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Author Topic: Solo Campaing - from Kislev with love  (Read 17229 times)

Offline jchaos79

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Solo Campaing - from Kislev with love
« on: December 01, 2014, 07:56:46 PM »
This is an attempt to carry on a solo campaing.

It is just a narrative, gaiming, warmaster, photography, modelling, english grammar, and painting temptative to keep my motiviation up and also an oportunity to share with you experience of the hobby and received some feedback or whatever... who knows what can happen.

I made some rules that are living and ... because I am umpire, player 1 and player 2 they could be modified as long there is a consensus between players and umpire  8)

Let's see how far I could get without loosgin motivation or abandon this project ???

The record sheet is about a place, a general, their heros and characters and the history of their followers, and is something like this:

Overview
Place: Fort of Konevopol
Year: 2014
Season:
Goals:
_______________________________________________

Site stats
RELIGION   
RECRUITMENT   
EXPLRATION AND QUEST   
SETTELMENT AND LAW   
WAR AND RAIDS   
TRADE   

_______________________________________________
Registers

- Places of interest
- Relationships
- Settelment
- Battles
- Trade
- Chronology
- Map



Brief sum up of rules.
- Each turn consist in one season. The year have 5 season
(Negative modfiers makes easy buy a dot, while positive modifiers make expensive to buy a dot)
     Spring: -1 trade; +1 war and raids
     Summer: -1 war and raids; +1 recruitment
     Autumm: -1 recruitment; 
     Winter: -1 settlement and law +1 war and raids, +1 trade; +1 Exploration and quest;
     Sacred time: -1 Religion; +3 to all the rest

- Each character you have gives 1 action-point (AC) that could be spend in a turn. AP are determined in a randomize way. Roll a dice for the number of characters +1 sides. Result of 1 is always 0 AP.
So if you have 2 characters throw 1D3, 1- means no action-points; 2- means 1 action-point; 3- means 2 acion points.
Other example 5 characters means 1d6, which 1 is no action-points,; 2 means 1 action-point and so on.

- With the action points in a turn you could spend/allocate them in religion, recruitment, exploration n quest, law and settlement, war and raids, commerce.
You need 2 action points to trigger each event. But there is modifiers to the number of action points needed to triger an event (see above).
So in sacred time you could trigger a religous act with 1 action point but need 5 to go to war
In Summer is easy going to war 1 action point but is difficult to recruitmen new units 3 action points.

- When the action point is spend an event is triggered. In my solo campaing it means the character should pass a test of leadership wizards 7, heros 8 and general 9 for humans. If pass throw a dice in a chart. If not pass throw a dice in a chart. And then see what happens, play a game, build a diorame, paint a unit, make some scenery, make a narrative section, play a skirmish, whatever....

- When 5 dots of a stat is full, automatically gain 5 more dots (6-10), but then it is needed 3 action points for each new dot (in order to activate a trigger).

- The campaing is divided in segments of phases. Each phase has goals that need to be complete to go to the next phase.
In example the first phase goals are:
Build a shrine (earn religous 1 dot)
Explore your new enviroment (earn exploration and quest 3 dots)

- When there is inactivity in two consecutives seasons because you can not have enough AP to spend in a dot then an event happens. This move on the campaign. An event does not mean necessarely a bad success, could be positive. Roll in an event chart.

That is the idea, some rules need to be develped others will be changed... but this is an starting point.

any comment or feedback is welcome, as always



« Last Edit: December 07, 2014, 11:49:15 PM by jchaos79 »

Offline Draccan

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Re: Solo Campaing - from Kislev with love
« Reply #1 on: December 01, 2014, 08:51:20 PM »

Looking  fwd. to the reports and pictures.

2 bad you can't find players. Galicia are famous for some of the best white wines; can't you find some innocent victims and ply them with wine and trick them into playing? :-p
I really would love to buy some Warmaster Kislev, Araby, Bretonnia, Vampire Counts, Chaos demons ...

Offline Geep

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Re: Solo Campaing - from Kislev with love
« Reply #2 on: December 02, 2014, 10:06:31 AM »
I like the idea, but I find your action generating mechanic odd.
If you have 1 character, you'd roll a D3 and only have a 1 in 3 chance of a single action-point?
So if you have 3 characters, then what? Roll a D3 still? So automatic success and up to 3 points maximum?
If you go to 4 characters do you then roll a D6? In which case you have a maximum of 4 points, but also a good chance of none (a 1 in 3 chance)- so sticking with 3 characters would be better.
Or what if you go to 7 characters? Orcs can do that pretty easily.

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #3 on: December 02, 2014, 10:15:21 AM »
Each character gives the change of getting one action-point (AP) + the possibility of 0 action points.

So the sides of the dice will be number of character+1.

the result 1 is always 0 action points.

I am afraid is more difficult to explain it in english than the concept itself.

