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Author Topic: Solo Campaing - from Kislev with love  (Read 17223 times)

Offline Geep

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Re: Solo Campaing - from Kislev with love
« Reply #15 on: December 08, 2014, 06:17:34 AM »
How quickly will you be going through seasons? Clearly there could be quite a few with little activity.

Does the morale bonus from the horse sacrifice continue until a Ld test is needed? It's not lost over the inactive summer or anything similar?

Can you store up points? For example, if you'd gained 2 APs in the summer but didn't want to raid could you use the points in Autumn? Or can you store points collected in summer for the next summer?

Hope you don't mind all the questions  :)

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #16 on: December 08, 2014, 09:44:07 AM »
Hi Geep, not bother at all, they help me to get the things clear.

How quickly will you be going through seasons? Clearly there could be quite a few with little activity.

Yeap, the seasons could be very quickly. In fact yesterday I throw the dice for Autum and I obtain a 1=0AP. That means that year 1 is practically done, so there is something that I do not llike.
Yesterday I introduce the next rule to fix that:

- When there is inactivity in two consecutives seasons because you can not have enough AP to spend in a dot then an event happens. This mechanisim move on the campaign. An event does not mean necessarely a bad success, could be positive. Roll in an event chart.

My idea is while the number of charater increase the number of actions increased too, and the "time" "pass slowly". For instance 4 character could give 3 AP (that would be 2 triggers, one typical of the season for 1 AP and the other choose by the genarl for 2 AP).


Does the morale bonus from the horse sacrifice continue until a Ld test is needed? It's not lost over the inactive summer or anything similar?

Yes, it is the result of an action and will last until it is used. It is not lost until the next Ld test is made. The spirits will wait until the moment to help or pay the debt of the sacrifice.

Can you store up points? For example, if you'd gained 2 APs in the summer but didn't want to raid could you use the points in Autumn? Or can you store points collected in summer for the next summer?

That is interesting, but I would say no. Each AP are gain in a season and should be spend in the season.
AP represent the sum of the efforts of all characters to obtain something in a determined momement. It is the abstration of competence, luck, destiny, moral, resources, will, leadership, skills, wealth, etc... in a time period. I understand is something that can not be stored.

Also prevent "save points" for several season and suddenly in a season doing too many actions.

Not saving AP could make the starting difficult but ... the beginings are alway difficults (in all aspect of the life and games :) )

First attempt to think the rules I put some time limit to fullfil the goals (2 years) but then I though that I prefere just make the camaping flow with its own rythim than have pressure to make fullfil goals in a period of time. So I discard the time limit.

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #17 on: December 08, 2014, 12:44:39 PM »
If there is interest for some chart, you could ask and I will share it here.

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #18 on: December 08, 2014, 01:39:35 PM »
Year 1. Autum. Phase I

About the record sheet
[spoiler]
Overview
Place: Fort of Konevopol
Year: 1
Season: Autum
Goals:
1)- Build a shrine
2)- Explore the territory (obtain 4 dots in exploration and quest)
3)- Build a fort
_______________________________________________

Site stats
RELIGION   
RECRUITMENT   
EXPLRATION AND QUEST   
SETTELMENT AND LAW   
WAR AND RAIDS   
TRADE   

_______________________________________________

Registers
Characters
Tatiana Alijev - a young general
Ivan Blum - a wise shaman
- Places of interest
Ruins of Fort Konevopol
- Relationships
Kislev court - Tsarina Katarina - Ally
- Army
4th regiment of infantry. Axemen
1st regiment of archers
1st division of warwagon
7th regiment of light cavalry[/spoiler]

About the turn
[spoiler]
Roll for AC --> 1=means 0AP

Two successive seasons without activity so a Roll in Event table is needed (1D20). The result is 11 that menas New objective added.
I decide to add an objective of settlement and Law --> an self sufficient Fort should be constructed.
That is not necessary bad, but longer the Phase I. mmmh...
[/spoiler]

During the Autum season the attempts to rebuild the fort were a completely failure. The foundations are damage so Tatiana decides to built a new fort bigger and maybe bring some settlers in the future.





By now the garrison uses the old fort as a shelter and the days pass calm. One day a watcher saw some sails in the sea horizon. The sails were squares so it is very probable that the boats belonging to norsca. The sails disappear in the partially iced sea.
« Last Edit: December 08, 2014, 01:41:41 PM by jchaos79 »

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #19 on: December 11, 2014, 10:54:58 AM »
Year 1. Winter. Phase I consolidation.

