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Author Topic: Pursuit v. Advance in multiple combat after unit is not completely removed  (Read 10583 times)

Offline cjbennett22

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #15 on: February 02, 2016, 02:09:46 AM »
re-reading the comments I guess I'm just a bit lost.  I might need another image of the possible third step that brings red into the fray.

A stand of the green cavalry pursues first and then a stand of the blue cavalry pursues and then the rest of blue and the rest of green.  line green up to make contact with red?  I need to read the rule book a bit on this to understand more.  if a per stand and not per unit pursues

Offline raia

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #16 on: February 02, 2016, 06:34:26 AM »
re-reading the comments I guess I'm just a bit lost.  I might need another image of the possible third step that brings red into the fray.

A stand of the green cavalry pursues first and then a stand of the blue cavalry pursues and then the rest of blue and the rest of green.  line green up to make contact with red?  I need to read the rule book a bit on this to understand more.  if a per stand and not per unit pursues

You pursue per unit. But you move one stand first, and other stands (of same unit) must be in touch. So you can choose if you get into contact with another enemy unit (you are still in "pursue" in next combat round), or ready for advance with all stands (after pursued units are destroyed).
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Offline cjbennett22

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #17 on: February 02, 2016, 11:58:25 AM »
so green goes first, because they cannot go straight they need to make center to center but with no obligation to maximize frontage so the other 2 stands can go wherever which can bring red into the fight by contact.

then blue can pursue, first stand can go straight and does and the other 2 would swing around also bringing the grey infantry unit by contact.  ???

Offline Dave

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #18 on: February 02, 2016, 12:39:26 PM »
I don't think that's right. If blue pursues first, both its center and right stand have to move straight ahead. The left stand can swing around to the flank if you want.

Offline cjbennett22

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #19 on: February 02, 2016, 05:56:54 PM »
Quote
As there is no obligation to extend frontage on a pursuitmove, you have the OPTION to draw in additional units.

how does anyone use the frontage rule to their advantage in this situation to draw in additional units in this situation?  I seem to be getting shot down with my ideas  :)

Offline Dave

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #20 on: February 02, 2016, 06:28:05 PM »
Move blue straight ahead, its left stand going on red, and its center and right stand going on green.

Move green second, it swings around behind blue and hits green on the exposed flank and also draws grey in with a flank charge as well.

Offline wmchaos2000

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #21 on: February 02, 2016, 10:04:42 PM »
Move blue straight ahead, its left stand going on red, and its center and right stand going on green.

Sorry, but I think this is wrong.
Unless any previous stands from the same unit already has made contact with a new unit, following pursuing stands are not allowed to. Meaning if blue is going first, by moving middle and right stand straight ahead, left stand must flank, as in first pic on page 1. And leaving dark green with no chance of reastablishing contact with light green.

Move green second, it swings around behind blue and hits green on the exposed flank and also draws grey in with a flank charge as well.

I would say, move dark green first, as Grimnir suggested earlier.
Besides that, move as mentioned above.
Second move the middle stand of blue straight ahead, leaving the rest of blue unit without any chance of getting into base-to-base with any unit.
This draws grey into combat, but it is not a charge against grey and not a pursue either, so no extra attacks against grey, only base number of attacks.

Offline CrankyDragon

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #22 on: February 03, 2016, 02:14:04 PM »
So me and my brother have discussed this extensively and we think we have a consensus.

If green cavalry is moved first, they would have to be placed to the infantry's flank.  The front is blocked as there is only 3cm between the retreating infantry and the blue cavalry.  Since there is no need to maximize frontage in a pursuit, and corner to corner does not count towards mandatory contact a cavalry stand could be placed in contact with the grey infantry to bring it into the combat, or it could be placed to not touch grey and leave them out of the combat.
This would leave room for the blue cavalry to pursue and one of the stands could be placed to bring the red infantry into the combat, or the stands could be placed to leave them out.

We both agreed that while this is allowed by the rules, it is kind of a cheap shot and not in the spirit of the game and neither of us would allow such a move, it's up to you to decide though.

If blue were to move first, stands that can make contact by moving forward would have to do so.  That means the right two stands must move forward into contact.  In all cases every stand must be touching the retreating unit if possible so the third stand would be placed on the flank.  This would leave the green cavalry stranded and only the blue cavalry and the retreating unit would continue the combat.


Offline cjbennett22

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #23 on: February 03, 2016, 04:29:42 PM »

We both agreed that while this is allowed by the rules, it is kind of a cheap shot and not in the spirit of the game and neither of us would allow such a move, it's up to you to decide though.

The only possible path, to me, isn't the shortest path.  The shortest path is blocked by the gap rule, needs to be greater than the 2cm cavalry frontage.  In the image, the numbers represent the order in which the stands will pursue.  Stands #4 & 5 would need to move straight ahead as described previously.  Me and Cranky Dragon just agree that because the cavalry will need to stop, turn around, and do a huge crazy ivan submarine move to get there its just best to call it cheese.

If my opponent really wanted to do it, I guess I would have to let them as it isn't illegal and too be honest, they would want to  ;)  I would want too.  I always tend to settle arguments by keeping troops alive so in this case we chose to let the blue cavalry be the only pursuer going mostly straight forward.


Offline Grimnir

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Re: Pursuit v. Advance in multiple combat after unit is not completely removed
« Reply #24 on: February 03, 2016, 10:04:04 PM »
Move blue straight ahead, its left stand going on red, and its center and right stand going on green.

Move green second, it swings around behind blue and hits green on the exposed flank and also draws grey in with a flank charge as well.

When you move blue cavalry first, you'd have to move the right and middle stands directly forward. The third stand would then have to get to the flank of the same unit. When pursuing, stands have to get in touch with the retreating unit if possible.
Then, there'd be no room for blue to pursue. Exactly as wmchaos2000 says.


Unless any previous stands from the same unit already has made contact with a new unit, following pursuing stands are not allowed to.
I think that even if one of the stands made contact with another unit, the other stand(s) would still have to get into contact with the original unit (if possible). These rules strictly mention pursuing unit and retreating unit.


Since there is no need to maximize frontage in a pursuit, and corner to corner does not count towards mandatory contact a cavalry stand could be placed in contact with the grey infantry to bring it into the combat, or it could be placed to not touch grey and leave them out of the combat.
You're correct that you don't need to maximize frontage. However, if no stand can pursue by moving directly forward, you take a stand and move it to the closest accessible edge, center-to-center. And the corner-to-cornder contact with the retreating unit IS mandatory.
So if green cavalry pursues first, the position on Raia's last image (the one sent in link only) is the only possible option.
It will bring grey into contact and there is no way to not drag them into the combat if green pursues first.

The only possible path, to me, isn't the shortest path.  The shortest path is blocked by the gap rule, needs to be greater than the 2cm cavalry frontage.
In pursuit, distance does not matter. That's what's written in the rules.
It's your call, if you are going to play strictly by the rules or based on a mutual agreement.
I percieve it as a matter of getting used to the fact that order of the pursuing units matters.
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