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Author Topic: GothiComp General Discussion  (Read 23865 times)

Offline lastspartacus

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Re: GothiComp General Discussion
« Reply #15 on: August 29, 2011, 07:37:12 AM »
Let me just say that this was a very bad year.  In that it was terribly difficult for me to vote because there was some real talent in multiple entries.

Offline frogkiss12

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Re: GothiComp General Discussion
« Reply #16 on: August 29, 2011, 03:16:18 PM »
Let me just say that this was a very bad year.  In that it was terribly difficult for me to vote because there was some real talent in multiple entries.

This is my first time voting but I agree with you.  I found it difficult to make choices in more than one catagory, there is some real talent out there.

I am a very jealous boy/ man/ person...

Offline Zelnik

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Re: GothiComp General Discussion
« Reply #17 on: August 30, 2011, 06:36:02 AM »
When I encounter the level of skill we have seen, I look for a couple different things to help me choose.. it was HARD this year.

For the single ship, I needed to be wowed by both conversion talent and paint job.  By strictest definition, I rank any recognizable 40k bit poorly. An excellent example of this is tau fleet 2.  Do not get me wrong, it was a gorgeous job!  However, I could identify every bit used, and in the entire fleet, he only had 2 legit bfg minis.  If he had all of his ships legit bfg, he would of had my vote hands down.

It was so hard to pick between the gorgeous eldar battleship and the jogamandir hiveship. Both were amazing conversions with stunning paint jobs... easily equal in all of my required feilds... so I had to do the horrible thing and actually vote on wyswyg.  Eldar ships do not have port or starboard weapons... it makes me feel horrible but at that level I had to pick something to break the tie..

Offline horizon

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Re: GothiComp General Discussion
« Reply #18 on: August 30, 2011, 06:40:00 AM »
Eldar ships do not have port or starboard weapons... it makes me feel horrible but at that level I had to pick something to break the tie..
Not to make you feel bad but the old Eldar Spacefleet models had port/starboard build weapons. ;)


By the way, I really appreciate of people give reasonings to a vote. And I should've allowed it from the start on.

Offline Aerospike

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Re: GothiComp General Discussion
« Reply #19 on: August 30, 2011, 09:30:48 AM »
While I agree that providing reasons for how we voted is a good thing I'm a bit curious about Zelniks reasoning process.
I mean there is absolutely nothing wrong with how you choose your personal favourite, but I thought the voting was only regarding painting because conversions is to be judged by a jury of some sorts?
pride comes before a fall

Offline Lex

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Re: GothiComp General Discussion
« Reply #20 on: August 30, 2011, 10:30:33 AM »
By the way, I really appreciate of people give reasonings to a vote. And I should've allowed it from the start on.

Well in that case....  as we are "required" to vote on paint jobs, I voted on the Eldar escorts. Reason:

it is not "hard" to make a huge and extremly detailed battleship look good, but it takes true dedication to apply that level of detail on "mere" escorts!!

JMHO of course...   8)

Offline fracas

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Re: GothiComp General Discussion
« Reply #21 on: August 30, 2011, 10:32:06 AM »
The jogamandir did not look like a model
Which was what impressed me

Offline horizon

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Re: GothiComp General Discussion
« Reply #22 on: August 30, 2011, 02:11:25 PM »
How do you mean: "did not look like a model" ?

@ Aerospike, you are correct in the way that people vote for painting and judges for conversions.

However in case of tie when deciding to vote it is the unconciousness that will apply the 'rule of cool' when determining the final vote. In some cases the rule of cool wins anyway. See the problems escorts face in this competition. Lex his thinking in this is not what the common vote will be I think.

