High ends. LS, more high ends on the dice

Sigoroth: new supresseron rules say that fighter attacks cannot exceed remaining bombers. So 3-5 as you say in excess. 4-4 is the trick now.

I think your approach makes cruisers with low turret numbers defenceless vs large waves. And generally seen toast.
Lets see:
wave of 8: your approach. Being cautious you send in 4 fighters and 4 bombers.
The Lunar rolls good and destroys two fighters by turrets.
That means I would have : 4*(D6-0) attacks = ranging between 4 and 24 attacks.
Going by average one sends in 3 fighters and 5 bombers as 2 turrets would shoot down on average 1 marker. In that case you would get:
5*(D6-0) attacks = ranging between 5 and 30 attacks....hemmmUnder FAQ 2010 sending in 4 fighters is ludicrous as they don't need to survive. So the wave is 2f-6b.
That means: (6*(D6-2)) + 2 attacks = ranging between 2 and 26 attacks,
lol, so vs small rated cruisers it changes which system has the low and/or high end. When comparing number of dice it is not of a big change too effectiveness. It is easier to roll 4 sixes then 6 sixes. Thus...

I think your (& LS & RcG) approach makes ordnance stronger. A tidbit I do not like to see in the game to be honest.
edit again: if the concept of FAQ2010 isn't liked add in that fighters must survive to give the bonus. Quite a neuter to it as well.
Heck, I like that idea.
