But there also is a special section mentioning the bolt throwers (which bone throwers are a variant of, I believe). And what would be the point of that section if the shooting could not be done at any time during the charge? I think it was meant to emphasize that by destroying a stand, you can create a LoS for another unit (and you do not create gaps in the battle line.)
Well this is mentionet for most of the artillery, so I don't think it indicates anything
I checked the FAQ in Warmag (8 iirc) and Ole is right. But I still think this explanation is kind of unfortunate as I feel this was done in effort to make bone throwers not as useless as they are. However it didn't make bone thrower much better while it complicated and confused the procedure.
- if I'm not mistaken, the bone/bolt throwers are the only unit type where the issue of possibility to shoot at chargers before they actually started moving matters.
- it is kind of philosophical question, whether unit starts to charge by declaring it is gonna do so, or by starting the actual movement.
- the possibility of BT to shoot at a charger before it moved gives an opportunity to hit by S&S units, that are not even charging - is there any other situation where this is possible?
On the other hand, giving it 2 S&S attack per stand would be too strong imo, as the shots are no AS.
So one option is to follow the FAQ version (which I personally do not like much) - This would make BT really effective against charging infantry.
Another option is to clarify the S&S by letting it make for example 1 no AS attack per stand