In example:

1 character: 1D2 (odd = 1 = O action-points (AP);    pair = 2= 1 action point (AP))
2 characters: 1D3 (1=0AP;   2=1 AP;  3=2AP)
3 characters: 1D4
4 characters: 1D5 (divide 1D10/2)
5 characters: 1D6
6 characters: 1D7 (that's wierd, so throw 1D8 and ignore "8 result")
7 characters: 1D8
and so on...

Even you could obtain all results with 1D10, just ignore the high results, and roll until you get the number that fits.

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #4 on: December 02, 2014, 10:51:37 AM »
I had made some charts. Two chart of triggers for every "site stat" where you can spend points (religion, recruitment, exploration and quest, settlement and laws, war and raids, trade).

I show you an example of the Religion charts I made for the phase I (one of the goals is made a shrine).

Example is sacred time and have two characters. So 1D3 is roll for action points. The result 1 is always 0 AP. Dice is roll is obtain 2 that means 1 AP. It is needed 2 action points to trigger an event but because is sacred time and magic and warp floows in these sacred time it is only needed 1 AP.

So your shaman can allocate one dot to religion then shaman should make a roll of command. Shaman have 7, so 2D6 is roll. If it is a success roll in success chart, if not roll in non success chart.

Success chart roll 1D6
1 - Shrine build - Goal completed
2 - Ritual to hallow the soil of the shrine (-1 to this chart next time you roll in it)
3- Ritual to call the spirit of the ancestors (-2 to this chart next time you roll in it)
4- Found a sacred Oak. Use the wood to build the altar (-3 to this chart next time you roll in it)
5- Ritual made to aid our general in some specific way. (gives +1 to the next leadership roll for the next trigger)
6- Bless object/weapon, one unit gain a magic object (sword of might in example)

Non success chart roll 1D6
1- Spirits do not respond our prays (next religion trigger needs +1)
2- Spirits are angry with your behaivour (lost one magic object)
3- Spirits punish you for your incompetence and ill one character (you can not use one character for the next 1D4 seasons)
4- Magic burst from the shaman in a uncontrollably way, the moral of your characters is low (-1 to the next leadership roll)
5- The bad use of the ritual breaks the warp tissue attracting daemons
6- The bad use fo the ritual haunted the place attracting ethereal hosts


When the goal is made and shrine is made, then I should rewrite part of the success religion chart. So the rules are living.

That is an example of a turn of the campaing.


Offline Geep

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Re: Solo Campaing - from Kislev with love
« Reply #5 on: December 02, 2014, 11:53:21 AM »
That makes sense with the characters.
Who specifically makes each roll? Can the general make the shrine, or only magic users? Or what if the general is a magic user?

What happens when daemons or ethereal hosts are attracted?

Why do the results on the success chart go from best (-3) to worst (-1) as you get closer to your goal (a roll of 1)?

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #6 on: December 02, 2014, 12:15:13 PM »
Who made the rolls, the sense of the history will answer it, so I would decide when the things happnes. If the general is a magic user It makes sense he could make religion rolls with 9 leadership.

When daemosn or ethereal host are attracted could happen different things, but will depend of what I would do when the success occurr. I could play a skirmish with some other ruleset (I would like to test confrontation ruleset), or play a siege of daemons to the fort, or the next battle the enemy will be reinforcement with a ethreal host unit... What happens it is not needed to be determinate now, but when happnes.

Also will give some direction to paint. If daemons appear, I could stop the campaing and paint a force of 500 pts daemons and make a game.

It depends also the figures I have and lot of factors.
« Last Edit: December 02, 2014, 12:19:28 PM by jchaos79 »

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #7 on: December 02, 2014, 07:34:01 PM »
I am searching for a map of Kislev with high (or enough) resolution to work with it.

do you guys have some?

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #8 on: December 02, 2014, 07:56:21 PM »

Offline Stormwind

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Re: Solo Campaing - from Kislev with love
« Reply #9 on: December 02, 2014, 10:23:58 PM »
Wow, that's good!

In fact I think that's the best you're going to get outside of RPG supplements.
My Personal & Modelling Blog >>http://theancienttrack.blogspot.co.uk/

Offline wmchaos2000

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Re: Solo Campaing - from Kislev with love
« Reply #10 on: December 02, 2014, 10:24:32 PM »
Great map! Thanks!  :D

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #11 on: December 06, 2014, 03:09:04 PM »
Let's go:

Year 0. Sacred time. Prelude – Phase I

Sacred Time is a week when magic is strong, the spirits are eager to communicate with the living and the year finish. At the court of Kislev is time for sacred rituals and amusements. Tzarina Katarina organizes every year a hunting with her boyards. The nobility gather in the court and uses the hunting party to intrigue and sharing news.

Tatiana is the young daughter of Baron Sergai Aliyev, Commander of the army of Praag. His father died five year ago in a battle against chaos defending the city. She grew up in military strategies and became a brave but inexperience leader.



On the way to the hunting the Tzarina requests the attention of Tatiana Aliiyev, and explains that she has lost the contact with the Fort Konevopol in the northern frontier, near the Troll Country. Katarina wants Tatiana to go with a small force to the fort and establishes a garrison. She will need the services of Ivan Blum a wise shaman that will advise her and assist the Bear Cult. Tatiana could not refuse it. In the first days of the entering year she lead the expedition to Bolgasgrad. There take a boat and go river up until reach Erengard. In the city take food and continue their march north to the fort.

