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Author Topic: Recent mordheim campaign  (Read 3049 times)

Offline Kal

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Recent mordheim campaign
« on: September 05, 2009, 09:02:35 AM »
Hi, just putting up a quick (all that I remember) rundown of a recent mordheim campaign I had.  Sadly no local mordheim groups where I am, but my wife plays, so we each took two warbands and ran a botch-job campaign with them.  We used the Heroes of Mordheim settings and exploration charts (underground, wizard's garden or lustria, towers and ruins), the encampment rules and an epic final battle.

My warbands were a crossbow and spear heavy dwarf huddle and a frothing group of norse.  My wife picked Lizardmen (many, many saurus including a hero advance by the end) and Sisters of Sigmar.

The main campaign went smoothly enough with various interesting injuries/deaths involved.  My naked trollslayer was taken out of action in the first battle by a novice with a sling shot at 15", the crossbow dwarves inflicted a total of three wounds in the entire campaign (not including the final battle), one of the norse was bitten by the "thing in the woods" and went into frenzied wolf mode underground ( leading to a lot of hiding in narrow corridors for both warbands involved), the augur from SoS got an initiative boost every time she advanced (and enough head wounds to keep her at three) and the dwarf leader and kroxigor went into mutual extinction with a five turn duel.

The final battle was a two parter.  Firstly was "Mordheim's burning" with a four way fight, random happenings every turn and flames leaping from the buildings.  The battle was going pretty well , everyone locked in combat, when it started to rain acid, injuring nearly everyone on the board bar the dwarves, and they managed to kill off enough unconscious enemies to win with 10 of the 13 dwarves alive.  They then fled back to the settlement with their loot as Mordheim collapsed behind them, preventing anyone from getting wyrdstone from there again.

The second part of the battle was a meat grinder to the death.  The winners got a more or less intact house in the settlement, then got swarmed by a multitude of newbie "1 hero and 5 henchmen" groups (and the ten survivors from the other three warbands), all after the last ever wyrdstone haul.  Pirates with guns, orcs with twin axes, beastmen, archers, flagellants and undead all charged in and got killed.  In the end the crossbow dwarves were shot off the tower/roofs where they were sniping, the two remaining spear dwarves were munched on by zombies and the trollslayer (with two dwarf axes, pitfighter, master of blades, mighty blow and step aside) was finally swarmed by flagellants and skaven after taking out 18 enemies by himself.  In the end nine of the sixty attackers survived, but the dwarves were well and truly dead. 

Of course, this now leads into the new campaign.  Pirates and Beastmen for my wife, Orcs and Undead for me.  Should be interesting...

Offline ANSWER_MOD_DABANK

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Re: Recent mordheim campaign
« Reply #1 on: September 05, 2009, 11:59:37 AM »
Great Work!

How did you like the Heroes of Mordheim rules?

Any Pics?

Offline Kal

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Re: Recent mordheim campaign
« Reply #2 on: September 05, 2009, 01:44:51 PM »
No pics I'm afraid, although I might try to get some of the warbands. 

We didn't use the entire heroes rules really, just the settings and scenarios.  I might try the whole set this time around, but it was more to see how it worked.  It was definitely more interesting ending up underground or in a jungle than just fighting in ruined streets. 

Those hazards in the garden can be vicious sometimes though, I ended up with a salamander, snake and cold ones in one unlucky turn once.

Offline ANSWER_MOD_DABANK

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Re: Recent mordheim campaign
« Reply #3 on: September 05, 2009, 03:14:59 PM »
I have read the rules and I liked them. We actually played a few games. I printed up a bunch of warhammer quest tile pics and glued them to foamcore for ease.


Offline Kal

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Re: Recent mordheim campaign
« Reply #4 on: September 07, 2009, 08:59:31 PM »
I actually made four 2' by 2' boards from fibreboard, corrugated card and tissue paper.  First I drew them out on squared paper, making sure there were interconnecting corridors from all boards and that they could be rotated to give an 18'" square room in the centre with about 6 entrances if the scenario needed it.  Then I copied them up to the board, used a few layers of corrugated card for the walls (a few 1" and 3" tunnels, many 2" and quite a few rooms) then layered the whole thing with tissue and pva. Painted black, brushed grey, then added green flock, random rubble and varnished card paving slabs.  Less variety than foot tiles, but a lot easier to organise I find. :)

The wizard's garden is made from airclay mushrooms (various colours) and seaweed trees.

Offline ANSWER_MOD_DABANK

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Re: Recent mordheim campaign
« Reply #5 on: September 09, 2009, 12:32:04 AM »
Sounds great!  Take some pics if and when you can it would be great to see.