Go hide in the woods? Bah that is tree hugging dress wearing pansies!
No need to go running about in all directions like a gobbo, but a solid battleline can cause your opponent a world of hurt. New fangeled toys might look pretty in hold, but cold iron rules them all.
Not sure if the shortcuts will work, but poke around in the WM section for my recent battlereport
http://www.tacticalwargames.net/sg/forum/index.php?topic=2415.msg20001#msg20001and a much older discussion regarding the dwarf list
http://www.tacticalwargames.net/sg/forum/index.php?topic=279.msg5625#msg5625To sum up, there are two theories on how to play dwarves- one is that cannon, thunders and flame cannon are cool and you should load up on cool toys. The other is that all those cool toys, trollslayers included, have little armor and sometimes few wounds.... such that the enemy doesn't need to kill any warriors to break you.
Before I played dwarves, I played empire. The easiest dwarf army to beat is one including 50% by unit count of non warriors- you can hunt down every non warrior stand with your knights. Warriors can exchange one for one with most knight units. The key to any warmaster game is creating unfair tactical fights. Why would say combined arms empire even borther fighting your warriors, when they can destroy you with out ever touching a warrior stand? Both your and Guthwine's lists can be broken with out engaging the warriros.
The enemy can pretty much always dictate the point of contact against a dwarf list. If you are mostly warriors wtih a few rangers, he has no easy targets... and must engage 4 wound, 4+ save stands.
The goal of the game is to kill half the enemy and avoid lossing half your units. Every unit you have that is not a warrior is an easy kill for the enemy.
Run the stats; thunders just cost to much for the killing power... particularly when you factor in their weakness in close combat. Also, if you have a mixed force, your battleline is pinned down to the guns. If you move, you invite being defeated in detail.
No need to hid in the woods with pure warriors/rangers- just protect your flanks. A full brigade of warriors in column fears little.
Figure out if you can make shooting work and how aggressive you are. I have heard some in Europe have got the shooty dwarves to work. I have had quite a bit of sucess with the pure CC lists.
Heck, I had two cannon units in my last games, and despite catching one player with infantry deployed in columns, I would have been better off with another unit of warriors!
Good luck , drink your beer and Baruk Khazâd! Khazâd ai-mânu!
(see, he says the AXES of the dwarves are upon you, not the gunpoweder.....
