Specialist Arms Forum
Specialist Games General Discussion => Modeling & painting => Topic started by: Islacrusez on August 12, 2013, 01:44:14 PM
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Right, I've decided to give weapons a bash. Because why not? I'm going off the length of the broadside weapons slot on an Imperial Cruiser, so these should fit any Imperial ship with a weapons slot. I've gone for some gothic arching, though I think I've still got some trim to do... Thoughts?
(http://i43.tinypic.com/vfed6x.jpg)
Would anyone be interested in gothic weapons batteries for their Battlefleet Gothic ships? ;)
Since I'd like to offer casts of these to the community, I'd like to get community feedback to make sure that they're up to scratch.
I intend to add a ø3mm by 1.5mm hole in the back for magnetisation.
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I´d be interested. How about the price? And, would be possible to make heavier batteries or bombardment cannons?
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The general idea is for a full set of chaos and imperial weapons by the time I'm done. Starting with standard Imperial broadsides. If there's interest in heavier, the same design can cope with each gun taking up 2 windows, though a redesign would be required for 3-per-gun.
A set of turrets is on the cards too, along with the broadside mounts for them. Launch bays too!
I'll look into bombardment cannons, see what sort of mount they are and their general shape, I'd be happy to include some heavy artillery ;D
It's just a shame that battleship armament doesn't have taller slots without some surgery, but I imagine I could design a gothic battleship at some point too... At some point I want to get the dauntless battery measurements too, so that I can make a matching weapons set for it!
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Cool. ;)
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Someone requested additional details, so I added some details to the base, but I'm most likely going to have to remove the strip indent after I took the measuring tool to it and found out just how small everything was. Between the inner faces of the arches, where the guns are, at the widest point, is only 1.5mm. No further detailing is required, methinks!
(http://i39.tinypic.com/wl2afc.jpg)
If this is even printable, I'll be very happy; if not, I shall have to scale up, or do a major redesign =[
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very cool looking
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No further detailing is required
Gargoiles ? ;D
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would love some extra turrets for some old hulls i found knocking around a box, but those weapon batteries are looking pretty good but like you mentioned needs some trim, unless you are building imperial ships that flow into the design
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Have been thinking about doing something similar...
Suggestions:
Chop it off at the top of the lower arches so that the gun bays can be made taller. Then add a second bank of guns below the first bank like this:
^ ^ ^ ^ ^ ^ ^
OOOOOOO
OOOOOOO
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Fiddling with a dorsal design atm, currently a sort of gazebo gun.
(http://i42.tinypic.com/2eapa39.jpg)
Since then it's been shortened somewhat, to allow for a roof area within the 5mm height I've assigned myself. It might shorten further. The general idea atm is that I'm struggling with just how to make a gun turret to be gothic; the shape just doesn't lend itself to the design. As a result, the basic idea for dorsal and broadside turrets is that the guns themselves will be classic design (possibly borrowing from WW2 inspirations), while their setting will be gothic, so a gothic gun gazebo like above for dorsal, and gothic platforms for the broadside lance batteries.
Another thing that may yet happen is that the walls of this will be closed up completely, the entire thing squashed significantly, and a large barrel attached to one end.
Also on the table is a dauntless battery, and a rework of the main weapons batteries detailed previously.
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So are you making this gazebo the turret? 5mm seems a bit high for a BFG turret, I'm trying to think of idea's to give you but nothing is coming to mind as of yet for that thing without it being attached to a ship.
Another thing that may yet happen is that the walls of this will be closed up completely, the entire thing squashed significantly, and a large barrel attached to one end.
Perhaps if you removed the blue pillars that separate the arches from the base and drop the arches down. Close everything off and maybe making the top of the turret look like one of the russian domes from the cremlin. Maybe not as tall but perhaps something like that?
Blind-
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The main problem is keeping within the gothic aesthetic. Everything gothic is exaggeratedly tall, so it's important to convey that as far as possible even when you can't afford the height! Makes for interesting designing. The three parts of the column-arch structure are all important, though their proportion can still be changed, as well as the overall height. Th current roof design is based on crenallations, but is like more likely to be redone to be based off the arches that support it. Will keep you posted when I have something to show, as it is my girlfriend's birthday today and I won't get to do much on this!
