Awesome, love the flavor in the god-specific fleets

Also, damn you for making my 7000 points of chaos now too small for all the variety ^^
Warp Beasts: Should be limited to one ship.
Strand of Fate: Cool!
Hives of Nurgle: Cool!
Ark of Pestilence: 25 points for a 1/6 chance to cause a fire critical, while boarding? For 25 points, just make it 'suffers automatic fire critical.'
I mean, it can still be repaired anyway, and probably still isnt worth 25 points. More like 10.
Berzerker Tide: Needs some clarification. If i understand it right, you must pass a second RO to get d3 markers, and either way can't use ordnance next turn?
Second Skorne Power: Needs one

Veil of Lust: I think it is both too cheap and too limitless. I don't like the idea of most of the abilities being in the whole fleet, makes em less special.
Siren's Summon: I'm going to save my horrified comments that this came from the group in charge of official documents for my favorite game

For one, yes, when you take the test is unclear, and what it effects. Secondly, do you realize that this, coupled with the leadership reduction from MoS itself, makes this perhaps the most broken thing in the game? I'm hoping I'm missing something here.
Edit: I wanted the Murder that way because it is kind of a clunky design next to the Carnage, and with L/R/F lances it could bring equal firepower to a broadside, no more.