June 25, 2025, 06:24:56 PM

Author Topic: New WH units transported to WM?  (Read 11486 times)

Offline fracas

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New WH units transported to WM?
« on: January 16, 2012, 11:53:43 PM »
any thoughts on amending the warmaster lists to accommodate for the new units being introduced in the WH range?

Offline Lex

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Re: New WH units transported to WM?
« Reply #1 on: January 17, 2012, 08:08:33 AM »
any thoughts on amending the warmaster lists to accommodate for the new units being introduced in the WH range?

In general most units translate to their elementary counterparts in WM, so it would mostly be a matter of finding proper models to represent them.  But as I have stopped keeping track of WHFB development some time ago.....   (after going through my 6th change of all basic prinicples in the game..... :o ),  which ones are you suggesting ?

Offline Haranin

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Re: New WH units transported to WM?
« Reply #2 on: January 17, 2012, 12:26:54 PM »
At a certain scale, the individual differences between troops drops away. WM is large enough scale that you have to have a massive difference between troops in order to have a differance at the warmaster scale.

Hammers have one more point of WS, and STR compared to normal dwarf warriors... and great weapons standard (granted, this edition GW hordes are king).... but hammers are just warriors in WM.

You new troops can be 50% more expensive and have a point of WS and a 3 of strenght... and that is not enough for WM for a different troop.

Offline spiritusXmachina

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Re: New WH units transported to WM?
« Reply #3 on: January 17, 2012, 01:24:12 PM »
@Fracas: I know what you mean. I am really tempted to build a Vampire Throne for my WM Vampire army. But I would just use it as a black carriage.
WARMASTER
Small models
Great Game!

Offline David Wasilewski

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Re: New WH units transported to WM?
« Reply #4 on: January 17, 2012, 02:02:22 PM »
I agree with the sentiment - keep the lists the same but make new models and use the 'counts as' rule.

Another alternative is to use a stat block from another list and use it with your opponen't permission e.g. to field an arachnorok spider in an orc and goblin army, I just use the Stegadon rules from the Lizardmen list. And I only ever field one, no matter what the size of the army so as not to take the p***.

Dave

Offline jchaos79

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Re: New WH units transported to WM?
« Reply #5 on: January 17, 2012, 08:55:34 PM »
I did few years ago a relation to WH to WM to chaos armylist. My manual is The Lost and the Damned. Well I know it is quite old book, but still one of my favourites of GW.

This book gives 4 armylist:

mortal army of nurgle --> WM mortal chaos in basic rulebook
daemon army of nurgle --> WM daemons
mortal army of Tzeentch --> WM mortal chaos in basic rulebook
daemon army of Tzeentch --> WM daemons

As I do not have daemon army I will focus in WM mortal chaos. I use it for taking ideas to add figures to the standard types of troops. I like the idea because the WM marauder figures are quite difficult to paint :)

 The equivalent of new figures to represent basic WM troops/regiment in a army of mortal chaos devoted to nurgle (according Lost and the damn) are the following:

WHF --> WM --> figure suggeston

· Chaos warbands --> marauders --> GW
· Chaos knights --> knights --> GW
· Chaos warriors --> warriors --> GW
· Chaos Thugs --> marauders --> pendraken beggar army with nasty conversion??
· Beastmen --> marauders --> Pendraken beestmen and Eureka
· Chaos warrior of nurgle --> warriors --> GW with colour scheme paint
· Plague knights --> knights --> GW with colour scheme paint
· Diseased flagellants --> warriors or marauders?? --> GW flagellant figures with colur scheme paint
· Pestigors --> Ogres --> Eureka
· Chaos spawn --> chaos spawn --> GW
· Pack of chaos hounds --> hounds --> GW
· Cavalcade --> a representation of nurgle flying circus to work as a indicator for a banner or magical object --> only one base transparent for the game. Made of those figures badly sculpted for irregular pendraken and some GW plague bearers
· Trolls --> Trolls --> GW
· Plague cart --> ?? --> Pendraken grim reaper on chart
· War altar of nurgle --> could be a hero or magical object recall marker --> ??
· Mob of nurglins --> hounds or marauders? --> GW daemon figures
· Plague skeletons --> marauders --> GW skellie infantry
· Plague zombis --> marauders --> GW zombis or pendraken zombis

NOTE: for the game the stats used are the ones in WM chaos list, so plauge skeletons has marauders stats and works as them, with reaction moves and so on. It is only a way of making a little bit customize and colourfull army, and having fun painting and converting.