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Ok, so the gazebo gun has been rebuilt from the ground up due to major issues inherent in its design. As a result. A minor alignment issue caused major setbacks when a 90 degree angle turned out to be 90.2 and half a building had already been put on top of it... Fortunately the arch areas were not aligned to it. So here's the latest iteration of that particular design "thread" and yet to come are the two branches - enclosed-structure and central-gun.
(http://i42.tinypic.com/2lm5s2o.png)
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I'm not sure how big the weapon sides for the bfg ships are as i don't own any, still waiting for my cruisers to arrive from GW. You could use these are detail for the sides, get it completed and cut it in half and just have half the gazebo as the detail on the weapon sides, or perhaps two halfs side by side with a little gap between.
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These would actually work fairly well for weapon-sides, though I already have ideas for those... Option-packs, here we come!
In the meantime, the enclosed turret concept takes shape:
(http://i41.tinypic.com/s3dpg1.jpg)
Sizes are actual.
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That looks good, except. I think you need to remove the round barrel and push the square upto the actual turret. Add some supports on the side of the cannon that help it move and elevate. Or if you don't want to remove the round, make it square and shorten it. With the arches, if you bent them in so they are part of the roof. Add the rest of the roof inbetween. just my thoughts.
Blind-
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Not sure if I want square barrels... Might fit the Imperial aesthetic a bit more, but I tend to go more conventional. Can always try how it looks.
The gun barrel only elevates, as the entire thing building turns, so I think I'll extend the inner "window" up and down to the two ledges, so as to better portray the scope of movement. Might also lower the middle ledge, so as to further exaggerate this.
The arches should remain vertical. as this is a key feature of the design. The roof will probably be a dome at this point, due to the roof shape now. Had things progressed slightly differently, it would have been A-shaped roof sections stretching back from each arch to a central point.
Been stuck on a course for a week (they didn't warn us about this, sounded like a one-day course), so progress will be slow. The printer has also replied to say that he is not able to do anything over the next couple of weeks, which includes feedback on my submitted part.
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I recently started assembling my fleet, settling on a few thousand points worth of lances... After about £100 worth of ebay rescues, I've noticed that while I have all the ships, I don't have the lances. So I decided to return to this thread and put together some weapon turrets.
First up, two variants of a battleship main armament:
(http://i43.tinypic.com/2ld7t52.jpg)
(http://i43.tinypic.com/28icgsk.jpg)
They're roughly the same size as the Desolator guns. More on the way, for various types of cruiser armament, unless anyone has any specific requests!
EDIT:
A few hours later, three cruiser turrets. These are all about 5mm wide, matching chaos turrets for the most part. Imperial turrets are a mil shorter or so, but for the most part they should still work. The gun barrels on these ones are about half a mil in diameter, which may be too small now.
(http://i44.tinypic.com/5bbq84.jpg)
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Wow!
I want some. When will it be avaliable???
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Hmm, I wonder if those barrels will work out, they seem very thin...
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Errrr... "Soon (TM)" =[
I'm planning on designing about 10 of them (so maybe another battleship gun, and a few Imperial-sized turrets), and I also need to get them checked for print and cast compatibility. Currently the barrels on the cruiser turrets are a bit on the thin side, so some edits are due. Once that's done they need to be printed and I need to get myself a set of casting resources. With that done, I need to learn how to cast. I'd like to have it all up and running before the end of November, but no promises unfortunately.
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No updates as yet, just made pictures showing barrel numbers. Mostly this is in response to questions on Resin Addict, but Malika raised a similar point here. Thus I shall share the post here as well.
Battleship turret. The single-barrel version is exactly the same as the twin, so just did it once. The diameter of the barrel can still increase slightly as it isn't touching the edges (but sketchup glitches up if I make it touch)... The length is measured from the closest point to the end where it can still be braced against the turret. I'd like to avoid joining the barrels together if I can.
(http://i41.tinypic.com/66dklu.jpg)
http://i41.tinypic.com/66dklu.jpg
Cruiser-grade turrets:
(http://i42.tinypic.com/xbldnp.jpg)
(http://i41.tinypic.com/15gf12g.jpg)
(http://i41.tinypic.com/2h7e42e.jpg)
As you can see, the quads are the most troublesome, with the longest and thinnest barrels. They'll be getting edits at any rate, and most likely will require the barrels to be joined. I might scrap them and start again, depending on how I fare with the edits.
