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Author Topic: Questions  (Read 6103 times)

Offline Guthwine

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Questions
« on: April 25, 2009, 12:20:54 AM »
Hi! I had some mordheim questions and figured, thats the place to ask. :)

First one is considering the charge.
Example (C are the chargers in range, X is my dwarf engineer and Z is my dwarf slayer who has been stunned by a spell)

    C  C
 C  C 

   X   Z

The question is can the chargers go directly for the stunned model or do they have to attack the biggest threat (aka X the standing warrior).

And the second question is, does a model that gets stunned in close combat, stay in base contact with his enemy until he can crawl away the 2 inches. (when routing to knocked down) or do I seperate the close combat after he I get the stunned result.

Thanks in advance!
Warmaster:
- Bretonia
- Dwarves
- Highelf WIP

Epic:
-Imperial Guard
-Necrons
-Space Marines WIP

Offline Avatar

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Re: Questions
« Reply #1 on: April 25, 2009, 12:58:13 AM »
1) The chargers C can charge whoever they want no matter how stunned or whatever the targets are (provided X and Z are more than 2" apart, if they are closer, an interception move might help you out).

2) You can only leave combat via crawling, if you have another model from your warband keeping the attacker occupied. Otherwise the combat goes on until one of the combatants is out of action.

Offline ANSWER_MOD_DABANK

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Re: Questions
« Reply #2 on: April 25, 2009, 05:51:05 PM »
Avatar got it.

Your unengaged models are free to charge who they want.

You might be thinking about when many models are involved in HTH and if you have two enemy models and one is standing and one is knocked or stunned then you MUST go after the standing model as that is your greatest threat.


Offline Guthwine

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Re: Questions
« Reply #3 on: April 25, 2009, 06:45:02 PM »
Thanks for the answer and while we are at it, I have another question regarding the charge. :)

Example (1/2/3 declare charge against A)


So he starts with 2 and ends up like this:



The question is, can 1 and 2 now also charge A and get into contact with A:



Or are they not allowed to charge if the straight line between them and their target is blocked?

Sorry for the rookie questions, but unlike Warmaster I started playing Mordheim without some rule experts. :)
« Last Edit: April 25, 2009, 06:46:42 PM by Guthwine »
Warmaster:
- Bretonia
- Dwarves
- Highelf WIP

Epic:
-Imperial Guard
-Necrons
-Space Marines WIP

Offline ANSWER_MOD_DABANK

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Re: Questions
« Reply #4 on: April 25, 2009, 07:51:37 PM »
Nice graphics! It makes it easier to respond.

Yes, as long as they have charge distance to make it on the sides. The wording is "most direct route". Meaning, it will not always be a straight line.

Offline Guthwine

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Re: Questions
« Reply #5 on: April 25, 2009, 09:03:21 PM »
Ok thanks, that means that if the charge distance is far enough I could also start putting 2 into contact with the backside of A, doesnt it!?

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Nice graphics! It makes it easier to respond.
Yeah I its also easier to describe the problem. :)
Warmaster:
- Bretonia
- Dwarves
- Highelf WIP

Epic:
-Imperial Guard
-Necrons
-Space Marines WIP

Offline CobaltEarthgem

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Re: Questions
« Reply #6 on: April 25, 2009, 09:09:44 PM »
Okay piggy backing on Guthwine's nice graphics.  This is something I have always been unsure about.



My friend Red (because I couldn't get numbers to look right) Wants to charge A (who has miraculously survived the attentions of 1,2 and 3).

Assume the leading corners are not chargeable (or covered) can I do this?



The way I have played it is; Yes, if there is room to the left of "1" or the right of "3" and Red has enough movement to "wrap around" to the far side of A; No if there is no path wide enough for Red's base or Red does not have enough movement to make the end run.


