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Author Topic: [WM] TriWiz Singles 12 November 2016  (Read 7509 times)

Offline empireaddict

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[WM] TriWiz Singles 12 November 2016
« on: May 03, 2016, 06:21:31 PM »
Save the date: Warmaster TriWiz Singles in Saffron Walden on Saturday 12 November (0845 to 1800).  Saffron Walden is in Essex and very close to Stansted airport for anyone looking to fly in from Europe.  Places will be limited to around 20 due to size of venue with preference going to regular attendees.  3 x 2,000 point games and with a culture of fast-play! Please PM me if you need more details.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline empireaddict

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #1 on: September 17, 2016, 03:26:19 PM »
Update.  Tournament happening - details below.  As before, PM me if you're interested or just want to be put on the mailing list for future events. 

VENUE
St Mary’s Church Parish Rooms CB10 1JP.  It’s the big church on the hill in the centre of Saffron Walden protected by a fiendish one-way traffic system and marauding bands of parking enforcement officers.  The parish rooms are on the north side of the church.  If you need to drop things off before parking up, the best route is westwards along Church Street and then north on Museum Street.  The best cark park to use is the Swan Meadow long-stay one which is a 5-minute walk from the venue.

FORMAT
Three games: 0845-1130 | 1200-1445 | 1515-1800.

After two hours of play an alarm will be sounded.  Players must then complete the turn they are on.  If they then wish to continue beyond the end of that turn, it can only be by mutual consent and play must cease after a further 45 minutes regardless of the circumstances.

In the first two rounds opponents will be randomly allocated but you won't play the same person twice.  The third round will be based on the rankings at the end of the second round.

Scoring will be as follows:

4 points for win & break opponent
3 points for win (with more than 600 points damage inflicted on opponent)
2 points for win (with less than 600 points damage inflicted on opponent)
1 point for a draw (both sides within 150 points of damage)

To save me the hassle of accountancy after each round, ties will be resolved through ‘strength of schedule’, ie. the number of points scored by your opponents during the previous rounds.

ARMIES
2,000 point armies from any of the standard or trial lists
https://sites.google.com/site/wmplaytest/work-in-progress-1/publications
You can use either standard or tournament versions of an army.

ERRATA
We will be using the rules available on the Warmuster site
https://sites.google.com/site/wmplaytest/work-in-progress-1/publications
with the following errata:

Support. 
Count support before removing casualties.  If a combat is won, units not in contact with the enemy but with stands in support of the combat can either stand their ground or fall back.  However, they cannot go forward of an imaginary line drawn across the main line of the combat. Therefore if the enemy is pushed back 2cm or less, the supporting stands can be moved back into a supporting position.  Supporting units are also eligible to reform at the end of the combat phase. 

Flanks. [please note clarification added with final sentence - thank you to Christof for reminding us of the rule!]
To hit a unit in the flank the bulk of the charging unit must be inside a 45 degree arc of the side of the target unit.  This applies even if the only part of the target unit they can see is the flank.  And remember that if a unit can only contact the corner of the target, the charge cannot happen.

Fight to front. 
Stands must fight directly to their front if possible, engaging the stand with which they have the longest edge-to-edge contact.  If two enemy stands are of equal contact length, they may choose which one to engage.  Corner-to-corner engagement only occurs if there is no other alternative.

Fall-back.
In the event of a drawn combat, fall-back moves can only be made sideways or backwards, ie. a unit cannot go forward of an imaginary line drawn across the main line of contact they had with the enemy. 

Terrain.
If a unit is on/inside difficult terrain but one or more stands are partly outside, then those stands still count defended (5+ to hit) but the attacking stands don’t lose their charge bonus.  Broken ground such as cultivated fields count as ‘open’ but attackers do not gain their charge bonuses.

Scouting.
To represent the pre-battle struggle for information between opposing armies’ scouts, and their commanders carrying out personal reconnaissance, an army’s scouting points are calculated as follows. Fractions are rounded up.

Role | Scouting Points | Troop Types

Flyers | 3 | any flying unit or any flying character or character on a flying mount; Waywatchers.

Scouts | 2 | any unit of cavalry with 0 or 6+ armour; Rangers; Gutter Runners; Ethereal Hosts; Dryads; Centigors; Yhetees; non-flying command 10 characters.

