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Author Topic: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November  (Read 8328 times)

Offline Janners

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All - due to the increasing number of players -  and the desire just to play more - we now run two tourneys a year. This is our second one for 2015.

We already have a list of 20 players keen to do it and are nearing our capacity - so let me know if you are serious about attending! £10 fee.

It's 3 x 2000pt battles using any army from the Standard and Trial army lists (we do consider the fan armies too as myself and Empire Addict use Nippon and Cathay).

We have a few house rules - nothing major, mainly focussing on support stands - which I will post up nearer the time.
« Last Edit: August 09, 2015, 11:15:38 AM by Janners »

Offline empireaddict

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #1 on: August 09, 2015, 03:17:44 PM »
Here are the errata and scouting rules that we'll be using.  For TriWiz veterans, the only change is to what supporting units/stands can do after their side wins a round of combat.  Janners and I are seeking to simplify things from last time but still avoid the 'musical statues' problem of supporters frozen in the middle of the battle.

TriWiz Errata as at 31 July 2015

Support.  Count support before removing casualties.  If a combat is won, units not in contact with the enemy but with stands in support of the combat can either stand their ground or fall back.  However, they cannot go forward of an imaginary line drawn across the main line of the combat. They are also eligible to reform at the end of the combat phase

Flanks. To hit a unit in the flank the bulk of the charging unit must be inside a 45 degree arc of the side of the target unit.  This applies even if the only part of the target unit they can see is the flank.

Fight to front.  Stands must fight directly to their front if possible, engaging the stand with which they have the longest edge-to-edge contact.  If two enemy stands are of equal contact length, they may choose which one to engage.  Corner-to-corner engagement only occurs if there is no other alternative.

Fall-back. In the event of a drawn combat, fall-back moves can only be made sideways or backwards, ie. a unit cannot go forward of an imaginary line drawn across the main line of contact they had with the enemy.

Scouting. To represent the pre-battle struggle for information between opposing armies’ scouts, and their commanders carrying out personal reconnaissance, an army’s scouting points are calculated as follows. Fractions are rounded up.

ROLE | SCOUTING POINTS | TROOP TYPES

Flyers | 3 | any flying unit or any flying character or character on a flying mount; Waywatchers.

Scouts | 2 | any unit of cavalry with 0 or 6+ armour; Rangers; Gutter Runners; Ethereal Hosts; Dryads; Centigors; Yhetees; non-flying command 10 characters.

Patrols | 1 | any unit of cavalry with 5+ armour; Glade Guard; non-flying command 9 characters.

Piquets | 0.5 | any unit of shooting infantry with 0 or 6+ armour; non-flying command 8 characters.

Players first decide which units and/or characters they wish to commit to scouting.  Each player then rolls 2D6 and adds this to their number of committed scouting points. 

The player with the higher total places their committed scouting units and/or characters within their normal deployment zone.  Units which are allowed to infiltrate or ambush do not need to be placed at this stage.

Next the player with the lower total must place all of their units and characters within their normal deployment zone.  Finally, the player who ‘won’ the scouting roll then places the remainder of their units in their deployment zone.

"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline Paul Winter

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #2 on: September 27, 2015, 07:12:32 PM »
Hello,

Same errata for my event Bunker Warmaster 1, Jan 9th 4TK Colchester. Mine is aimed to be a sister event.

Paul Winter.
Warmaster: Dwarfs, Empire, Chaos.

Offline empireaddict

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #3 on: October 18, 2015, 08:22:11 PM »
DATE
Saturday 14 November 2015.

VENUE
St Mary’s Church Parish Rooms, Saffron Walden CB10 1JP.

PARTICIPANTS
At the moment we are expecting 16 players.  Because of the size of the venue we only have a handful of places left.  So if you’re not on the list and want to play, please get in touch.

FORMAT
Three games: 0915-1130 | 1145-1400 | 1430-1645.

Scoring will be as follows:

4 points for win & break opponent
3 points for win (with more than 600 points damage inflicted on opponent)
2 points for win (with less than 600 points damage inflicted on opponent)
1 point for a draw (both sides within 150 points of damage)

ARMIES
2,000 point armies from the standard or trial lists.  Either standard or tournament versions of an army.

ERRATA
We’ll be using the WMF rules with the following errata:

Support. 
Count support before removing casualties.  If a combat is won, units not in contact with the enemy but with stands in support of the combat can either stand their ground or fall back.  However, they cannot go forward of an imaginary line drawn across the main line of the combat. They are also eligible to reform at the end of the combat phase

Flanks.
To hit a unit in the flank the bulk of the charging unit must be inside a 45 degree arc of the side of the target unit.  This applies even if the only part of the target unit they can see is the flank.

Fight to front. 
Stands must fight directly to their front if possible, engaging the stand with which they have the longest edge-to-edge contact.  If two enemy stands are of equal contact length, they may choose which one to engage.  Corner-to-corner engagement only occurs if there is no other alternative.