[spoiler]Overview
Place: Fort of Konevopol
Year: 1
Season: Winter
Goals:
1)- Build a shrine
2)- Explore the territory (obtain 4 dots in exploration and quest)
3)- Build a fort
_______________________________________________

Site stats
RELIGION   
RECRUITMENT   
EXPLRATION AND QUEST   
SETTELMENT AND LAW   
WAR AND RAIDS   
TRADE   

_______________________________________________

Registers
Characters
Tatiana Alijev - a young general
Ivan Blum - a wise shaman
- Places of interest
Ruins of Fort Konevopol
Fort Novyy Konevopol
- Relationships
Kislev court - Tsarina Katarina - Ally
- Army
4th regiment of infantry. Axemen
1st regiment of archers
1st division of warwagon
7th regiment of light cavalry[/spoiler]

[spoiler]
Roll for AC--> 3=means 2 AP
As it is winter, war, trade and exploration have a modifier of +1AP that means each action are (2+1) 3AP, so it is out of my possibilities.
As it is winter, settlement and law is easy, it has a modifier of -1, which leads to 2-1= 1AP
Religion and recruitment are not modified by winter season so it is needed 2AP

Next season is sacred time so it is quite possible to obtain easily a religion trigger so I am not going to waste my AP of winter in religion. Also I do not see recruitment necessary as long as I am not in war, but what I need is to reach my goals.

So I will go for settlement and law that cost 1 AP in winter. As I have 2 AP, pops up a doubt, could be legal to carry on the same action several times in a season. So can I do several times settlement and law?
Yes, I think it makes sense (for instance it makes sense recruit several unit per season). But the bonus only applies to the first action, so in this case:

First action in winter: Settelment (2-1)= 1AP
Second action in winter: Settelment (2 no bonus)= 2AP --> can not afford it with me 2 AP
But the malus (posistive modificesr) still applies to all the actions.

Well in this case Tatiana is going to face the roll of settlement and law. As it became a goal the charts are special for this goal and substitutes the “generic settlement and law” charts.
Tatiana has a Ld of 9, but the spirits help in the roll, so they add a +1. Command of Tatiana is 10. --> roll made 2+5 = 7 Success, so it is needed a roll in Success table for goal “building a fort”
Result is 2 --> that mean building a fort in 2 seasons. >Goal completed ! New fort is expected to be operative on summer of year 2
[/spoiler]

Tatiana starts the contruction of a new fort calle Novyy Kenovopol near the delta of the River Tobol. In summer some boats could enter in the river through the delta so it is a good defensive position about sea raiders, Tatiana thought.

The axemen are happy as spirits helps Tatiana to choose the new place for the fort. Moral is high and fort is expected to be finish for the next summer.



Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #20 on: December 11, 2014, 11:10:05 AM »
Turn 1. Sactred Time. Phase I Consolidation

About reference sheet
[spoiler]Overview
Place: Fort of Konevopol
Year: 1
Season: Sacred Time
Goals:
1)- Build a shrine
2)- Explore the territory (obtain 4 dots in exploration and quest)
3)- Build a fort
_______________________________________________

Site stats
RELIGION   
RECRUITMENT   
EXPLRATION AND QUEST   
SETTELMENT AND LAW   
WAR AND RAIDS   
TRADE   

_______________________________________________

Registers
Characters
Tatiana Alijev - a young general
Ivan Blum - a wise shaman
- Places of interest
Ruins of Fort Konevopol
Fort Novyy Konevopol
- Relationships
Kislev court - Tsarina Katarina - Ally
- Army
4th regiment of infantry. Axemen
1st regiment of archers
1st division of warwagon
7th regiment of light cavalry[/spoiler]

About the turn
[spoiler]
Roll for action points = 1=0 AP
What a bad luck, no action points. That was a great possibility to add the religion goal of the phase I.
[/spoiler]

During Sacred Time, Ivan Blum conduct the main rites of the Bear Cult.

Tatiana send a messanger to inform to the Tzarina that during the year of garrison she did not found hostile forces, and had no information about the fate of the last garrison. Unfortunately she could not build the shrine and the territory is still unknown for her, but she found difficulties for the high damage of the foundation and a new Fort is being build.

