom
Re: Looking for CAD/3D printing advice
« Reply #2 on: July 24, 2013, 05:43:29 PM »
Would Sketchup work?
Quite crucial to be able to tell minefields and rally points apart...

Offline andydorman

  • Active Member
  • *
  • Posts: 77
    • Loc: Leeds
Looking for CAD/3D printing advice
« Reply #3 on: July 24, 2013, 06:57:01 PM »
Blender's definitely worth a look and I've looked briefly at sketchup. Just a case of picking one and getting on YouTube...

What I'm most interested in is how you get your final graphic printed. Where you take it, how much I can expect to pay and any guidance about level of detail you can get away with.

I mean, do you just send it off to shapeways or something? There must be better options than that?


Sent from my iPhone using Tapatalk 2

Offline Islacrusez

  • Full Member
  • *
  • Posts: 349
    • Loc: Plymouth, United Kingdom
Re: Looking for CAD/3D printing advice
« Reply #4 on: August 06, 2013, 11:05:49 PM »
Speaking of 3D printing advice, I see that Shapeways frosted ultra fine will go to 0.1mm or so, but the material is brittle. Would it be suitable for using as a master to create moulds? How fine can casting methods go, will that 0.1mm detail be faithfully recreated? Do I need to use a specific casting process or material? (Would be professionally cast, mind you)
Quite crucial to be able to tell minefields and rally points apart...

Offline Blindhorizon

  • Full Member
  • *
  • Posts: 318
Re: Looking for CAD/3D printing advice
« Reply #5 on: August 07, 2013, 12:15:18 AM »
So when your using shapeways to print in frosted ultra detail, you then need to use that model to be cast in lowtemp to make the masters for the production mold. Or you could talk to this gentlemen, http://www.ninjamagic.com/
And he prints in bronze, and you can make a master that can withstand hi temp production molds.

Offline andydorman

  • Active Member
  • *
  • Posts: 77
    • Loc: Leeds
Looking for CAD/3D printing advice
« Reply #6 on: August 07, 2013, 06:16:41 AM »
That's the kind of information I was after! Thanks a lot.

Offline Blindhorizon

  • Full Member
  • *
  • Posts: 318
Re: Looking for CAD/3D printing advice
« Reply #7 on: August 07, 2013, 08:04:49 AM »
That's the kind of information I was after! Thanks a lot.

I've never worked with this guy before but i know of people that have. Keep in mind he may not get back to you right away, this is a side project he is doing, he works special effects in hollywood from what i understand. But he will get back to you.

Blind-

Offline Malika

  • Full Member
  • *
  • Posts: 1568
    • Loc: Netherlands
    • Bits Blitz
Re: Looking for CAD/3D printing advice
« Reply #8 on: August 07, 2013, 10:22:03 AM »
I've also put the question up on the Troll Forged forums, Ed...the guy running the show is a master caster. He's very busy at the moment so I don't know how quickly he'll be able to reply, but his feedback is quite handy in this sort of thing since he does know the ins and outs of model production.
Bits Blitz - the place to be for all your bits needs!

Offline andydorman

  • Active Member
  • *
  • Posts: 77
    • Loc: Leeds
Looking for CAD/3D printing advice
« Reply #9 on: August 07, 2013, 11:20:39 AM »
I'd be happy with some free modelling advice at this stage...

Offline Blindhorizon

  • Full Member
  • *
  • Posts: 318
Re: Looking for CAD/3D printing advice
« Reply #10 on: August 07, 2013, 11:30:02 AM »
I'd be happy with some free modelling advice at this stage...

What kind of modeling advice are you looking for?

Offline andydorman

  • Active Member
  • *
  • Posts: 77
    • Loc: Leeds
Re: Looking for CAD/3D printing advice
« Reply #11 on: August 07, 2013, 11:58:56 AM »
I was thinking of advice as to "why this model won't print" or "won't print as well as it could". But more general advice would be useful too.

Basically, I'm feeling my way through blender and it's going pretty well. Tanks and stuff are fairly straight forward but organic shapes are a bit more problematic - nothing major, I'm just not totally sure what my final model should look like.

For example, if I'm building up some kind of xenos bug type creature, I'm guessing the final model that gets sent of for printing needs to look all smooth and nice, if that's the effect I'm going for. So do I just keep working until I'm happy and then whack a sub-surf modifier over all of the relevant parts? For example, I'm working on a curved carapace which is maintaining some of the angular feel of the underlying model. When I apply the sub surf modifier to the level where it looks good it can reduce the overall volume of the part. I think I'm missing something. Perhaps I should be adding pairs of edge loops near the corners so I have more control over the roundness of the corners without melting the model into shape? Maybe I just need to add more faces?

The more I play with it I think I'm getting closer I just get the feeling sometimes I'm not quite building up the model in the best way and without someone with more experience on hand I'm not sure I'm doing it right. I'm still learning how to think like a 3d modeller - I'm still having a lot of fun with it though!

I have a model I'm working on right now if you're interested? Maybe we could take it to email?

Offline Blindhorizon

  • Full Member
  • *
  • Posts: 318
Re: Looking for CAD/3D printing advice
« Reply #12 on: August 07, 2013, 12:09:37 PM »
I am no 2d modeller man i wish i could help i just don't have the skill set for that :( I'm pretty sure i understand what your saying though.

Offline andydorman

  • Active Member
  • *
  • Posts: 77
    • Loc: Leeds
Re: Looking for CAD/3D printing advice
« Reply #13 on: August 07, 2013, 12:14:27 PM »
No worries, I'm sure I'll figure it out - just looking for a few shortcuts!!

Offline Malika

  • Full Member
  • *
  • Posts: 1568
    • Loc: Netherlands
    • Bits Blitz
Re: Looking for CAD/3D printing advice
« Reply #14 on: August 07, 2013, 12:36:40 PM »
By the way, do you have some pics of your work? Very curious to see what you want to build! :)
Bits Blitz - the place to be for all your bits needs!