Fall-back.
In the event of a drawn combat, fall-back moves can only be made sideways or backwards, ie. a unit cannot go forward of an imaginary line drawn across the main line of contact they had with the enemy.

Terrain.
If a unit is on/inside difficult terrain but one or more stands are partly outside, then those stands still count defended (5+ to hit) but the attacking stands don’t lose their charge bonus.  Broken ground such as cultivated fields count as ‘open’ but attackers do not gain their charge bonuses.

Scouting.
To represent the pre-battle struggle for information between opposing armies’ scouts, and their commanders carrying out personal reconnaissance, an army’s scouting points are calculated as follows. Fractions are rounded up.

Role | Scouting Points | Troop Types

Flyers | 3 | any flying unit or any flying character or character on a flying mount; Waywatchers.

Scouts | 2 | any unit of cavalry with 0 or 6+ armour; Rangers; Gutter Runners; Ethereal Hosts; Dryads; Centigors; Yhetees; non-flying command 10 characters.

Patrols | 1 | any unit of cavalry with 5+ armour; Glade Guard; non-flying command 9 characters.

Piquets | 0.5 | any unit of shooting infantry with 0 or 6+ armour; non-flying command 8 characters.

Players first decide which units and/or characters they wish to commit to scouting.  Each player then rolls 2D6 and adds this to their number of committed scouting points.  The player with the higher total places their committed scouting units and/or characters within their normal deployment zone.  Units which are allowed to infiltrate or ambush do not need to be placed at this stage. Next the player with the lower total must place all of their units and characters within their normal deployment zone.  Finally, the player who ‘won’ the scouting roll then places the remainder of their units in their deployment zone.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline jchaos79

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #4 on: October 18, 2015, 08:35:19 PM »
16 warmaster players! wow

Offline empireaddict

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #5 on: October 19, 2015, 07:35:09 AM »
Yes, it is good to see.  Hopefully we will maintain momentum for future tournaments, which we will plan on running every 6 months.  And, as you can see in this thread, there is also a sibling-tournament getting started which will also (hopefully) run on a 6 month basis in the gaps between ours.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline Stuart Bleything

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #6 on: November 02, 2015, 11:27:38 AM »
should be a great day , will see you all there .

Stuart

Offline Rowlybot

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #7 on: November 04, 2015, 09:31:48 AM »
And I'll even have a fully painted army for the first time in 2 years! hah.

Offline Stormwind

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #8 on: November 04, 2015, 03:08:48 PM »
This all sounds really great!

@Rowlybot: It takes time but it feels good to have painted some. =)
My Personal & Modelling Blog >>http://theancienttrack.blogspot.co.uk/

Offline empireaddict

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #9 on: November 06, 2015, 04:45:17 PM »
One week remaining and we still have a couple of slots free.  PM me if you want to attend.  Three competitive games of WM and you get to see Rowlybot's fully-painted army.  What's not to like?
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline Dark Omen

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #10 on: November 12, 2015, 07:57:10 PM »
I'm dusting off my old bones and will be attending on Saturday with the Tomb Kings - have got enough terrain for a board as well.

Hopefully will be able to post some photos of everyone's painted armies!

Iain S

Offline Stormwind

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #11 on: November 12, 2015, 09:04:28 PM »
Yes would be lovely to see some photos. =)
My Personal & Modelling Blog >>http://theancienttrack.blogspot.co.uk/

Offline empireaddict

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #12 on: November 15, 2015, 08:32:50 AM »
Warmaster TriWiz, Saffron Walden 14 November 2015

RESULTS

position | army | name | tournament points | damage inflicted if tied on points

1 | Dark Elves | Steve | 8
2 | Dwarves | Janners | 7
3 | Araby | Geoff | 6 | 1527
4 | Chaos | Adrian | 6 | 1460
5 | Lizardmen | stuartbleything | 5 | 2605
6 | Chaos | Tom B | 5 | 1695
7 | Albion | Andy | 4 | 1728
8 | Undead | Dark Omen | 4 | 1530
9 | Daemons | edgar1st | 4 | 1355
10 | Beastmen | empireaddict | 3
11 | Undead | rowlybot | 2 | 1400
12 | Chaos | Tom D | 2 | 1382
13 | Dwarves | Paul Winter | 1
14 | Undead | Alex M | 0

Pics to follow ...
« Last Edit: November 15, 2015, 08:57:37 AM by empireaddict »
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline Jester3627

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #13 on: November 16, 2015, 04:16:47 PM »
Great tournament thanks guys, realy enjoyed it. Looking forward to the doubles one!

Offline Dark Omen

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Re: Warmaster Triwizard 2 2015 Saffron Walden, Essex, UK - Sat 14 November
« Reply #14 on: November 18, 2015, 09:38:01 AM »
Pictures!

Battlefields






Hosts of Albion




Chaos hordes


Dwarfs vs Bone Giants!