Thanks chaps!
dry_erase: Providence smiles on you! Seriously though, I've just been making some armatures and after reading your comment I've put the process up on my blog. Then I thought, 'hells yeah!' and thought I'd put it on here too for convenience.
Now, I found this process ages ago somewhere online so cannot claim responsibility for the technique. Needless to say it probably saved me from totally giving up on sculpting anything this small, since my previous attempts really sucked!
Things which I need:
•0.7mm wire
•Something to cut said wire
•Fingers
First of all I cut a couple of lengths of wire:

The long piece of wire is then wrapped the very tip on the little finger, resulting in a loop in the middle of the long piece of wire:

The shorter length of wire is then placed in between the overlapping halves of the long wire – the pressure at the base of the loop should hold the wire in place, like so:

Then, pinch the loop and short wire between thumb and any finger of choice (forgive the un-manicured fingernail, printing ink is tough to remove):

Then TWIST, and I mean tightly! You don’t want the short piece of wire to drop out. Normally I give it 3 good twists, this tends to give enough ‘torso and hips’ for a 10mm figure:

I like to just put the tiniest drop of superglue onto the twisted wire and let it dry just to give it some added strength. Once dry, you can then carefully >ahem< snip away the superfluous length between the legs. I tend to leave the arms in their loop formation while getting the body and legs bulked out, then snip and pose them later:

Ta-Daaaaaa! I like to leave the length at the head end just in case I want a plume or spike (so far I’ve made one plume and no spikes – quite a repertoire). I then use a pin to put a couple of holes in a cork, the wire is too flimsy to just stick in, making allowances for the base bit then trim and organise the arms later.
So, no magic involved. Hope that helps you get sculpting!
Thanks for looking