Tatiana Aliiyev forces are a regiment of axemens and a regiment of archers supporting a war wagon and a regiment of light cavalry.




When they arrived to Fort Konevopol Tatiana could not believe what she was seeing…


Map of the expedition to Fort Konevopol


Map of the Fort Konevopol surroundings


Note: this is a forum, so please feel free to interrupt, comment, share your ideas. The camping intention is to promote the hobby in all the aspects (painting, photograph, basing, static modelism, game, rules, etc...) as well as a driven force to solo games and keep myself with the enough motivation to enjoy 10mm and warmaster. Also is a bit of a challange for the need of write narrative in english, so if I make grammar mistakes or sometimes is a bit confiusing, please have my apologies
« Last Edit: December 06, 2014, 03:20:31 PM by jchaos79 »

Offline Lex

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Re: Solo Campaing - from Kislev with love
« Reply #12 on: December 07, 2014, 01:20:15 AM »
GOGO Jorge !!

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #13 on: December 07, 2014, 03:19:42 PM »
Thanks Lex, glad you follow it! not too much action by now but the campaign is not only for games., lets see turn 1.

Year 1. Spring. Phase I

Phase I begins. To be completed is necessary:
1)- Build a shrine
2)- Explore the territory (obtain 4 dots in exploration and quest)


Overview
Place: Fort of Konevopol
Year: 1
Season: spring
Goals:
1)- Build a shrine
2)- Explore the territory (obtain 4 dots in exploration and quest)[/b]
_______________________________________________

Site stats
RELIGION   
RECRUITMENT   
EXPLRATION AND QUEST   
SETTELMENT AND LAW   
WAR AND RAIDS   
TRADE   

_______________________________________________
Registers

- Places of interest
Ruins of Fort Konevopol
- Relationships
Kislev court - Tsarina Katarina - Ally

[spoiler]
Roll 1D3 --> result 3 --> means 2 AP
Very good result for starting the campaing. I decide to go straigh to the easy goal and use the 2 AP to gain a dot in Religion.
Shaman Ivan Blum (lead 7) makes the leadership/command roll --> 3+2=5 success --> Roll in the Success chart --> 5 Ritual made to aid our general in some specific way. (gives +1 to the next leadership roll for the next trigger)
Not obtain the goal, because I could not build the shrine but is a good help for the next season. Maybe could be good idea do the next trigger with the shaman in order to use the luck of the spirits and rise his leadership of 7 to 8[/spoiler]




The expedition arrives to fort Konevopol and found nothing but a ruin. Explorers confirm it is empty, no kislevites and no corpses. There is sign of violence everywhere but no survivors and no fort to make the garrison. Tatiana did not expect to found such desolation, but she immediately gives orders to make an encampment in the ruins of the fort.

Ivan Blum conduct a horse sacrifice in order to bring the expedition good luck and calm down the troops. The spirits pleases the sacrifice and grant them with luck, so the moral is high, but everyone ask himself what could happened to the kislevite garrison and where are the corpses of the last garrison.



They spend the spring collecting food, wood and hunting. The reconstruction of the fort is not going to be a easy at all.
« Last Edit: December 07, 2014, 03:22:37 PM by jchaos79 »

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #14 on: December 07, 2014, 11:26:20 PM »
Year 1. Summer. Phase I

About the reference sheet
[spoiler]

Overview
Place: Fort of Konevopol
Year: 1
Season: summer
Goals:
1)- Build a shrine
2)- Explore the territory (obtain 4 dots in exploration and quest)
_______________________________________________

Site stats
RELIGION   
RECRUITMENT   
EXPLRATION AND QUEST   
SETTELMENT AND LAW   
WAR AND RAIDS   
TRADE   

_______________________________________________

Registers
Characters
Tatiana Alijev - a young general
Ivan Blum - a wise shaman
- Places of interest
Ruins of Fort Konevopol
- Relationships
Kislev court - Tsarina Katarina - Ally
Army
4th regiment of infantry. Axemen
1st regiment of archers
1st division of warwagon
7th regiment of light cavalry
[/spoiler]

About the turn
[spoiler]
Roll for action points --> 1 means 0 action points.
No action. Even if I had obtain 1 Action point in summer I only could spend it in war and raids. So because I do not know anyone in the zone I could not raid or make war.... well I could attack katarina in kislev, my ally but I do not really want to do so [/spoiler]

Traditionally summer is the time for invasions and war, so the garrison watches the horizons and rest. Nothing bad happened in these months and the soldiers are happy. No one remember the unease feel they had when arrived in the spring.

The construction of the fort is slow but Tatiana does not want to push them.  They had collected enough food to pass the winter without problems.


- Rules update, see first post
« Last Edit: December 07, 2014, 11:47:08 PM by jchaos79 »