Do you think the battleship and other cruiser turrets will be fine as they are?
Also my main reason for wishing to have the barrels separately, it allows a little customisation, such as posing turrets in elevated positions, or the option to create either a single gun or a twin gun as the turret body is the same.
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instead of going with the 4 barrels for the quad (which looks like ack-ack) consider using using a goalkeeper-like variant with two gatling-style rotating multi-barrels, one on each side of the turret ?
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instead of going with the 4 barrels for the quad (which looks like ack-ack) consider using using a goalkeeper-like variant with two gatling-style rotating multi-barrels, one on each side of the turret ?
I had some trouble getting this to work, as I couldn't figure out a way to mount it so that it would look like it can actually track a target. I'll probably give it another shot, but in the meantime I took the gatling design in a slightly different direction...
Thoughts?
(http://i43.tinypic.com/r6z492.jpg)
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First of all thats awesome, if you make a pack of turrets you have one client here ;)
One thing, Would you be up to model a pulsar turret or eldar turrets in general? is it even possible? :o, I am not sure how difficult is to obtain an eldar appearance.
With all that jetbike-cruisers flying around I think you would be able to open a great client bag (Sorry for my inglis if is not the correct expresion :P)
The thing is I am trying to model them and is a pain in the ass :'(
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Eldar are bloody irritating because they use a lot of organic shapes, which is easier to sculpt in reality than to model in Sketchup. There are better programs out there that are better suited to working with curves, but I don't have any of them.
After some research into what Eldar weapons actually look like, I now have ideas for both turret shape and for barrels. I'll see how I fare, but no promises.
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Shoot me now... Please.
(http://i39.tinypic.com/2mmfl81.jpg)
Not done yet; still gotta clean up the various bits and pieces, and the barrels need to be attached, and given the energy weapon treatment.
About 10mm total length... How big are Eldar turrets normally?
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7 are ok but they are for a battleship so perfect. If you do one with 2 and one with 1 I will definitively buy them for my wyrm ;)
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Still have a lot of cleaning up to do with all the curves. Sketchup hates them and at this scale it likes to combine points which completely breaks everything pretty much every time it does it... If I do any more eldar turrets it'll likely be using this same design. Barrels are still to be energy weaponified.
(http://i43.tinypic.com/214w0pg.jpg)
(http://i41.tinypic.com/znkkgo.jpg)
(http://i41.tinypic.com/2dhhg1c.jpg)
If there's something very wrong with the shape, speak up before I polish it, because it'll take days.
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Sorry I am not sure what happened with my latest post :o, it doesn´t is not in order.
Anyway just ... so eldar :P
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I really like the Design of the eldar turrets, specialy the back of it.
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Hey how is this project going? :)
I'm looking for some advice, since you're also using SketchUp I thought you might be able to help me out. At the moment I convert the SketchUp files to stl using CADspan, and then I fix the gaps using Netfabb's cloudservice. The problem I'm running into is that more complex models are impossible to repair with Netfabb is I put multiple copies in there. So if I want to do that I'd have to repair one of them, then copy it and try to merge the copies together, which is impossible with the free version of Netfabb.
I'm curious to know what software/plugins you are using to convert your SketchUp files to stl, and more important, what you use to repair your stl files so they can be printed.
Cheers. :)
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Stalled for the time being, as that eldar turret has really taken the wind out of my sails. I've also now started work, so my schedule has been turned upside down and then attacked with a shotgun. On a 4-on/4-off rotation, so hopefully my life will stabilise and I'll be able to use the off-days to get stuff done.
I currently don't convert my files to anything and I try to fix my holes by hand. I also do my best not to create holes. Unfortunately a few of Sketchup's quirks make this impossible at times, and this is part of the reason the Eldar turret is causing such a fuss.
The fellow who was to print and cast my models does minor gap-fixing as part of his service at no extra charge, so wondering if I can get away with sending it his way. He also prints from just about any format under the sun, so not too worried about conversions.
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Where's the ship that lost that sleek turret? ::)
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Whoa,
Not to necropost, but this is awesome. Is any of this for sale?
CF
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Sadly not as yet, as the Eldar turret has brutally murdered my will to continue. I'm also dreading the edits I may need to make to get them printable. On the plus side, I do now have the resources to cast and the money to fund the prints. I'll let you guys know if there's any progress.