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Author Topic: [WM] TriWiz Doubles 30 April 2016  (Read 9317 times)

Offline Dark Omen

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Re: [WM] TriWiz Doubles 30 April 2016
« Reply #15 on: May 01, 2016, 06:31:38 PM »
Thank you to all who took part in organising and competing in the event, it was a great day and there were some fantastic armies on display.

The doubles format added an air of camaraderie to the event, there was plenty of good natured banter, and I saw no body getting annoyed or frustrated by rules disputes or bad luck. I would definitely like to see more doubles matches in future events.

Very relaxed atmosphere with fellow gamers, and the location with ease of access to local pubs was an added bonus!

Many Thanks

Iain

Offline kyussinchains

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Re: [WM] TriWiz Doubles 30 April 2016
« Reply #16 on: May 01, 2016, 08:18:29 PM »
thanks to Empireaddict and Janners for organising and reffing (Janners for the multiple runs to fetch cups of tea and coffee and donuts!) it was a really fun format, laid back and friendly but still with a competetive edge, it worked so well as everyone was on the same page, so I think everyone who attended really deserves some credit

thanks also to our opponents on Agents of Nyx, Desert Dogs and Fruits of the Forest for three fun and engaging games

very brief rundowns of the games

Game 1 - Agents of Nyx (Dark Elves and Chaos Warriors)

This was a bit of a mirror match, and our warmaster inexperience showed, unfortunately we ran out of time thanks to the log jam in the centre meaning nobody wanted to get stuck in... the standout moment for me was when my opposite number asked "so remind me how the Dark Elf blunder rule works again?" I explained the rule that I am *intimately* familiar with, and the very next roll for him comes up double 6.... ;)

Game 2 - Desert Dogs (Araby and Dogs of War)

we were badly mauled in this game, thanks to two lots of missile-armed flyers dropping behind our lines right away and disrupting our command, most of the dark elf army turned around to face them, only to fail the majority of command rolls and spend the subsequent turn staring at me rather than the other side.... meanwhile the chaos force was being rolled up by Voland's Venators who had clearly had their weetabix, a stern pep-talk, and presumably several doses of illegal performance enhancing steroids for good measure... never have two units of chaos knights and chariots been swept aside so easily... the hounds being flank charged and wiped out broke the chaos army which withdrew. Fortunately for me, my poor command rolls earlier meant my assets were largely untouched, so in full banzai mode, I got stuck in with as much as possible.... wiping out 4 units and managing to pull it back to a draw

Game 3 - Fruits of the Forest (Beastmen and Orcs & Goblins)

Everything really went our way in this game, with chaos warriors bulldozing their way through unit after unit of beastmen, and the cold ones eating up 3 units of boarboyz, thanks to some insane ordering from my sorceress (snakeeyes on 3 consecutive orders) we maintained a good position and broke the beastmen which gave us the win!

Really enjoyed the format and it was good to see the familiar faces again, as well as meet some of the other members of the scene, we will definitely be back again! :)
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Offline empireaddict

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Re: [WM] TriWiz Doubles 30 April 2016
« Reply #17 on: May 01, 2016, 10:30:06 PM »
@Dark Omen & kyussinchains, Thanks for helping to make it such a good event.

@Ole, The movement trays are mine.  I found them quite useful in speeding things up in the early turns.  But once the brigade got near the enemy, I moved the units individually.  I bought them from Battlezone Miniatures.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline Rowlybot

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Re: [WM] TriWiz Doubles 30 April 2016
« Reply #18 on: May 02, 2016, 11:39:27 AM »
I can neither confirm nor deny the reports of steroid abuse of my knights.