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Author Topic: [BFG] - Blast from the past (old sketchup project)  (Read 8990 times)

Offline Malika

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[BFG] - Blast from the past (old sketchup project)
« on: October 03, 2013, 03:43:35 PM »
So I found my really old photobucket account with all sorts of ships I designed in the past. I might look into them again, tweak them a bit and put them up on Shapeways. Let me know waht you think! :)

Imperial Warpike:







Dagger Class Corvette:





Harbinger battleship:






Broadside Carrier:

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Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #1 on: October 03, 2013, 04:33:33 PM »
The Warpike will be altered a bit to have larger weapon batteries instead of all those small broadside turrets. I'll probably shrink the ship somewhat so it can stand in as a Dauntless Light Cruiser.

The dagger will need some heavy modification, but then it will become a destroyer, or maybe even something smaller.

The Harbinger will have more details added, maybe a few turrets on top, making it a larger transport ship.

The Broadside Carrier will need to be widened up, and then shrunk, to make it a nice alternative for the Defiant Light Cruiser.
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Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #2 on: October 04, 2013, 10:29:54 PM »
Sadly enough I've lost the original files of this project.

But...it enabled me to make new ones!

After a couple of hours I've got the front part of the ship ready. Now I need to do the engine, bridge and that sort of thing.



Plan is that this fellow will be a light cruiser, comparable to the Defiant Class Light Cruiser from BFG. But I'll tweak it slightly more to stay on the safe side. But I think the design so far is original enough. Expect it on Shapeways in the coming days/weeks. (unless somebody would be interested in casting it...)
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Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #3 on: October 05, 2013, 07:15:09 PM »
I hope the printing will be able to handle the details. That's why some of them seem slightly bigger (like those studs).

In the meantime I've updated the design slight to match the Imperial Warpike. Also to move it slightly away from being too clearly GW.
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Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #4 on: October 06, 2013, 12:19:08 PM »
Teaser...

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Offline Cneo

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #5 on: October 06, 2013, 07:51:49 PM »
Aquila prows are awesome! And this old-fashion designd are very cool. Gratz for your work. ;)

Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #6 on: October 06, 2013, 10:07:07 PM »
Thanks a lot dude!

Sadly enough I've removed the antenna. Thing is that they're too thin to be printed. Need to come up with something different...
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Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #7 on: October 07, 2013, 06:38:37 PM »
Almost done...

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Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #8 on: October 08, 2013, 10:09:34 AM »
Finished!







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Offline Lex

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #9 on: October 08, 2013, 10:22:16 AM »
Out of curiosity.....  how/where do fighters and bombers (assuming some of them actually WILL survive) gonna land?


Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #10 on: October 08, 2013, 10:46:27 AM »
Same place as where they came out of (launch bays on the sides).

As for how, I think that's a general flaw with a lot of (space opera) scifi, in which space ship battles are based on WWII dogfights and age of sail tactics. But that's not something I'm here to fix, I'm just playing with the existing (and fundamentally flawed) concept. :P
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Offline Lex

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #11 on: October 08, 2013, 11:41:45 AM »
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Same place as where they came out of (launch bays on the sides).

That is a regular logistic nightmare.....   not just for trafic control, but also for the flightdeck crew  8) :o

Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #12 on: October 08, 2013, 12:05:35 PM »
How different is it from flightdecks in BFG, Star Wars, Robotech, etc?
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Offline Lex

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #13 on: October 08, 2013, 02:19:29 PM »
How different is it from flightdecks in BFG, Star Wars, Robotech, etc?

True, but there are proper examples out there.....

Battlestart G.  Dedicated launchbays with a turboboost to get them up speed and they (normally) land in the sidenacells.

Robotech I seem to remember something akin to the flightdeck of a waterbased carrier?

It was meant as a constructive remark, it would be nice to see something nore geared towards that classic carrier approach

Offline Malika

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Re: [BFG] - Blast from the past (old sketchup project)
« Reply #14 on: October 08, 2013, 02:34:07 PM »
How different is it from flightdecks in BFG, Star Wars, Robotech, etc?

True, but there are proper examples out there.....

Battlestart G.  Dedicated launchbays with a turboboost to get them up speed and they (normally) land in the sidenacells.

Robotech I seem to remember something akin to the flightdeck of a waterbased carrier?

It was meant as a constructive remark, it would be nice to see something nore geared towards that classic carrier approach

True, I know what you're getting at. That type of realism is something I'm definitely after for my other project. But even then I'd like to take it a level higher.

By the way, here is an interesting article on space battles, and how flawed they generally are.

Quote
It was meant as a constructive remark
I know! :) I apologize if I came across as hostile towards your feedback, that was really not my intention. :(
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