Offline Geep

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Re: Solo Campaing - from Kislev with love
« Reply #21 on: December 12, 2014, 07:55:04 AM »
Can you recruit new characters in the same way as units? It seems like it'd be a good idea to recruit a new character as soon as possible, then you can get between 0-4 AP per phase (and, most importantly, cut down on the likelihood of 0 AP's from 33% to 25%). I understand you're doing this for fun, not exactly efficiency, but that's the way I like to be.

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #22 on: December 12, 2014, 08:49:02 AM »
It is taking shape as a administrative or gestion solo campaign, more than a battle campaign.

My idea is phase I (consolidation) to test the ruleset and go administrative, but it is going slow. Anyway I have my fun.

Second phase (relief) will have war objectives as Eringrad will be siege and it is needed to be relief.

Recruitment will give units coming from a background of sites of interest found or ally relationship ( I mean 3 dots full at ally).

Characters merge from triggers, but it is needed to obtain the roll. For instance, building a fort with 6 can recruit a dwarf engineer that act as a hero (8 comnd) but when rolling for settlement and law can use his 10 comnd.

Also in exploration and quest (one of the goals) there is possibility to found characters that join the faction. That is the reason about goal of 4 dots of exploration is needed to be complete phase I. Maybe 4 dots will be too much ! I should taking down to 2 dots of exploration to fullfill the goal.


Maybe is not working, too low possibilities of growing up quickly, but I prefere a difficult grow up of the faction rather than a bubble of units battles and heros.

Next phase is spring, traditional season for trade so I had an idea of making the flow of the campaing not so randomize.

Just thinking in add a concept of "goods, livestok and wealth". Trade can make a profit of +1 goods.
Then you could spend the goods in any moment in order to obtain inmediatly something you need. In this case a character, it should be like hiring a dog of war hero or something.

You could obtain:
+2 goods a unit
+4 goods a hero
Also goods can be offered as gifts in order to stop a war or improve the relationships.

imrove of dots in relationship (being -3 at war and +3 ally)
0-1: 1 goods
1-2: 3 goods
2-3: 5 goods
-1 a 0:1 goods
-2 a -1: 5 goods
-3 a -2: 10 goods

Magic objects can not be bought but you can trade or gift them as being goods
magic weapon = +2 goods
magic banner = +4 goods
artifacts = +5 goods

Again use of goods will not be inmediatly, goods need to be earned and save to be used in a deteminated moment, because should not be the driven force of the campaign. AP should be driven force of the camapign.


Any ideas?
 
« Last Edit: December 12, 2014, 08:53:12 AM by jchaos79 »

Offline Geep

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Re: Solo Campaing - from Kislev with love
« Reply #23 on: December 13, 2014, 04:06:48 AM »
I really like your goods idea. Something that can be collected and saved up over time should really help for when you just don't know what to do with your APs.

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #24 on: December 15, 2014, 10:36:45 AM »
Year 2. Spring time. Phase I Consolidation

About reference sheet
[spoiler]Overview
Place: Fort of Konevopol
Year: 2
Season: Spring
Goals:
1)- Build a shrine
2)- Explore the territory (obtain 4 dots in exploration and quest)
3)- Build a fort
_______________________________________________

Site stats
RELIGION   
RECRUITMENT   
EXPLRATION AND QUEST   
SETTELMENT AND LAW   
WAR AND RAIDS   
TRADE   

_______________________________________________

Registers
Characters
Tatiana Alijev - a young general
Ivan Blum - a wise shaman
Febo and Debo - The rogue twins
- Places of interest
Ruins of Fort Konevopol
Fort Novyy Konevopol
- Relationships
Kislev court - Tsarina Katarina - Ally
Erengrad, Kislevite city - Very good
- Army
4th regiment of infantry. Axemen
1st regiment of archers
1st division of warwagon
7th regiment of light cavalry[/spoiler]

About the turn
[spoiler]
Roll for AC reult 3= 1AP
In spring with 1 AP I can trade. Ivan Blum make a roll of command (7). Result is 2+3=5. So I roll in Generic Trade Success chart. Result is 4 = Benefit in commercial route +4 Goods or +1 diplomacy.

I choose the 4 goods and spend them hiring a hero.