Offline Guthwine

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Re: Questions
« Reply #7 on: April 25, 2009, 10:09:08 PM »
It says you have to be in base contact not more, so corner to corner should be enough to charge him but with enough movement you should also be able to place red behind A from what I understand now. :)
Warmaster:
- Bretonia
- Dwarves
- Highelf WIP

Epic:
-Imperial Guard
-Necrons
-Space Marines WIP

Offline ANSWER_MOD_DABANK

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Re: Questions
« Reply #8 on: April 25, 2009, 10:56:19 PM »
Yes, as long as you have distance the RED model could do that.

Remember you need to work out "close" measurements with your opponent but I have always played if a corner reaches then the model is in HTH. You want to also "attempt" to base them together but with terrain and etc that is to always possible but nor should it allow someone to allow 15 models to attack one model on a 20-25mm base.


Offline Ram Rock Ed First

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Re: Questions
« Reply #9 on: May 11, 2009, 06:04:34 PM »
Yes, as long as you have distance the RED model could do that.

Remember you need to work out "close" measurements with your opponent but I have always played if a corner reaches then the model is in HTH. You want to also "attempt" to base them together but with terrain and etc that is to always possible but nor should it allow someone to allow 15 models to attack one model on a 20-25mm base.



To clarrify the corner issue, I do believe it was argued several times on the past 2 Mordheim SG forums and corners do count working off a standard from WHFB where corners count if properly aligned. This means, if 8 models can see a standard 25mm base (A) and they are on 25mm bases then all 8 models could charge the target model (A). Remember though that they have to engage the enemy in the most direct way, so a certain level of finesse is required in this as if you charge the wrong person first then other people may be unable to charge the opponent despite seeing the target (A) at the beginning of thje turn for the charges. This is because you have to charge via the most direct path, so if you charge someone closer in first then you risk characters further away not having the movement to reach further away. Making use of the leap Speed skill is a great way to abuse this if you have it as you are able to move people in to the front and then just leap straight over the top to get in behind, bypassing difficult terrain and other obstacles that would otherwise make a charge impossible.

In the same manner, charging a larger based monster, so long as you have it all set up and moved properly, enables you to get quite a few more then just 8 characters into base to base contact for attacks. In this case, the one thing I have always wanted to see but have yet to witness is a large based monster like an ogre in a multiplayer game get charged by 8 other monstrous creatures (large targets I mean)...that'd be hilarious.

To the first point on a stunned model and a standing up model, if botha re in base contact then the corner ruling to maximise attacks on characters would see the player facing the stunned player but corner to corner with the standing up player, having to direct all his attacks at the standing warrior and ignore the easier to kill stunned character also in base contact until the next combat round. Splitting of attacks is not allowed by the rules IIRC. The exception to this would be spines on a mutant or possessed or possessed hero with a gift of The Shadowlord. The spines automatically hit every model in base contact friend or foe first before any blows are struck. Thus you would get your friend in base contact with you, the standing up model in base contact with you, and the stunned character in base contact with you, resulting in the stunned model instantly going out of action (awesome free experience!) and your friend and the enemy taking a strength 1 hit. If you're lucky, the standing model gets knocked down and when it comes time to attack the model now knocked down counts as knocked down so you would only need to wound the model to knock it out of action (or if it was stunned by the strength 1 hit of the spines, auto-out of action). Does that makes sense?

Cheers,

Ram.
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Styrofoamking to me, 30th September 2009:

Still, I would love your opinion when you can, as I consider you both a friend, and Mordheim's 'Reverse Engineer" - you break it apart to see how it works.

Has anyone seen my Warplock Blunderbuss or Moon Dancing Paint?

Offline Guthwine

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Re: Questions
« Reply #10 on: July 10, 2009, 11:37:15 PM »
I have another question concerning the bretonnian warband. Are the 5 gold for a sword a discount for bretonians or is this an old price that has been increased?
Warmaster:
- Bretonia
- Dwarves
- Highelf WIP

Epic:
-Imperial Guard
-Necrons
-Space Marines WIP

Offline ANSWER_MOD_DABANK

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Re: Questions
« Reply #11 on: July 11, 2009, 11:44:34 AM »
The sword costs 10, it was a mistake.