Ahh, WE army was partially perfect but not completely finished. Bt Dryads were really nice.
Scenarios were linked to the tables:
1. Pitched battle - as common
2. Siege (Warmuster #2 rules):
attacker 2000 pts + 3 Siege towers + 3 battering rams + 4 ladders + 2 mangonels
1000 pts of defender (incl. the General) + 3 cauldrons +1 mangonel + fortress
the rest 1000 pts part of defender may appear after the turn 5 on a D6 roll
some bonuses and penalties for objectives
3. Massacre - as common, no withdraw.
4. Raid (Burn the village!) - a variation of old scenario
5. Cow wars (10 tokens of cow herds on a field (a bit alike FB banners), both players try to capture and control it - ).