I have added the longsword back onto the armory list available to the warrior in case he wants to get the shield.
I have read the modified rules and I think I can add the "ranks" for a modified number of quests keeping the bottom three levels but with no henchmen, fledgling, champion and veteran. Instead of henchmen I am going to add the +1 to the command at the veteran stage for warmaster play. Easier for him to order troops forward.
Warmaster is the best tactical fantasy game there is and ever will be

If you ever have a few spare gold crowns I would suggest picking up an army from ebay just to learn to play with a group. Because you have plenty of people around you I'm sure that you could play a game with. I only have my brother which I have tricked back into it. Somehow my brother remembers this game and he thinks he might have played it but he was only a year and half older than me and I don't remember it at all.
You know what rule I can't find....spell casting. Is a spell automatic? Does the wizard need to roll against the mind points or anything like that to cast it? It seems fair to automatically cast a spell successfully as they aren't too powerful but just curious as there is no mention of it at all.
Played a third quest, just a quicky again by myself to see if a hero is killed off. This time as my warmaster heroes and the rogue/thief was killed by setting off the poisonous trap on the final treasure chest (rolled a skull), killing him but inside the chest was the elixir of health and the next hero used it to revive the other. The next quest I will use the advanced rule, monster pool. There was a couple of times when I thought a hero would die if there was one more monster in the room. I am picking up the attack strategies as well and starting to very efficiently clear out the rooms.
at one point for the campaign testing I need to play a quest with just 4 warrior/barbarians as my campaign idea would allow for doing that. I cant imagine it being easier but it does seem like a juggernaut force in this game. Chaos races would do it a lot maybe throw a sorcerer in the mix.