Also made the same  for Tzeentch, if someone of you are interested, just ask for it and I will type it in here.

@Fracas, it is close to what you are asking for?


 

Offline Edmund2011

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Re: New WH units transported to WM?
« Reply #6 on: January 17, 2012, 09:33:11 PM »
I agree with the sentiment - keep the lists the same but make new models and use the 'counts as' rule.

I agree with you guys too

Offline fracas

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Re: New WH units transported to WM?
« Reply #7 on: January 17, 2012, 11:30:55 PM »
what i mean is that in WH there is now a plethora of monstrous creatures and monstrous mounts for the armies

monstrous spiders for goblins, available as mounts
sphinx as mounts for khemri
monstrous bats, also available as mounts for VC
as well as for Ogre Kingdoms and Beastmen

not to mention 40mm base units in WH
Vargheist/crypt horrors for VC
Ushabti for Khemri
etc




Offline Geep

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Re: New WH units transported to WM?
« Reply #8 on: January 18, 2012, 03:11:48 AM »
I intend to be adding things like these to my armies- eg. I want my entire WHFB Orc army represented in WM form (hence I have some of the awesome Doom Divers, Pump Wagons and Spear Chukka's cast up by DaveC). At some point I'll be adding an Arachnarok Spider and making some spider-mounted character models.

In all cases I'll be using rules from things already in the army list as much as possible- eg. The Doom Divers are Rock Lobbers and Pump Wagons are Goblin Chariots (and I have a unit of Boar Chariots also acting as Goblin Chariots).

When trying for an option not in the list, I'll use the closest outside representation- eg. Bolt Throwers act as Dark Elf Bolt Throwers (ie. no +1 to hit) and the Arachnarok acting as the only other enormous creature with a Howdah- the Stegadon.

For Khemri I'll be modelling up some sphinxes with Howdahs and maybe a Necrosphinx, but they'll all count as regular sphinxes. They may get some Ushabti though, which are probably best represented by Ogres.

By keeping as much to a single list as possible it means I won't need to ask opponents permission. If I really can't find a 'just quite right' fit in any list, I'll use whatever is closest and add a magic item to tweak the unit.

This is my plan for all of these new shiny things, now to wonder how many I'll actually get around to making...

Offline jchaos79

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Re: New WH units transported to WM?
« Reply #9 on: January 18, 2012, 01:58:31 PM »
wow geep, that ideas are really cool.

looking forward to see some pictures around here, that will be fantastic!

Offline BlackEd

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Re: New WH units transported to WM?
« Reply #10 on: January 18, 2012, 03:14:20 PM »
I've had thoughts about sculpting a NecroSphinx to count as a Bone Giant, and sculpting a WarSphinx to use as a Sphinx.  Or maybe I have it the wrong way around.

I would love to see the new models reduced to 10mm scale and brought in Warmaster.  There may be a few (very few!) cases in which new rules and profiles would be created. 

Like many of you, I also share the opinion that we stick to the existing profiles in the army lists as much as we can.  Otherwise we would need to re-playtest the army lists to make sure that they stayed balanced.

Offline David Wasilewski

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Re: New WH units transported to WM?
« Reply #11 on: January 18, 2012, 05:01:07 PM »
I agree wholeheartedly.

There is one miniature I would love to see and own in Warmaster scale and that is the Warhammer Forge (Forgeworld) Chaos Mammoth! (in fact I'd like to own at least 3 of them!) to go with my 8K Chaos mortal army.

I have heard there are one or two out there (never released) but I've never seen them. Green stuff and Araby elephants.... hmmm..

Dave

Offline jchaos79

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Re: New WH units transported to WM?
« Reply #12 on: January 18, 2012, 05:41:32 PM »
As far as I know the chaos mamuth was tested for the very first warmaster when the games was design to be on 6mm scale (epic). So never was sculpted to be 10mm scale

Offline BlackEd

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Re: New WH units transported to WM?
« Reply #13 on: January 18, 2012, 06:39:33 PM »
Eureka has 10mm Mumakil (from the LOTR movies.)  If you want big beasties, these might fit the bill.

I'm sure someone makes a 10mm wolly mammoth...

Offline Lex

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Re: New WH units transported to WM?
« Reply #14 on: January 21, 2012, 09:00:41 AM »