Hi all! I appreciate all the quick fast-pass responses so here's a fast-pass response of my own. I'll let this simmer for a few days before adding something more coherent!

Some of the comments are conflicting in that some people hate Ship A but like Ship B, others Liek Ship B but hate Shp A, etc. That's perfectly understandable- every player will tailor their fleet list to how they like to play, and even the most reasonable and fair player of any game system will "power game" to their own strengths, not intentionally or with any malice but purely for the sake of what they find to be the most fun. It makes perfect sense- its a GAME!
The intention of the Bakka fleet list is NOT to fix anything broken in the current Imperial fleet. The intention is to create a fleet list that follows their theme, is congruent to existing fluff and frankly provides a venue to loop in a few of the ships that have existed for the better part of ten years now but never became official. We can't inlude them all, but the intent is to include the ones that don't really break anything or "break theme" either. The Jovian was a close one- this really has no business in an Imperial fleet if one looks at the fluff storyline
irregardless of game balance because the point as HA's in the end is if we incorporate anything at all, it has to fit in the story, be true to the fleet's "flavor" AND be balanced. It's a tall order, and we would rather do
NOTHING than break this ethos. Once again, anyone can house-rule any ship they want, but that does in NO WAY mean it NEEDS to be made official.
The Vanquisher remains exactly as it appeared in Warp Storm, with the only changes being +1 turret and -5cm speed to reflect its age. It does not have dorsal weapons on purpose and isn't getting any. The Jovian "prow problem" is another matter and will have to e revisited, but it will not be getting a prow weapon. the Endeavor and Endurance are +10 points because they actually come with two FDT's for "free" in that they always have them and always pay for them by being +10 points more expensive in their basic cost.
Simply getting rid of the Dominator would be a fluff violation because Kar Durniash (the place that INVENTED the Dominator) is far closer to Bakka than Cypra Mundi is. If Obscurus fleets can have unlimited Dominators, it would be wrong to say Bakka can’t. That’s not to say there isn’t an easy fix for this- just like Bakka fleets can have unlimited Endurance CL’s, Fleet Defense Turrets and has no Dictators, it is just as easy to say what refits these ships can have as well. Simply stating Tyrants and Lunars can’t take NC’s in a Bakka fleet list is a start. Another one can be a subtle restriction that isn’t restrictive in and of itself, such as “Lunars are ubiquititous throughout the Imperium and nowhere more so than in Bakka; no single cruiser class can outnumber the number of Lunars in a fleet list.†This isn’t fixed or set in stone or anything, its just directions to take this. Keep in mind the entire project is still a work in progress.
The ships included in this list are for the most part a "best of" over the last ten years of BFG Magazine as one last chance to get some of them looped in before we unplug this process for good. None of these are much better than anything currently in the Imperial fleet, and that is ALSO intentional. Once again it comes down to flavor- people who want characterful fleets with some unusual variety can use them if they want. People who play tailored fleets to win games don't have to use them if they don't want to. As it was pointed out in a previous post, the Reserves rule lets a player circumvent any part of this fleet list he or she chooses, as can already be done with every Imperial fleet in the game.
Game on.