How's this coming along?

We need a decent Nid list bad, a sort of MMS equivalent I'd say.
Some suggestions:
- Limit Hiveships to one per 1000 points. Remove all restrictions on cruisers and escorts.
I have found it difficult to make a decent 1000 point list with just a single hiveship with the current restrictions. 18 escorts (including 6 drones) is not enough, and kitting out cruisers to the max makes no sense as they are too weak at the moment to be relied on.
- Cruisers: add Thorax str 2 launch bay and Port/Starboard Str1 launch Bay options. This means up to str4 launch bays on a cruiser.
- Cruisers: synapse options on cruisers (discussed before so I won't repeat).
This has been discussed many times: we need synapse and launch bays options on cruisers to minimise the reliance on Hiveships. Coupled with the 1 Hiveship per 1000 points limit and the 6 drones per hiveship restriction(FAQ2010) this gives us good flexibility and balance.
- Cruisers: options to add up to 2 Hit points on cruisers and maybe a Spore.
This is primarily geared towards the Carrier Cruiser, as with only 6 hit points and the fact Nids cannot launch ordnance at all when crippled he would have to be beefed up slightly. It might make him too strong so I'm open to debate on that one.
- A restriction on Carrier-Cruisers similar to the IN Battlecruiser restriction, to avoid cheap carrier spam: one Carrier per 2 normal Cruisers. we could also put the Carrier in a "Grand Cruiser" or "Battlecruiser" category with the +2Hp and +1spore included in profile, to avoid giving regular cruisers access to the buffs.
If playing with only one hiveship, re-rolls and Imperatives make sense. They become obsolete when bringing in a second hiveship. So i don't have any comments on Re-rolls or Imperatives.
If people like these changes we can have a chat about costing them appropriately.