Also this season the fort is finished. I need to retrieve a model for the fort this Xmas. That is a good opportunity to paint and ensemble it. I have this fort for years in its box :)

The trade to Erengard has open the relationship with them. Because the city is in the Good guys block the relationship start with +1, because Erengard is a Kislevite City, then has other +1
I could use the trade trip to obtain +1 diplomacy with Erengard and improve the relationship to +3 and make the city my ally, but I prefere to gain +4 goods and hire a hero (as Geep says, I need it!! )
[/spoiler]


Tatiana is sleeping and spirits reveal to her with a message.  -“ I am Geep” the spirit says in her dream. “-You are to few… you need to recruit someone as soon as possible… go to Erengard and find the Twins… they will be your eyes in this strange land… find the twins …”

Tatina awakes and prepare a trading party to Erengard. Ivan will trade some furr for goods and he will keep his eyes open about mercenaries.

« Last Edit: December 15, 2014, 01:35:36 PM by jchaos79 »

Offline Lex

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Re: Solo Campaing - from Kislev with love
« Reply #25 on: December 15, 2014, 10:39:49 AM »
Lets see how this pens out, but there is the makings of a full-fledged campaign lurking in here

Offline Geep

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Re: Solo Campaing - from Kislev with love
« Reply #26 on: December 15, 2014, 02:53:10 PM »
Awesome, I'm now a spirit in Warhammer fiction  ;D Gods help that poor world  :P

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #27 on: December 15, 2014, 03:15:39 PM »
Why not? the idea of hiring a hero is yours.. I put the rest  ;D

Thank Lex! let's see what happens around,


Year 2. Spring time. Phase I Consolidation

Ivan Blum makes profit of the furr in the market of Erengarad and walk to the shadow allies where the mercenaries make deals. Ivan is offering enough gold for a year of service.

He talked with three potential candidates to be hired, as the spirits says he was searching for a pair with twins souls. The first pair is compose by men and bear, the second by men and mule, the third is made of two halflings.






Mad Yurgen, a Bear Master, he travelled around kislev territory hunting bears and taming them for making royal steeds. Mad Yurgen not know fear and is crazy for entering battle (literally).
Mad Yurgen ask for battle.




No name wanderer. He tells he is an animal hunter and knows by heart all the territory from Erengard to Troll Country.  Once he hunted a wild griffon and make large profit of its skin. He hates trolls and also have contact with wild northern tribes of barbarians.
The wanderer that do not want to say his name ask about information, he want to know the wealth of the Fort Novyy Konevopol.




Febo and Debo, two brothers adventurers from The Moot. Febo is skilled with the bow and Debo fences pretty good. Both likes the cakes and taking a nap after the meal. They are chubby but have the vivid look of the rogues in their eyes.
Febo and Debo ask about comfortable room in the fort.


What hero should hire Ivan with his gold?   and why?
« Last Edit: December 15, 2014, 03:25:30 PM by jchaos79 »

Offline Geep

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Re: Solo Campaing - from Kislev with love
« Reply #28 on: December 16, 2014, 01:11:47 AM »
The halflings seem the least insane, which makes this a rare day.
I don't think the fort is quite up for war just yet, so Yurgen would be unhappy (plus I'm not sure if a shackled bear is really a 'twin soul').
No-named guy is suspicious for being no-named, and wanting to know the wealth of the fort. Plus he has northern contacts. Take him if you feel like fighting those same northern contacts next year  ;) (Plus if he's twin-souled, he's twin-souled with a mule. That's got to be a bad sign)
The halflings are small, so take up less room in the fort. They mainly care about food and comfort (and are well known as excellent protectors of the baggage (food) wagon. You can send them off to scout, safe in the knowledge that they'll return to the main source of food and not run away on you.
Thus speaks the spirit of Geep  :P

Offline jchaos79

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Re: Solo Campaing - from Kislev with love
« Reply #29 on: December 17, 2014, 11:25:08 AM »
That is it, I think the same.
Yurgen will cause problems in the settlement as long term.
No name is indeed the leader of an outland gang little army who now is aware of the fort.
Febo and Debo, you describe it better than me !

Febo and Devo fits well the the people of the Fort, so they adapt quickly to the military life, and soldiers in their spare time laughed to Febo and Debo riddles, jokes and tales about the Moot and their big big family.