Patrols | 1 | any unit of cavalry with 5+ armour; Glade Guard; non-flying command 9 characters.

Piquets | 0.5 | any unit of shooting infantry with 0 or 6+ armour; non-flying command 8 characters.

Players first decide which units and/or characters they wish to commit to scouting.  Each player then rolls 2D6 and adds this to their number of committed scouting points.  The player with the higher total places their committed scouting units and/or characters within their normal deployment zone.  Units which are allowed to infiltrate or ambush do not need to be placed at this stage. Next the player with the lower total must place all of their units and characters within their normal deployment zone.  Finally, the player who ‘won’ the scouting roll then places the remainder of their units in their deployment zone.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline empireaddict

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #2 on: October 08, 2016, 10:37:40 AM »
Bumping this because it is just over a month until the event.  So far we have 13 players.  Venue has space for another 7.  So a shout out to the growing number of London players: northern Essex is not that far from the capital!
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline Ole

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #3 on: October 08, 2016, 03:03:47 PM »
Just make sure you upload a bunch of pics!
 ::) ::) ::) ::) ::) ::)

But our princess is in another castle!

Offline Dark Omen

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #4 on: October 27, 2016, 09:44:57 AM »
Looking forward to it as always.
Myself and Steve will be there with a sponsored table, this year I am abandoning my Undead for an Empire army from the League of Ostermark. Purple and yellow colour scheme is the best!
Just finished the infantry this week so on to the cavalry next.

Good luck to all competitors!

Iain

Offline kyussinchains

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #5 on: October 27, 2016, 10:54:15 AM »
I'm afraid I can't make it due to the Epic GT the following weekend and my wife's birthday between.... all my brownie points have been used up getting permission to play toy soldiers for one weekend, two on the trot is just not feasible... good luck to everyone taking part and we want to see plenty of pics!!
Best 6mm site on the net: Tactical command forum

my hobby blog: full of 6mm goodness

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Offline empireaddict

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #6 on: October 30, 2016, 04:52:00 PM »
2 weeks to go.  13 players booked in.  Space for a few more ...
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline industrialtrousers

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #7 on: October 31, 2016, 06:57:10 AM »
To be honest I don't think I'd be up to scratch for fast play having played only two games and not having come to grips with the rules. It's also sandwiched between a couple of busy weeks for me so I'll have to give it a miss this year.

You are of course perfectly correct in pointing out its not far to go and I hope to make it up next year.

Offline empireaddict

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #8 on: October 31, 2016, 08:59:30 PM »
@industrialtrousers, PM sent.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline honestmistake

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #9 on: November 08, 2016, 11:32:25 PM »
As with the October game that was cancelled... I didn't see this until it was too late to sort anything out :/

Offline empireaddict

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #10 on: November 11, 2016, 08:50:56 PM »
@honestmistake, PM sent.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline empireaddict

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #11 on: November 12, 2016, 10:20:21 PM »
Results as follows. Photo finish.  Pictures coming soon.

Position | Name | Army | Total Points | Strength of Schedule

1 | Neil | Bretonnians | 9 | 15 (scored 105 points more in gold medal match)
2 | Barry Pittman| High Elves | 9 | 15
3 | Stuart | Albion | 7
4 | Geoff | Araby | 6 | 15
5 | Melvin | Norse | 6 | 13
6 | Dark Omen | Empire | 6 | 4
7 | Steve | Dwarves | 5
8 | Janners | Goblins | 4 | 21
9 | Paul Winter | Skaven | 4 | 17
10 | Andy | Dogs of War | 2 | 20
11 | Adrian | Chaos | 2 | 18
12 | Phil | Bretonnians | 0
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline Aquahog

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #12 on: November 12, 2016, 10:35:16 PM »
Good spread of armies!

Offline empireaddict

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #13 on: November 13, 2016, 07:47:57 PM »
Sadly many of the photos were blurred.  Need to pay more attention to the camera settings!  But here are the ones that worked.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline empireaddict

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Re: [WM] TriWiz Singles 12 November 2016
« Reply #14 on: November 13, 2016, 07:48:42 PM »
And the remainder ...
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)