Offline Aerospike

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Re: GothiComp General Discussion
« Reply #23 on: August 30, 2011, 02:43:19 PM »
Maybe I just misinterpreted what Zelnik wrote. He was talking so much about recognizable 40K bits, and non wysiwyg stuff, that I forgot that he said at the beginning that it was really hard for him and he had to look for other stuff besides the painting alone as a tie breaker. Maybe it is also because my personal approach was different and I was looking for little details that really pop (like that small little nebulae/galaxy on the base of the leftmost of the Eldar escorts), or the overall appearance, or how much effort was put into the base, or especially: how far above what I could achieve is it?

I have to agree that it is a lot harder to make escorts look really good, but in addition it is also difficult to properly present a squadron of escorts in a single picture, essentially forcing you to combine shots from multiple angles to really make their details visible.

For me that was part of the reason why I voted for the Eldar escorts in the tiebreaker because I just could not believe how good those tiny models looked and I would still prefer them to the cruiser of the same fleet that also made it to the finals, despite having the same paint job.
« Last Edit: August 30, 2011, 08:01:20 PM by Aerospike »
pride comes before a fall

Offline fracas

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Re: GothiComp General Discussion
« Reply #24 on: August 30, 2011, 06:49:33 PM »
Did not look like a model as to it's life like appearance

Offline horizon

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Re: GothiComp General Discussion
« Reply #25 on: August 30, 2011, 06:59:31 PM »
According to my wife the Jorgamundr should be disqualified as it is an alien, not a space"ship".

lol
hahahahaha.
j/k

Offline Caine-HoA

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Re: GothiComp General Discussion
« Reply #26 on: August 30, 2011, 07:58:35 PM »
Yes it easier to make a battleship look impressive than a escort but to some degree thats what the competition is about. Everyone can chose the ship he want to paint and on a big ship there is simply more space for awesome painting.

I voted for the eldar battleship. I simply think its the best paintjob, i like the color scheme, the freehands are impressive, the details are great, so almost everything that has to do with painting it is there and is good.

The Tyranid hive is painted awesome as well but it just doesnt add the extra of freehands. Ok, the base is very nice as well, but i don't like such heavily painted bases so much as they almost never fit to the gaming table.

Talking about the base what i didnt notice that the base of the eldar has color spots on its stem that could be counted as "not finished" and thus give a small bonus to the hive ship. But in the end that i didnt notice it at all until now, tells me that the rest simply "shines too bright" to take the base into account.

Offline Aerospike

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Re: GothiComp General Discussion
« Reply #27 on: August 30, 2011, 08:12:15 PM »
[...] that the rest simply "shines too bright" to take the base into account.
That pretty much sums it up for me as well regarding the ship voting. For me it was down to the Tau Explorer, the Tears of Wisdom and the already mentioned Eldar Escorts, but in the end I just could not keep my eyes off that Eldar Battleship. In my opinion it is simply stunning.
pride comes before a fall

Offline Wintermans

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Re: GothiComp General Discussion
« Reply #28 on: August 30, 2011, 10:49:33 PM »
 :( jogamandir ; Jorgamundr ; Jogimandar ; Radomgandur ; Dumagandor ; ... => Jormugandr  :)

Quote
According to my wife the Jorgamundr should be disqualified as it is an alien, not a space"ship".

Have you told her there is alien in it too? So it is an alive space ship carrying little aliens and .... no, nevermind.


Offline Vaaish

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Re: GothiComp General Discussion
« Reply #29 on: August 31, 2011, 12:24:30 AM »
I voted for the Eldar battleship. I spent some time studying both it and Jormugandr before reaching that conclusion. The eldar ship showed much greater technical skill in freehand and in composition although there were some flaws. I found that the two tone color scheme was well suited to breaking out areas and helping to define the form.

The hive ship initially gave me a very good impression and felt extremely "realistic" in regard to the materiality of the subject with extremely fine detail work. However after studying it I concluded that much of the effect came from the lighting in the photograph and detail on the model itself rather than the painting technique. The base does serve to show ability with freehand, but I feel that is secondary to the model rather than integrated into the composition. Outside of the lighting in the photograph, there just wasn't enough there to warrant a vote over the Eldar ship.
-Vaaish